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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[So you want to be in Community Relations?]]></title><link>http://massively.joystiq.com/2008/12/01/so-you-want-to-be-in-community-relations/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/01/so-you-want-to-be-in-community-relations/</guid><comments>http://massively.joystiq.com/2008/12/01/so-you-want-to-be-in-community-relations/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/education/" rel="tag">Education</a></p><div align="center"><a href="http://www.yesterland.com/epcot25.html"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/epcot25_crowd-sms-1208.jpg"  alt="" /></a><br /></div>
If you are hardcore into your favorite MMO, chances are you know the Community Relations Manager for that specific game. Heck, even if you don't play some of the top games, you may know their Community Managers. Sometimes the CRMs can achieve rockstar status among players, such as <a href="http://www.arena.net">ArenaNet</a>'s Gaile Gray, whose weekly in-game appearances packed server districts with screaming fanboys.<br /><br />To get into Community Relations is a different story though, and <a href="http://station.sony.com">Sony Online Entertainment</a>'s Senior Community Relations Manager, EM Stock, gives us <a href="http://stationbrenlo.wordpress.com/2008/11/26/calling-all-future-community-relations-professionals/">a bit of an insight into the process</a>. Despite the fact that many people may see a CR position as an easy gateway into the gaming industry, EM Stock wants us to know that it's much more than that. Being on a community team is "a bona fide career path that requires some very specific talents and skill sets. Not everyone is suited." So if you're looking to break into the MMO Community Relations field, check out <a href="http://stationbrenlo.wordpress.com/2008/11/26/calling-all-future-community-relations-professionals/">this article</a>, it might just be the boost you need to get started.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/01/so-you-want-to-be-in-community-relations/">So you want to be in Community Relations?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Dec 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://stationbrenlo.wordpress.com/2008/11/26/calling-all-future-community-relations-professionals/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/01/so-you-want-to-be-in-community-relations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1387163/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/01/so-you-want-to-be-in-community-relations/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community-relations</category><category>community-relations-manager</category><category>em-stock</category><category>soe</category><category>sony</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Mon, 01 Dec 2008 14:30:00 EST</pubDate></item><item><title><![CDATA[The many faces of Community Management]]></title><link>http://massively.joystiq.com/2008/10/13/the-many-faces-of-community-management/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/13/the-many-faces-of-community-management/</guid><comments>http://massively.joystiq.com/2008/10/13/the-many-faces-of-community-management/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><a href="http://massively.com/tag/soe"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/logo_soe_med-sms-1008.gif"  alt="" /></a>Have you ever submitted a bug report, petitioned a GM or posted a message on an official forum? If so, then you've interacted with a game's <a href="http://massively.joystiq.com/tag/community/">community</a> team in one way or another. This is probably not news to you, but were you aware of the distinct departments that make up a community team and how they differ?<br /><br />Believe it or not, being a part of an MMO's community team is more than just reading forums or bug reports all day. In <a href="http://stationbrenlo.wordpress.com/2008/10/10/what-is-it-that-you-do-again/">a recent post at SOE's official company blog</a>, Senior Community Relations Manager EM Stock breaks down the four main categories of the community team. There's Quality Assurance, Customer Support, Tech Support/Accounts Billing and Community Relations. Read how <a href="http://station.sony.com">SOE</a> handles these main components of online gaming, and how they can effectively serve as the "face" of the company.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/13/the-many-faces-of-community-management/">The many faces of Community Management</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 Oct 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://stationbrenlo.wordpress.com/2008/10/10/what-is-it-that-you-do-again/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/13/the-many-faces-of-community-management/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1340478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/13/the-many-faces-of-community-management/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accounts-billing</category><category>brenlo</category><category>community</category><category>community-relations</category><category>customer-support</category><category>em-stock</category><category>quality-assurance</category><category>soe</category><category>sony-online-entertainment</category><category>tech-support</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Mon, 13 Oct 2008 20:00:00 EST</pubDate></item></channel></rss>
