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Posts tagged elite-dangerous

Betawatch: August 30 - September 5, 2014

ArcheAge's open beta, undaunted by what our community has dubbed e-hooligans and their DDoSing ways, officially began yesterday. The official launch is slated for September 16th. What else is new in the land of MMO testing? Camelot Unchained delayed its alpha to February 2015. Pathfinder Online...

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The Stream Team: Getting spacey with Elite: Dangerous

What happens when you take a space sim rookie, strap him into a starship, and tell him he's free to explore the stars as he pleases? Join Massively's Mike Foster as he discovers the answer to just that question in the current beta build of Elite: Dangerous. Elite, built by Frontier Developments and...

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Choose My Adventure: It's lonely out in Elite: Dangerous

In 1990, hurtling across the edge of our solar system at around 40,000 miles per hour, NASA's Voyager 1 space probe performed a quick rotation and snapped a parting photograph of the planet on which it had been conceived, built, and launched. The resulting image, known as the Pale Blue Dot photo,...

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Not So Massively: The MOBAs and pseudo-MMOs of PAX Prime 2014

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Massively's Justin took The Crew's beta and Shroud of the Avatar out for a spin. Dota 2 landed e-sports on the...

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Elite's latest newsletter talks upcoming mission additions and more

Itching for the latest Elite: Dangerous news? Newsletter #38's got it in the form of blurbs about ship weathering, the Ocellus starport, and Frontier's plans to expand the space sim sandbox's mission framework. "We plan to build this out as we move through the beta to release and beyond, with...

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Not So Massively: Hellgate's resurrection, Path of Exile's expansion, and Destiny's launch trailer

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Remember Hellgate? It's back, this time on Steam Greenlight. Path of Exile launched its Forsaken Masters...

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New Elite newsletter features outposts, smuggling, and more

The latest Elite: Dangerous newsletter is here, and it's worth parsing if you're high on Frontier's gorgeous space-sim sandbox. Outposts are coming to Beta 2, which might cause some of you to ask "what's an outpost?" Well, it's the "equivalent of the run-down road-side cafe, the isolated fuel...

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Not So Massively: Path of Exiles' Master of the Hunt, Destiny's expansion, and BioWare's Shadow Realms

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. We took an exclusive first look at Path of Exile's Tora, Master of the Hunt. Destiny released Mars and Venus...

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Elite: Dangerous' Stellar Forge tech powers planetary creation

Maybe you think that creating solar systems for an MMO is nothing more than plunking down a few spheres and programming in physics for a gravity well. Well, you've got some nerve! The developers at Elite: Dangerous think about nothing else day in and day out, and as a result the team has come up...

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Betawatch: August 2 - 8, 2014

After a few delays, Landmark's beta launched a massive patch introducing guilds as well as glass and ice voxels. For those still stumbling around in the game trying to learn which tool does what, Massively's own MJ Guthrie put together a helpful Landmark building guide. What else is new in the land...

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