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Posts tagged elite-dangerous|star-citizen

Not So Massively: Destiny's big beta, Dota 2's big tourney

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Destiny's beta arrived on PlayStation consoles over the weekend; the game is offline for maintenance right now but...

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Elite's expansions to include planetary landing, ship interiors

Frontier's latest newsletter for Elite: Dangerous talks post-launch plans for the sci-fi space sim sandbox. Launch is currently scheduled for sometime in Q4 of 2014, after which Frontier will continue to expand the game. "Major new features will include planetary landings and even walking around...

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Perfect Ten: Why the second half of 2014 will be awesome for MMOs

In the midst of mid-summer doldrums, it's easy to fall into a mild depression thinking that everything cool that was going to happen this year already has -- especially in gaming. The spring launch blitz is now officially over, with two highly anticipated MMOs launched, and now some people might be...

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The Stream Team: Seeking danger in Elite: Dangerous

You don't have to be an ace pilot in Elite: Dangerous to enjoy flying, as Massively's MJ can certainly attest. She's hopping back in her cockpit and is ready to take on those nefarious waste containers! Or maybe she'll just accidentally shoot down some other players again. Hey, space is a...

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Elite: Dangerous aims to be future-proof

Time is not always kind to video games -- especially MMOs. So Frontier Developments decided to plan ahead by future proofing its sci-fi space MMO Elite: Dangerous. "Moore's law is our friend," company head David Braben told Eurogamer in a recent interview. "Even if your PC of today can't run...

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The Think Tank: Star Citizen and armchair speculation

This week, Star Citizen announced it's now raised a total of $48 million in crowdfunding and revealed its $50 million stretch goal, which is an absurd amount of money (but still not as absurd as how much some other AAA MMOs reportedly spent). "As a professional gamer and armchair developer with...

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Not So Massively: Hearthstone's expansion fee, Elite's console potential, and Destiny's mobile app

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Dota 2's The International tournament is underway. Hearthstone's Curse of Naxxramas expansion will cost $24.99 to...

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Star Citizen's $48 million mark means a commercial for the Retaliator

Move over, feathered millionaires, for Star Citizen now has more money than Scrooge McDuck. The space sim crossed the $48 million mark in crowdfunding today. The stretch goal for this particular occasion is the creation of a commercial for the Retaliator spaceship. "The symbol of the United...

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Braben: We 'would be stupid not to' look at Elite on consoles

Frontier is considering console versions of Elite: Dangerous, according to Eurogamer. "I don't want to do something that constitutes an announcement," studio boss David Braben said, "but we would be stupid not to support other platforms, including console." Frontier has experience making both...

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Visit every system in the Milky Way in Elite: Dangerous

Well kiss our cultured grits: We've now lived to see the day in which the New Yorker has devoted an article to an MMO. The magazine commented on the techniques that Elite: Dangerous is using to map out its replication of the Milky Way. Lead Developer David Braben said that he is using actual...

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