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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[DCUO Lightning Strikes update to feature superhero origins content]]></title><link>http://massively.joystiq.com/2011/12/02/dcuo-lightning-strikes-update-to-feature-superhero-origins-conte/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/02/dcuo-lightning-strikes-update-to-feature-superhero-origins-conte/</guid><comments>http://massively.joystiq.com/2011/12/02/dcuo-lightning-strikes-update-to-feature-superhero-origins-conte/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/02/dcuo-lightning-strikes-update-to-feature-superhero-origins-conte/"><img alt="DC Universe Online - The Flash" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/flash.jpg" /></a></div>
By now you're probably aware of <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DC Universe Online's</em></a> impending content pack. Lightning Strikes drops this Tuesday, December 6th, and in case you weren't already excited, PC Gamer's got a bit more for you to chew on.<br />
<br />
In addition to a new Central City map and a new set of electricity-based superpowers, <em>DCUO</em> is adding some origin content designed to titillate DC Comics fans and introduce newbs to the canon's long and storied history. <a href="http://massively.joystiq.com/tag/soe">Sony Online Entertainment</a> creative director <a href="http://massively.joystiq.com/tag/jens-andersen">Jens Andersen</a> told PC Gamer that the Flash's Cosmic Treadmill is the first of several origins-type devices slated to appear in the superhero MMO, and SOE plans to let players revisit "the origin stories of DC's biggest villains and heroes."<br />
<br />
The initial origin story occurs in one of <em>DCUO's</em> duo instances, where you and a friend will be whisked back in time to the night that Barry Allen rode the lightning and became The Flash. Head to the PC Gamer for the full article text, and check out the Lightning Strikes teaser video after the break.<p><a href="http://massively.joystiq.com/2011/12/02/dcuo-lightning-strikes-update-to-feature-superhero-origins-conte/" rel="bookmark">Continue reading <em>DCUO Lightning Strikes update to feature superhero origins content</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/02/dcuo-lightning-strikes-update-to-feature-superhero-origins-conte/">DCUO Lightning Strikes update to feature superhero origins content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Dec 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/02/dcuo-lightning-strikes-update-to-feature-superhero-origins-conte/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20119624/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/02/dcuo-lightning-strikes-update-to-feature-superhero-origins-conte/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>barry-allen</category><category>content-pack</category><category>cosmic-treadmills</category><category>dc-comics-origins</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>dcuo-origins</category><category>electricity</category><category>flash</category><category>jens-andersen</category><category>lightning-strikes</category><category>soe</category><category>Sony-Online-Entertainment</category><category>superhero</category><category>the-flash</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 02 Dec 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[New power set, Central City map coming to DCUO on December 6th]]></title><link>http://massively.joystiq.com/2011/11/30/new-power-set-central-city-map-coming-to-dcuo-on-december-6th/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/30/new-power-set-central-city-map-coming-to-dcuo-on-december-6th/</guid><comments>http://massively.joystiq.com/2011/11/30/new-power-set-central-city-map-coming-to-dcuo-on-december-6th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/30/new-power-set-central-city-map-coming-to-dcuo-on-december-6th/"><img alt="DC Universe Online - Sorceror attacking" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/dcuosorc.jpg" /></a></div>
December 6th is shaping up to be quite a big day for <a href="http://massively.joystiq.com/tag/soe">Sony Online Entertainment</a>. Not only is <a href="http://massively.joystiq.com/category/everquest-ii"><em>EverQuest II's</em></a> latest <a href="http://massively.joystiq.com/2011/11/29/everquest-ii-age-of-discovery-launch-date/">expansion</a> slated to debut, but so is the new <a href="http://massively.joystiq.com/2011/11/17/dc-universe-onlines-lightning-strikes-dlc-pack-announced/">Lightning Strikes</a> content pack for <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DC Universe Online</em></a>. The pack is free for subscribers and $9.99 for F2P folk.<br />
<br />
There's plenty of bang for your buck too, and it all starts with a new power set (electricity) and continues with new gear, a new open-world map (Central City), and plenty of new DC Comics characters and missions to populate it. New faces include Livewire, Black Lightning, The Top, and The Trickster, and you can learn more about <em>DCUO</em> -- as well as download the client -- at the game's official web destination, and we've tucked the newest trailer right after the break.<p><a href="http://massively.joystiq.com/2011/11/30/new-power-set-central-city-map-coming-to-dcuo-on-december-6th/" rel="bookmark">Continue reading <em>New power set, Central City map coming to DCUO on December 6th</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/30/new-power-set-central-city-map-coming-to-dcuo-on-december-6th/">New power set, Central City map coming to DCUO on December 6th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 30 Nov 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/30/new-power-set-central-city-map-coming-to-dcuo-on-december-6th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20117511/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/30/new-power-set-central-city-map-coming-to-dcuo-on-december-6th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>central-city</category><category>dc-comics</category><category>dc-universe-online</category><category>dcuo</category><category>electricity</category><category>electricity-powers</category><category>flash</category><category>lightning-strikes</category><category>new-map</category><category>power-sets</category><category>soe</category><category>Sony-Online-Entertainment</category><category>superhero</category><category>the-flash</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 30 Nov 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online's Lightning Strikes DLC pack announced]]></title><link>http://massively.joystiq.com/2011/11/17/dc-universe-onlines-lightning-strikes-dlc-pack-announced/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/17/dc-universe-onlines-lightning-strikes-dlc-pack-announced/</guid><comments>http://massively.joystiq.com/2011/11/17/dc-universe-onlines-lightning-strikes-dlc-pack-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/17/dc-universe-onlines-lightning-strikes-dlc-pack-announced/"><img alt="Screenshot -- DC Universe Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/flashheader.jpg" /></a></div>
<a href="http://www.massively.com/category/dc-universe-online"><em>DC Universe Online</em></a> has had a lot to say about its recent free-to-play transition, with the game boasting a one million player increase since the change took place. But that's in the past already; what's en route in the near future? Well, today <a href="http://www.massively.com/tag/sony-online-entertainment">Sony Online Entertainment</a> is announcing the latest round of DLC for the freshly F2P superhero game.<br />
<br />
The new DLC is entitled Lightning Strikes, and it focuses on everyone's favorite speedster, Flash. The update will bring a variety of new content for veteran and fledgling players alike. So what can players look forward to when Lightning Strikes? We sat down with some of the game's developers to find out, so follow on past the cut and have a gander.<p><a href="http://massively.joystiq.com/2011/11/17/dc-universe-onlines-lightning-strikes-dlc-pack-announced/" rel="bookmark">Continue reading <em>DC Universe Online's Lightning Strikes DLC pack announced</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/17/dc-universe-onlines-lightning-strikes-dlc-pack-announced/">DC Universe Online's Lightning Strikes DLC pack announced</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 Nov 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/17/dc-universe-onlines-lightning-strikes-dlc-pack-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20108444/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/17/dc-universe-onlines-lightning-strikes-dlc-pack-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>barry-allen</category><category>central-city</category><category>content-update</category><category>cosmic-treadmill</category><category>dc-52</category><category>dc-new-52</category><category>dc-universe-online</category><category>dcuo</category><category>dlc</category><category>downloadable-content</category><category>duo</category><category>electricity</category><category>featured</category><category>flash</category><category>lightning</category><category>lightning-strikes</category><category>patch</category><category>power-set</category><category>powerset</category><category>professor-zoom</category><category>soe</category><category>sony-online-entertainment</category><category>the-flash</category><category>update</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 17 Nov 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Shocking revelations in the newest City of Heroes developer diary]]></title><link>http://massively.joystiq.com/2010/08/06/shocking-revelations-in-the-newest-city-of-heroes-developer-diar/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/06/shocking-revelations-in-the-newest-city-of-heroes-developer-diar/</guid><comments>http://massively.joystiq.com/2010/08/06/shocking-revelations-in-the-newest-city-of-heroes-developer-diar/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.pcgamer.com/2010/08/05/dev-diary-going-rogue-giveaway/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-electrical-epl-805.jpg" /></a></div>
It's fair to say that <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> is going to be a fairly big shock to the system of <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> -- especially if the control-oriented archetypes have anything to say about it. The fourth powerset included with the expansion, Electrical Control, hasn't gotten quite as much press time as Kinetic Melee, Dual Pistols, or Demon Summoning. But it's got just as much spark as the others -- more, in fact -- and <a href="http://www.pcgamer.com/2010/08/05/dev-diary-going-rogue-giveaway/">a new offsite developer diary</a> by Floyd "Castle" Grubb and Keetsie Braz da Cunha focuses on both the visual and mechanical design of the powers.<br />
<br />
As Castle describes it, the powerset wasn't originally designed for player use, but as a testbed of several concepts to see how they would play out in the game engine. It was converted to a player set when <em><a href="http://massively.joystiq.com/tag/Going-Rogue/">Going Rogue</a></em> approached, however... which required a re-design of several parts of the set. The visuals were a hurdle as well, seeing as the set had to feel visually distinct from the many <em>other</em> electricity-themed powers the game already possesses. Take a look at <a href="http://www.pcgamer.com/2010/08/05/dev-diary-going-rogue-giveaway/">the full diary</a> to see how the problems were solved, showing <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> players another peek at how the development team is conducted.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/06/shocking-revelations-in-the-newest-city-of-heroes-developer-diar/">Shocking revelations in the newest City of Heroes developer diary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Aug 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/06/shocking-revelations-in-the-newest-city-of-heroes-developer-diar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19583064/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/06/shocking-revelations-in-the-newest-city-of-heroes-developer-diar/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abilities</category><category>castle</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>design</category><category>developer-diary</category><category>development</category><category>electricity</category><category>floyd-castle-grubb</category><category>floyd-grubb</category><category>going-rogue</category><category>gr</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>powers</category><category>powerset</category><category>powersets</category><category>puns</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 06 Aug 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Electricity power set detailed on Champions Online site; other sets coming soon]]></title><link>http://massively.joystiq.com/2009/07/29/electricty-power-set-detailed-on-champions-online-site-other-se/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/29/electricty-power-set-detailed-on-champions-online-site-other-se/</guid><comments>http://massively.joystiq.com/2009/07/29/electricty-power-set-detailed-on-champions-online-site-other-se/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><div align="center"><a href="http://www.champions-online.com/node/105586"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/championsonlineelectricitysetdetailed_580px.jpg" /></a><br /></div>
The <a href="http://champions-online.com/"><em>Champions Online</em></a> site <a href="http://champions-online.com/node/105996">has just launched</a> a brand new section <a href="http://www.champions-online.com/power_sets">devoted to the various power sets</a> that will be an integral part of character creation and gameplay. Right now only the <a href="http://www.champions-online.com/node/105586">Electricity power set</a> is on show but the other powers will be revealed <em>"over the next few days"</em>. The Electricity page contains twelve different powers, with full information on their requirements and effects. Positively shocking stuff.<br /><br />Once the rest of the power sets are detailed, it will be time for fans to flip through the pages, meticulously weighing up the advantages of each particular power. Or, they could just choose whichever seems coolest. <em>Or</em>, they could hit up the open beta (which really <a href="http://massively.joystiq.com/2009/07/25/champions-online-open-beta-dated-preorder-bonuses-detailed/">isn't too far away now</a>) and go nuts trying them all.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/29/electricty-power-set-detailed-on-champions-online-site-other-se/">Electricity power set detailed on Champions Online site; other sets coming soon</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 29 Jul 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://champions-online.com/node/105996>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/29/electricty-power-set-detailed-on-champions-online-site-other-se/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19113087/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/29/electricty-power-set-detailed-on-champions-online-site-other-se/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>champions-online</category><category>co</category><category>cryptic</category><category>cryptic-studios</category><category>electricity</category><category>power-sets</category><category>powers</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Wed, 29 Jul 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[Champions Online dev Brian Urbanek discusses combat mechanics]]></title><link>http://massively.joystiq.com/2009/06/23/champions-online-dev-brian-urbanek-discusses-combat-mechanics/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/23/champions-online-dev-brian-urbanek-discusses-combat-mechanics/</guid><comments>http://massively.joystiq.com/2009/06/23/champions-online-dev-brian-urbanek-discusses-combat-mechanics/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><div align="center"><a href="http://championsonlinedailynews.com/champions-online%E2%80%99s-powers-revolution/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/championsbrian-urbanekinterview1_580px.jpg"  alt="" /></a><br /></div>
The folks at Champions Online Daily News <a href="http://championsonlinedailynews.com/champions-online%E2%80%99s-powers-revolution/">recently interviewed Brian Urbanek</a>, who works with combat and related systems on <a href="http://champions-online.com/"><em>Champions Online</em></a>. The interview is full of juicy information regarding various aspects of the game's combat mechanics, and how the developers have sought to make <a href="http://massively.joystiq.com/category/champions-online"><em>Champions</em></a> different from other MMOs in this particular area. The idea of a long fight meaning increasingly diminished resources was thrown out in the early stages of development, before Urbanek had arrived at the team. There will be a lot of strategy in using build-up attacks <em>"that create energy so that during the combat players can moderate their own actions to their own advantage."</em><br /><br />As well as this, each power set will have a unique secondary mechanic that advanced players will be able to use to gain an edge in combat. Using the fire set as an example, Urbanek explained that ambient heat sources could be absorbed by this type of character, providing self-heals and a constant feeding of energy for bigger attacks. The heat sources will be made by the player themselves, by lighting up an enemy or the environment. Urbanek also gave a detailed description of how an electricity character's secondary mechanic would work. For that and more, be sure to check out <a href="http://championsonlinedailynews.com/champions-online%E2%80%99s-powers-revolution/">the rest of the interview</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/23/champions-online-dev-brian-urbanek-discusses-combat-mechanics/">Champions Online dev Brian Urbanek discusses combat mechanics</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 23 Jun 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://championsonlinedailynews.com/champions-online%E2%80%99s-powers-revolution/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/23/champions-online-dev-brian-urbanek-discusses-combat-mechanics/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19074899/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/23/champions-online-dev-brian-urbanek-discusses-combat-mechanics/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>brian-urbanek</category><category>champions</category><category>champions-online</category><category>combat</category><category>combat-mechanics</category><category>combat-system</category><category>cryptic</category><category>cryptic-studios</category><category>electricity</category><category>energy</category><category>fire</category><category>powers</category><category>secondary-mechanic</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Tue, 23 Jun 2009 15:00:00 EST</pubDate></item></channel></rss>
