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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Linden Lab acquires OnRez, Xstreet. OnRez to close]]></title><link>http://massively.joystiq.com/2009/01/21/linden-lab-acquires-onrez-xstreet-onrez-to-close/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/21/linden-lab-acquires-onrez-xstreet-onrez-to-close/</guid><comments>http://massively.joystiq.com/2009/01/21/linden-lab-acquires-onrez-xstreet-onrez-to-close/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><div align="center"><a href="http://shop.onrez.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/tan-xstreet-onrez-ll.jpg" /></a></div>
<p>Linden Lab has acquired the two largest Web-based commerce sites for <a href="http://secondlife.com/"><em>Second Life</em></a>. Electric Sheep Company's <a href="http://shop.onrez.com/">OnRez</a> and Jay Geeseman's <a href="http://xstreetsl.com/">Xstreet</a> were both acquired <a href="http://blog.secondlife.com/2009/01/20/xstreet-sl-and-onrez-to-join-linden-lab/">according to a Linden Lab announcement yesterday</a>.</p>
<p>Electric Sheep's OnRez (formerly called <em>SL Boutique</em>) seems to be the their last, lingering connection to <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a> and we don't expect that the OnRez system cost Linden Lab a whole lot, especially as Linden Lab is closing the doors of the OnRez service on Wednesday, 11 February.</p><p><a href="http://massively.joystiq.com/2009/01/21/linden-lab-acquires-onrez-xstreet-onrez-to-close/" rel="bookmark">Continue reading <em>Linden Lab acquires OnRez, Xstreet. OnRez to close</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/21/linden-lab-acquires-onrez-xstreet-onrez-to-close/">Linden Lab acquires OnRez, Xstreet. OnRez to close</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Jan 2009 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://lindenlab.com/pressroom/releases/01_20_09>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/21/linden-lab-acquires-onrez-xstreet-onrez-to-close/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1436846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/21/linden-lab-acquires-onrez-xstreet-onrez-to-close/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>economy</category><category>electric-sheep-company</category><category>esc</category><category>jay-geeseman</category><category>linden-lab</category><category>onrez</category><category>second-life</category><category>sl-boutique</category><category>sl-exchange</category><category>xstreet</category><category>xstreet-sl</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Wed, 21 Jan 2009 21:00:00 EST</pubDate></item><item><title><![CDATA[Electric Sheep Company predicts virtual worlds Winter in wake of recession]]></title><link>http://massively.joystiq.com/2008/10/19/electric-sheep-company-predicts-virtual-worlds-winter-in-wake-of/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/19/electric-sheep-company-predicts-virtual-worlds-winter-in-wake-of/</guid><comments>http://massively.joystiq.com/2008/10/19/electric-sheep-company-predicts-virtual-worlds-winter-in-wake-of/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><p><a href="http://www.electricsheepcompany.com/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/electric-sheep.jpg"  alt="" /></a>Sibley Verbeck, CEO of The Electric Sheep Company -- a major metaverse and  virtual worlds development firm -- has made a set of sobering predictions about  the virtual environments industry as a consequence of the current economic  situation.</p>
<p>Verbeck makes six predictions, not every one of them presaging doom. We're not sure we agree with all of them, so  we'll lay them out in front of you.</p><p><a href="http://massively.joystiq.com/2008/10/19/electric-sheep-company-predicts-virtual-worlds-winter-in-wake-of/" rel="bookmark">Continue reading <em>Electric Sheep Company predicts virtual worlds Winter in wake of recession</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/19/electric-sheep-company-predicts-virtual-worlds-winter-in-wake-of/">Electric Sheep Company predicts virtual worlds Winter in wake of recession</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 19 Oct 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.electricsheepcompany.com/sibley/?p=9>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/19/electric-sheep-company-predicts-virtual-worlds-winter-in-wake-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1346421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/19/electric-sheep-company-predicts-virtual-worlds-winter-in-wake-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>electric-sheep-company</category><category>esc</category><category>mmo-industry</category><category>opinion</category><category>sibley-verbeck</category><category>virtual-worlds</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Sun, 19 Oct 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[2008 Worlds in Motion Summit schedule announced]]></title><link>http://massively.joystiq.com/2008/07/20/2008-worlds-in-motion-summit-schedule-announced/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/20/2008-worlds-in-motion-summit-schedule-announced/</guid><comments>http://massively.joystiq.com/2008/07/20/2008-worlds-in-motion-summit-schedule-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><a href="http://www.worldsinmotion.biz/2008/07/2008_worlds_in_motion_summit_a_5.php"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/worldsinmotionsummit.jpg" /></a>The <a href="http://www.worldsinmotion.biz/2008/07/2008_worlds_in_motion_summit_a_5.php">2008 Worlds in Motion Summit</a> schedule has been announced, along with a synopsis of this year's speeches and panels. The conference on virtual worlds and social gaming will be held on September 16th and 17th, during the Austin Game Developers Conference.<br /><br /><a href="http://www.worldsinmotion.biz/">Worlds in Motion</a> bills the 2008 Summit as a conference geared toward those who wish to better understand the business opportunities offered in the expanding social game networking space, and who plan to leverage their content and brands into interactive online worlds. Early bird registration ends July 31st; details can be found at the <a href="http://austingdc.net/">Austin GDC homepage.</a> Read on after the jump for highlights of the upcoming 2008 Worlds in Motion Summit.<p><a href="http://massively.joystiq.com/2008/07/20/2008-worlds-in-motion-summit-schedule-announced/" rel="bookmark">Continue reading <em>2008 Worlds in Motion Summit schedule announced</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/20/2008-worlds-in-motion-summit-schedule-announced/">2008 Worlds in Motion Summit schedule announced</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 20 Jul 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.worldsinmotion.biz/2008/07/2008_worlds_in_motion_summit_a_5.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/20/2008-worlds-in-motion-summit-schedule-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1261352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/20/2008-worlds-in-motion-summit-schedule-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>areae</category><category>austin</category><category>bunchball</category><category>business-models</category><category>conference</category><category>double-fusion</category><category>electric-sheep</category><category>electric-sheep-company</category><category>game-mechanics</category><category>gdc</category><category>metaverse</category><category>nbc</category><category>neopets</category><category>numedeon</category><category>opportunities</category><category>opportunity</category><category>raph-koster</category><category>second-life</category><category>social</category><category>social-gaming-network</category><category>sulake</category><category>summit</category><category>three-rings</category><category>virtual-worlds</category><category>whyville</category><category>worlds-in-motion</category><category>zwinky</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 20 Jul 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Timing virtual world launches]]></title><link>http://massively.joystiq.com/2008/05/09/timing-virtual-world-launches/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/09/timing-virtual-world-launches/</guid><comments>http://massively.joystiq.com/2008/05/09/timing-virtual-world-launches/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><a href="http://blogs.electricsheepcompany.com/giff/?p=573"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/calendar.jpg" alt="" /></a>When's the perfect time to launch your brand new virtual world? The one that will send kids <a href="http://massively.joystiq.com/2008/04/07/barbie-girls-online-been-there-done-that-got-the-tiara/">hunting through their parent's wallets</a> for money for new outfits for their virtual puppy. The one that will have people busily importing their five thousand-strong MySpace friends list into your Scooby-Doo-themed social networking site, <em>The Haunted Amusement Park</em>. Your <em>Shiny Whiter Teeth</em> virtual world that will launch aside your new toothpaste. It all <a href="http://blogs.electricsheepcompany.com/giff/?p=573">depends on your target audience</a>, says <a href="http://electricsheepcompany.com/">Electric Sheep</a>'s <a href="http://blogs.electricsheepcompany.com/giff/">Giff Constable</a>.<br /><br />If you're going after the coveted pre-teen dollar, best to launch it just as the kids are getting out of school. Their parents will likely have their guard down and be more permissive. Though that won't work with college kids. Get them just after exams, but before the new semester. They'll be playing and getting their friends to play so when the new semester starts, your foot is in the door. <br /><br />Adults aren't likely to play during the Summer (when their kids are hogging the computer, no doubt) -- grab them in the Spring or the Fall when the pressure of summer or the holiday season aren't on their minds. But if you're tying your virtual world to a toy or other consumer item, then the holiday season is your strong season, and you should launch in the Fall in order to make a big splash.<br /><br />You can spend all the time you need on your virtual world, polish it to a high sheen, but if your intended audience is off doing something else ... you won't have the launch you want.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/09/timing-virtual-world-launches/">Timing virtual world launches</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 May 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.electricsheepcompany.com/giff/?p=573>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/09/timing-virtual-world-launches/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1190706/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/09/timing-virtual-world-launches/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>electric-sheep</category><category>electric-sheep-company</category><category>giff-constable</category><category>launch</category><category>making-money</category><category>marketing</category><category>scheduling</category><category>virtual-worlds</category><dc:creator><![CDATA[Brenda Holloway]]></dc:creator><pubDate>Fri, 09 May 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Kids are the focus at VW08]]></title><link>http://massively.joystiq.com/2008/04/07/kids-are-the-focus-at-vw08/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/07/kids-are-the-focus-at-vw08/</guid><comments>http://massively.joystiq.com/2008/04/07/kids-are-the-focus-at-vw08/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><a href="http://secondlife.reuters.com/stories/2008/04/04/at-vw08-kids-are-the-focus/" style=""><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/dora.jpg" /></a>Businesses have tried marketing to adults in <a href="http://massively.joystiq.com/category/second-life/"><em>Second Life</em></a>. It's not working out for them. Instead, adults are gravitating toward casual games, while it's children who have shown themselves to be most receptive to marketing in virtual worlds. <a href="http://secondlife.reuters.com/stories/2008/04/04/at-vw08-kids-are-the-focus/">Such is the feeling</a> at the <a href="http://www.virtualworlds2008.com/">Virtual Worlds 2008 conference</a> in New York City, where aside from a single booth promoting <a href="http://massively.com/tag/linden-lab/">Linden Lab</a>'s <em>Second Life </em>Grid, the place seemed like a toy fair. <a href="http://massively.joystiq.com/category/barbie-girls/"><em>Barbie Girls Online</em></a>, Nickelodeon, <a href="http://massively.com/tag/neopets/"><em>Neopets</em></a> and <a href="http://massively.com/tag/dino-kids/"><em>Dino Kids</em></a> are getting the big buzz at VW08. Teen-oriented sites like MTV's vLES are mature by comparison.<br /><br /><a href="http://massively.com/tag/electric-sheep-company/">Electric Sheep</a>'s Giff Constable says over the last three years, while he feels more people know what avatars are, he doesn't know any people over the time who have gotten one of their own. Part of that may be just what your definition of avatar is -- if it's meant to be an avatar on <em>Second Life</em>, that's one thing. An avatar in a social space like <a href="http://massively.com/tag/facebook/">Facebook</a>, perhaps something else.<br /><p><a href="http://massively.joystiq.com/2008/04/07/kids-are-the-focus-at-vw08/" rel="bookmark">Continue reading <em>Kids are the focus at VW08</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/07/kids-are-the-focus-at-vw08/">Kids are the focus at VW08</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 Apr 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://secondlife.reuters.com/stories/2008/04/04/at-vw08-kids-are-the-focus>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/07/kids-are-the-focus-at-vw08/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1160013/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/07/kids-are-the-focus-at-vw08/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>barbie</category><category>barbie-girls</category><category>barbie-girls-online</category><category>dino-kids</category><category>electric-sheep</category><category>electric-sheep-company</category><category>facebook</category><category>giff-constable</category><category>linden</category><category>linden-lab</category><category>mmo-industry</category><category>mtv</category><category>neopets</category><category>second-life</category><category>sl</category><category>virtual-worlds-2008</category><category>vles</category><category>vw08</category><dc:creator><![CDATA[Brenda Holloway]]></dc:creator><pubDate>Mon, 07 Apr 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Multiverse partners with Vivox to bring voice to virtual world developers]]></title><link>http://massively.joystiq.com/2008/04/01/multiverse-partners-with-vivox-to-bring-voice-to-virtual-world-d/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/01/multiverse-partners-with-vivox-to-bring-voice-to-virtual-world-d/</guid><comments>http://massively.joystiq.com/2008/04/01/multiverse-partners-with-vivox-to-bring-voice-to-virtual-world-d/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><a href="http://www.businesswire.com/portal/site/google/?ndmViewId=news_view&amp;newsId=20080401005708&amp;newsLang=en"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/vivmultivox.jpg" /></a>Metaverse <a href="http://massively.joystiq.com/2007/11/09/a-multitude-of-worlds-the-multiverse-platform/">development company</a> <a href="http://massively.joystiq.com/tag/Multiverse/">Multiverse</a> has <a href="http://www.businesswire.com/portal/site/google/?ndmViewId=news_view&amp;newsId=20080401005708&amp;newsLang=en">announced a partnership</a> with <a href="http://massively.joystiq.com/tag/Vivox/">Vivox</a>, the voice service provider for virtual worlds and MMOs of <a href="http://massively.joystiq.com/2008/02/20/gdc-08-soe-goes-voice-chat-crazy/">many</a> <a href="http://massively.joystiq.com/2007/11/05/voice-system-glitches-on-second-life-grid/">stripes</a>. Being able to provide integrated voice chat, 3D    positional audio, presence, speaking indicators, and    management tools right out of the box will be a definite selling point for developers who are interested in using Multiverse's platform to create their virtual worlds.<br /><br />Vivox is keeping influential company -- other partners include <a href="http://massively.joystiq.com/tag/WizardsoftheCoast/">Wizards of the Coast</a>, <a href="http://massively.joystiq.com/tag/IBM/">IBM</a>, metaverse developers <a href="http://massively.joystiq.com/tag/ElectricSheepCompany/">Electric Sheep Company</a>, and <em><a href="http://massively.joystiq.com/category/EVE-Online/">EVE Online</a></em>'s <a href="http://massively.joystiq.com/tag/CCPGames/">CCP Games</a>. With strong strategic alliances like these, they're quickly rising to the top of voice provider solutions for the industry. Let's hope their grasp doesn't exceed their reach.<br /><br />[Via Business Wire]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/01/multiverse-partners-with-vivox-to-bring-voice-to-virtual-world-d/">Multiverse partners with Vivox to bring voice to virtual world developers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Apr 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/google/?ndmViewId=news_view&amp;newsId=20080401005708&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/01/multiverse-partners-with-vivox-to-bring-voice-to-virtual-world-d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1155056/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/01/multiverse-partners-with-vivox-to-bring-voice-to-virtual-world-d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-wire</category><category>ccp-games</category><category>electric-sheep-company</category><category>eve-online</category><category>ibm</category><category>multiverse</category><category>partnership</category><category>second-life</category><category>vivox</category><category>voice-chat</category><category>wizards-of-the-coast</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Tue, 01 Apr 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Cinemassively: Gametrotting machinima documentary]]></title><link>http://massively.joystiq.com/2008/02/27/cinemassively-gametrotting-machinima-documentary/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/27/cinemassively-gametrotting-machinima-documentary/</guid><comments>http://massively.joystiq.com/2008/02/27/cinemassively-gametrotting-machinima-documentary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/cinemassively/" rel="tag">Cinemassively</a>, <a href="http://massively.joystiq.com/category/machinima/" rel="tag">Machinima</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a></p><center><embed width="425" height="342" type="application/x-shockwave-flash" flashvars="m=20203839&amp;v=2&amp;type=video" src="http://lads.myspace.com/videos/vplayer.swf"></embed></center><a href="http://www.junworks.com/stonefalconproductions/">Jun Falkenstein</a> recently <a href="http://www.junworks.com/stonefalconproductions/sfp/2008/02/machinima-documentary-i-was-in.html">blogged about</a> a <a href="http://vids.myspace.com/index.cfm?fuseaction=vids.individual&amp;videoid=20203839">machinima documentary</a> that she was in last summer. When I checked it out, I was surprised to see the all-star crew of machinimators that they assembled for it. They were asked to explain <a href="http://massively.joystiq.com/category/machinima/">machinima</a> as if the audience had never heard, or seen, of it.<br /><br />In the video, Philip Debevoise, the President of <a href="http://machinima.com/">Machinima.com</a>, discusses what machinima is all about. Frank Dellario, of the <a href="http://www.electricsheepcompany.com/">Electric Sheep Company</a>-owned <a href="http://www.illclan.com/">ILL Clan</a>, gives us a peek at how his team works as well. I really enjoyed seeing the variety of platforms that this mini-documentary highlighted, and I hope to see more coverage like this in the future!<br /><br />[Via <a href="http://www.junworks.com/stonefalconproductions/sfp/2008/02/machinima-documentary-i-was-in.html">Stone Falcon Productions</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/27/cinemassively-gametrotting-machinima-documentary/">Cinemassively: Gametrotting machinima documentary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 27 Feb 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://vids.myspace.com/index.cfm?fuseaction=vids.individual&amp;videoid=20203839>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/27/cinemassively-gametrotting-machinima-documentary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1126095/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/27/cinemassively-gametrotting-machinima-documentary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>cinemassively</category><category>documentary</category><category>electric-sheep-company</category><category>esc</category><category>frank-dellario</category><category>gametrotting</category><category>ill-clan</category><category>jun-falkenstein</category><category>linden-lab</category><category>machinima</category><category>machinima-com</category><category>machinima.com</category><category>philip-debevoise</category><category>second-life</category><category>sl</category><category>snacky's-journal</category><category>snackys-journal</category><category>stone-falcon-productions</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Moo Money]]></dc:creator><pubDate>Wed, 27 Feb 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Cinemassively: CSI:NY Virtual Experience Mystery Game #4]]></title><link>http://massively.joystiq.com/2008/02/09/cinemassively-csi-ny-virtual-experience-mystery-game-4/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/09/cinemassively-csi-ny-virtual-experience-mystery-game-4/</guid><comments>http://massively.joystiq.com/2008/02/09/cinemassively-csi-ny-virtual-experience-mystery-game-4/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/cinemassively/" rel="tag">Cinemassively</a>, <a href="http://massively.joystiq.com/category/machinima/" rel="tag">Machinima</a></p><center><embed width="425" height="355" src="http://www.youtube.com/v/VqOt-GZodJU&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent"></embed></center>It looks like <a href="http://en.wikipedia.org/wiki/Anthony_E._Zuiker">Anthony Zuiker</a> and the <a href="http://www.electricsheepcompany.com/">Electric Sheep Company</a> have made good on their promise to deliver fresh mysteries in the <a href="http://massively.joystiq.com/tag/csi/">CSI</a> sims of <a style="font-style: italic;" href="http://massively.joystiq.com/category/second-life/">Second Life</a>. Last month's episode revolved around an unidentified man that was murdered by one of three potential suspects. <span style="font-style: italic;">SL</span>'s most famous contract killer, Venus, may have been the culprit.<br /><br />This month could get interesting, as Chris Carella, of ESC, <a href="http://blogs.electricsheepcompany.com/chris/?p=257">blogged</a> that the Venus storyline that aired in October will air again on February 27th. They will be temporarily increasing the amount of <a href="http://www.cbs.com/primetime/csi_ny/second_life/">CSI</a> sims in anticipation of new signups. In addition, they have a new Valentine's mystery for you to check out, as well as two new mysteries on the 27th.<br /><br />However, I'm really curious as to when the conclusion will air. Was it affected by the <a href="http://en.wikipedia.org/wiki/2007_Writers_Guild_of_America_strike">Writers Guild strike</a>? Don't leave us hanging, CBS!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/09/cinemassively-csi-ny-virtual-experience-mystery-game-4/">Cinemassively: CSI:NY Virtual Experience Mystery Game #4</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 09 Feb 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=VqOt-GZodJU>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/09/cinemassively-csi-ny-virtual-experience-mystery-game-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1110820/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/09/cinemassively-csi-ny-virtual-experience-mystery-game-4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anthony-zuiker</category><category>cbs</category><category>chris-carella</category><category>cinemassively</category><category>crime-scene-investigation</category><category>csi</category><category>csi-new-york</category><category>csi-ny</category><category>csiny</category><category>electric-sheep-company</category><category>esc</category><category>linden-lab</category><category>machinima</category><category>second-life</category><category>sl</category><category>writers-guild</category><category>writers-guild-strike</category><dc:creator><![CDATA[Moo Money]]></dc:creator><pubDate>Sat, 09 Feb 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Orange Island's Geekend! in SL]]></title><link>http://massively.joystiq.com/2008/01/24/orange-islands-geekend-in-sl/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/24/orange-islands-geekend-in-sl/</guid><comments>http://massively.joystiq.com/2008/01/24/orange-islands-geekend-in-sl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/academic/" rel="tag">Academic</a>, <a href="http://massively.joystiq.com/category/education/" rel="tag">Education</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><div align="center"><font size="3" face="Helvetica" style="font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;"><a href="http://www.orange-island.com/?p=183"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/01/geekendinvitation.jpg" alt="" /></a></font></div>
<font size="3" face="Helvetica" style="font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;"><br />On January 25-26, <a href="http://slurl.com/secondlife/Orange%201/191/134/30/?img=http%3A//www.orange-island.com/wp-content/uploads/2007/10/oi001.jpg&amp;title=Orange%20Island%2C%20Second%20Life&amp;msg=Come%20visit%20Orange%20Island">Orange Island</a> (previously covered <a href="http://massively.joystiq.com/2007/11/14/the-second-life-orange-island-identity-summit/">here</a>, <a href="http://massively.joystiq.com/2007/12/20/orange-islands-virtual-arts-week-in-full-swing-up-until-friday/">here</a>, and <a href="http://massively.joystiq.com/2008/01/01/cinemassively-metaversatility-orange-island/">here</a>) will host a series of lectures, discussions, and workshops on tech and development oriented topics. </font><font size="3" face="Helvetica" style="font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;">Lectures and discussions will take place from 10am - 3pm on Friday January 25, and workshops and classes will be held from 10am - 3pm on Saturday, January 26.<br /><br />Among the notable figures to attend will be <a href="http://amazon.com/">Amazon</a>'s Jeff Barr, who will discuss Amazon's Web Services and its application within virtual worlds; </font><font size="3" face="Helvetica" style="font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;">John Plevyak, Ph.D of MDC <a href="http://www.metaversatility.com/">Metaversatility</a>, who will examine the future of virtual worlds and scalability</font><font size="3" face="Helvetica" style="font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;">; and members of the <a href="http://www.electricsheepcompany.com/">Electric Sheep Company</a>'s game development team, who will talk about the challenges of designing games for corporate clients.<br /><br />For more information, check out the Orange Island blog and calendar <a href="http://www.orange-island.com/">here</a>. </font><font size="3" face="Helvetica" style="font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;">Space for some sessions may be limited, so contact Jade Lily in-world for availability.</font><br /><font size="3" face="Helvetica" style="font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; font-size: 12px; line-height: normal; font-size-adjust: none; font-stretch: normal;"><br />[Thanks, Jade!]</font><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/24/orange-islands-geekend-in-sl/">Orange Island's Geekend! in SL</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Jan 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.orange-island.com/?p=183>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/24/orange-islands-geekend-in-sl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1095231/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/24/orange-islands-geekend-in-sl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>electric-sheep-company</category><category>geekend</category><category>jade-lily</category><category>jeff-barr</category><category>john-plevyak</category><category>metaversatility</category><category>orange-island</category><category>second-life</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Thu, 24 Jan 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Shorn sheep]]></title><link>http://massively.joystiq.com/2007/12/18/shorn-sheep/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/18/shorn-sheep/</guid><comments>http://massively.joystiq.com/2007/12/18/shorn-sheep/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/electric-sheep.jpg" />In response to <a href="http://massively.joystiq.com/2007/12/17/electric-sheep-company-lays-off-1-3-of-their-staff/" target="_blank">our story yesterday about Electric Sheep Company dropping a third of its staff</a>, the Sheep's Valerie Williamson chimed in to assure us that Electric Sheep Company had grown tremendously through the year so far. </p>
<p>Maybe that's so, and I hate to look like I'm knocking Ms Williamson (I'm not), but that's straight out of the layoffs handbook.</p><p><a href="http://massively.joystiq.com/2007/12/18/shorn-sheep/" rel="bookmark">Continue reading <em>Shorn sheep</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/18/shorn-sheep/">Shorn sheep</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Dec 2007 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.massively.com/2007/12/17/electric-sheep-company-lays-off-1-3-of-their-staff/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/18/shorn-sheep/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1065501/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/18/shorn-sheep/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ben-feder</category><category>electric-sheep-company</category><category>esc</category><category>ncsoft</category><category>opinion</category><category>second-life</category><category>take-two</category><category>valerie-williamson</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Tue, 18 Dec 2007 05:00:00 EST</pubDate></item><item><title><![CDATA[Electric Sheep Company lays off 1/3 of their staff]]></title><link>http://massively.joystiq.com/2007/12/17/electric-sheep-company-lays-off-1-3-of-their-staff/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/17/electric-sheep-company-lays-off-1-3-of-their-staff/</guid><comments>http://massively.joystiq.com/2007/12/17/electric-sheep-company-lays-off-1-3-of-their-staff/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/electric-sheep-company_001.jpg" /><span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url =http://digg.com/tech_news/CBS_contractor_Electric_Sheep_Company_lays_off_1_3_staff; </script> <script src="http://digg.com/api/diggthis.js"></script></span>In a shocking blog entry today, <a href="http://slpodcast.com/">Jeremy Flagstaff</a> noted that the <a href="http://www.electricsheepcompany.com">Electric Sheep Company</a> has <a href="http://slpodcast.com/2007/12/17/22-electric-sheep-employees-fired/">laid off approximately one-third of their staff</a>, or about 22 people. It has been previously noted that ESC had to cut back on the number of islands for CSI: NY, and now both AOL Pointe and Pontiac are pulling out of <em><a href="http://massively.joystiq.com/category/second-life/">Second Life</a></em>. This news should come as no surprise, but it's still heartbreaking to hear that it happened so close to Christmas.<br /><br />While it is not known at this time exactly why the layoffs occurred, Jeremy speculates that they will be focusing on technology like OnRez. Joel Greenberg, whose job status is unknown at this time, <a href="http://twitter.com/joelg/statuses/508697252">announced on Twitter</a> that ESC is shutting down their virtual ad network project. In a <a href="http://blogs.electricsheepcompany.com/primdig/?p=75">prophetic blog entry</a> written last week by Rez Menoptra, he speculated on how long builds will last in virtual worlds and who will remember them.<br /><br />Massively will update you with the latest news on this topic as we hear it. Stay tuned!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/17/electric-sheep-company-lays-off-1-3-of-their-staff/">Electric Sheep Company lays off 1/3 of their staff</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 17 Dec 2007 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://slpodcast.com/2007/12/17/22-electric-sheep-employees-fired/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/17/electric-sheep-company-lays-off-1-3-of-their-staff/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1065092/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/17/electric-sheep-company-lays-off-1-3-of-their-staff/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aol-pointe</category><category>breaking</category><category>christmas</category><category>csi-new-york</category><category>csi-ny</category><category>electric-sheep-company</category><category>esc</category><category>jeremy-flagstaff</category><category>jeremy-vaught</category><category>joel-greenburg</category><category>linden-lab</category><category>pontiac</category><category>rez-menoptra</category><category>second-life</category><category>sl</category><category>twitter</category><dc:creator><![CDATA[Moo Money]]></dc:creator><pubDate>Mon, 17 Dec 2007 17:15:00 EST</pubDate></item><item><title><![CDATA[Benchmark Capital joins Vivox in 7.8 million USD deal]]></title><link>http://massively.joystiq.com/2007/12/06/benchmark-capital-joins-vivox-in-7-8-million-usd-deal/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/06/benchmark-capital-joins-vivox-in-7-8-million-usd-deal/</guid><comments>http://massively.joystiq.com/2007/12/06/benchmark-capital-joins-vivox-in-7-8-million-usd-deal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/benchmark_and_vivox.jpg" />According to <a href="http://gigaom.com/2007/11/14/listen-up-voip-for-mmo-co-gets-78m/" target="_blank">Wagner James Au at GigaOm</a>, Benchmark Capital has joined the board of Vivox. We're not sure how much Benchmark Capital invested directly. The total was $7.8 million US dollars in Series B financing, some of which also came from Canaan Partners and GrandBanks Capital.</p>
<p>The man behind the deal was Mitch Lasky, formerly with Eletronic Arts' mobile division, now general partner at Benchmark Capital.</p><p><a href="http://massively.joystiq.com/2007/12/06/benchmark-capital-joins-vivox-in-7-8-million-usd-deal/" rel="bookmark">Continue reading <em>Benchmark Capital joins Vivox in 7.8 million USD deal</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/06/benchmark-capital-joins-vivox-in-7-8-million-usd-deal/">Benchmark Capital joins Vivox in 7.8 million USD deal</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 06 Dec 2007 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gigaom.com/2007/11/14/listen-up-voip-for-mmo-co-gets-78m/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/06/benchmark-capital-joins-vivox-in-7-8-million-usd-deal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1056127/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/06/benchmark-capital-joins-vivox-in-7-8-million-usd-deal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1pgn</category><category>benchmark-capital</category><category>bill-gurley</category><category>canaan-partners</category><category>ccp</category><category>electric-sheep-company</category><category>electronic-arts</category><category>eve-online</category><category>grandbanks-capital</category><category>ibm</category><category>illusion-factory</category><category>language-lab</category><category>linden-lab</category><category>mitch-lasky</category><category>monumental-games</category><category>pixel-mine</category><category>ragnesis-online</category><category>second-life</category><category>vivox</category><category>white-wolf</category><category>wizards-of-the-coast</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 06 Dec 2007 00:00:00 EST</pubDate></item><item><title><![CDATA[Electric Sheep looking to contribute portions of OnRez viewer]]></title><link>http://massively.joystiq.com/2007/11/08/electric-sheep-looking-to-contribute-portions-of-onrez-viewer/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/08/electric-sheep-looking-to-contribute-portions-of-onrez-viewer/</guid><comments>http://massively.joystiq.com/2007/11/08/electric-sheep-looking-to-contribute-portions-of-onrez-viewer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/onrez-viewer.jpg" />According to Chris Carella and Giff Constable, both of the <a href="http://massively.joystiq.com/tag/electric-sheep-company" target="_blank">Electric Sheep Company</a>, have indicated today that the Electric Sheep Company is looking to contribute bug-fixes and some modifications back to the open source <a href="http://massively.joystiq.com/tag/second-life" target="_blank"><em>Second Life</em></a> viewer.</p>
<p>While the <em>Second Life</em> viewer source code is mostly under the <a href="http://www.fsf.org/licensing/licenses/info/GPLv2.html" target="_blank">GNU Public License (version 2)</a>, however the viewer is actually dual-licensed, with proceeds from the commercial license being used to help fund further development. </p><p><a href="http://massively.joystiq.com/2007/11/08/electric-sheep-looking-to-contribute-portions-of-onrez-viewer/" rel="bookmark">Continue reading <em>Electric Sheep looking to contribute portions of OnRez viewer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/08/electric-sheep-looking-to-contribute-portions-of-onrez-viewer/">Electric Sheep looking to contribute portions of OnRez viewer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Nov 2007 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/11/08/electric-sheep-looking-to-contribute-portions-of-onrez-viewer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1033597/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/08/electric-sheep-looking-to-contribute-portions-of-onrez-viewer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chris-carella</category><category>electric-sheep-company</category><category>forseti-svarog</category><category>giff-constable</category><category>gpl</category><category>gplv2</category><category>onrez-viewer</category><category>satchmo-prototype</category><category>second-life</category><category>second-life-viewer</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 08 Nov 2007 00:00:00 EST</pubDate></item><item><title><![CDATA[First impressions: I Am Legend in Second Life]]></title><link>http://massively.joystiq.com/2007/11/07/first-impressions-i-am-legend-in-second-life/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/07/first-impressions-i-am-legend-in-second-life/</guid><comments>http://massively.joystiq.com/2007/11/07/first-impressions-i-am-legend-in-second-life/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/ial00.jpg" alt="" /></div>
<p>I Am Legend (for those of you that have been living under a rock) is the third film adaptation of the 1954 Richard Matheson novel of the same name. Quite the popular property, it has spawned film versions in 1964 (with Vincent Price - <a target="_blank" href="http://www.archive.org/details/the-last-man-on-earth">now in the public domain and available for viewing or download</a>) and 1971 (with Charlton Heston - I saw that one when it came out); A Rob Zombie song; the upcoming Warner Brothers film with Will Smith; a DC Comics tie-in; planned online, animated featurettes;</p>
<p>And the <em><a target="_blank" href="http://massively.joystiq.com/tag/second-life">Second Life</a></em> game, of course. Whew. <a target="_blank" href="http://nwn.blogs.com/nwn/2007/11/tateru-ninos-mi.html">The game is doing very well in <em>Second Life</em> indeed</a>. Last week I wandered around and took a look at it.</p><p><a href="http://massively.joystiq.com/2007/11/07/first-impressions-i-am-legend-in-second-life/" rel="bookmark">Continue reading <em>First impressions: I Am Legend in Second Life</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/07/first-impressions-i-am-legend-in-second-life/">First impressions: I Am Legend in Second Life</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Nov 2007 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/11/07/first-impressions-i-am-legend-in-second-life/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1032398/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/07/first-impressions-i-am-legend-in-second-life/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cory-edo</category><category>darkstalkers</category><category>dogs</category><category>electric-sheep-company</category><category>featured</category><category>humans</category><category>i-am-legend</category><category>infected-dogs</category><category>second-life</category><category>second-life-places</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Wed, 07 Nov 2007 12:45:00 EST</pubDate></item><item><title><![CDATA[Optional update to OnRez Second Life Viewer]]></title><link>http://massively.joystiq.com/2007/11/02/optional-update-to-onrez-second-life-viewer/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/02/optional-update-to-onrez-second-life-viewer/</guid><comments>http://massively.joystiq.com/2007/11/02/optional-update-to-onrez-second-life-viewer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/onrez-viewer.jpg" />Metaverse developers, <em><a href="http://massively.joystiq.com/tag/electric-sheep-company" target="_blank">Electric Sheep Company</a></em> <a href="http://blog.onrez.com/2007/11/01/onrez-viewer-update/" target="_blank">have released an optional update</a> to their custom <a target="_blank" href="http://massively.joystiq.com/tag/second-life"><em>Second Life</em></a> viewer, the <em><a href="http://viewer.onrez.com/" target="_blank">OnRez viewer</a></em>, which was <a href="http://massively.joystiq.com/2007/10/24/your-second-life-as-a-csi/" target="_blank">developed in conjunction with the recent CSI:NY launch in Second Life</a>.</p>
<p>The optional update has two minor ease-of-use tweaks, relating to voice calls and the integrated Web browser, plus a number of bug-fixes including (thankfully) adjustments to the color scheme for improved readability, and the ability to use the search system for two-letter region names.</p>
<p><a href="http://viewer.onrez.com/" target="_blank">The OnRez Second Life viewer can be downloaded from the usual place</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/02/optional-update-to-onrez-second-life-viewer/">Optional update to OnRez Second Life Viewer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Nov 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.onrez.com/2007/11/01/onrez-viewer-update/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/02/optional-update-to-onrez-second-life-viewer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1028021/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/02/optional-update-to-onrez-second-life-viewer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>csi</category><category>csi:ny</category><category>electric-sheep-company</category><category>onrez</category><category>onrez-viewer</category><category>second-life</category><category>second-life-viewer</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Fri, 02 Nov 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Your Second Life as a CSI]]></title><link>http://massively.joystiq.com/2007/10/24/your-second-life-as-a-csi/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/10/24/your-second-life-as-a-csi/</guid><comments>http://massively.joystiq.com/2007/10/24/your-second-life-as-a-csi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/10/crimescene.jpg" />Reuters <a href="http://www.reuters.com/article/televisionNews/idUSN1127313320071011">has reported</a> that there will be a collaboration between the popular CBS show <em>CSI</em> and the game <a href="http://massively.joystiq.com/category/second-life/"><em>Second Life</em></a>. There will be two episodes of the series (airing October 24th and November 6th) that prompt viewers to continue the investigation themselves by jumping into a virtual world designed around <em>CSI:NY</em>. This isn't the first time that <a href="http://massively.joystiq.com/2007/10/10/law-and-order-borrows-from-second-life/">Second Life has been linked with a TV crime series</a>, but this occasion casts a more positive light on the game.<br /><br />The news came from the creator of <span style="font-style: italic;">CSI</span> , Anthony Zuiker, at the Virtual Worlds Conference and Expo. TechCrunch <a href="http://www.techcrunch.com/2007/10/20/csiny-comes-to-second-life-wednesday/">has since updated the facts</a>, adding that a link from the CBS website will give three options for <span style="font-style: italic;">CSI </span>fans to participate in. The first option for viewers is a series of forensic puzzles to solve. The second involves players visiting a crime scene in <span style="font-style: italic;">Second Life</span> and then attempting to solve a murder. This second option is called "Murder by Zuiker", and Zuiker himself will judge participants solutions to the mystery and award in-game prizes to the top entrants. The last option will be to follow up on the TV episode's murder case as a crime scene investigator, with all their famous gadgetry at your disposal.<br /> <br /> Also noted in the TechCrunch article is that the airing of the episode coincides with the launching of <a href="http://www.electricsheepcompany.com/core/">an independant client for Second Life, OnRez</a>, by the Electric Sheep Company. This is the first independant viewer that has been given the official nod by <span style="font-style: italic;">Second Life</span> creator Linden Labs. Secondlifeinsider.com also has a ton of posts on <a href="http://www.secondlifeinsider.com/2007/10/04/more-crime-and-punishment-tv-style/">CSI</a> in <a href="http://www.secondlifeinsider.com/2007/10/19/csi-ny-orientation-islands-exist/">Second</a> <a href="http://www.secondlifeinsider.com/2007/10/20/crazy-new-csi-ny-commercial/">Life</a>, and the <a href="http://www.secondlifeinsider.com/2007/10/10/esc-launch-sanctioned-new-viewer-to-tie-in-with-csi-ny-in-sl/">new client</a>, so visit them for some detailed information and on-going coverage.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/10/24/your-second-life-as-a-csi/">Your Second Life as a CSI</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 24 Oct 2007 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.techcrunch.com/2007/10/20/csiny-comes-to-second-life-wednesday/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/10/24/your-second-life-as-a-csi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1018487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/10/24/your-second-life-as-a-csi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Anthony-Zuiker</category><category>AnthonyZuiker</category><category>CBS</category><category>Crime-scene-investigation</category><category>crimes</category><category>CrimeSceneInvestigation</category><category>CSI</category><category>CSI:NY</category><category>electric-sheep-company</category><category>episode</category><category>forensic</category><category>Murder-by-Zuiker</category><category>MurderByZuiker</category><category>Second-Life</category><category>SecondLife</category><category>virtual world</category><category>VirtualWorld</category><category>Zuiker</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Wed, 24 Oct 2007 05:00:00 EST</pubDate></item><item><title><![CDATA[Omnicom drives a stake into Millions of Us]]></title><link>http://massively.joystiq.com/2007/10/12/omnicom-drives-a-stake-into-millions-of-us/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/10/12/omnicom-drives-a-stake-into-millions-of-us/</guid><comments>http://massively.joystiq.com/2007/10/12/omnicom-drives-a-stake-into-millions-of-us/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/10/millions-of-us.jpg" /></p>
<p>One of the more recognizable names among metaverse development companies (MDCs) is Reuben Steiger's <em>Millions of Us</em>. Steiger's MoU has done work in <em>Second Life</em>, <em>Gaia Online</em> and <em>Zwinky</em>. <em>Omnicom</em>, <a href="http://secondlife.reuters.com/stories/2007/10/11/omnicom-buys-stake-in-millions-of-us/" target="_blank">reported by Reuters</a> to be the world's largest advertising services company, has bought a stake in the company. A majority stake, or just a share - nobody's saying.</p>
<p>Inevitably, the sale is being compared to <a href="http://www.news.com/8301-10784_3-6161999-7.html" target="_blank">CBS's investment in rival MDC, Electric Sheep Company</a> - a partnership which is leading to the joint release of a CSI:NY episode revolving around <em>Second Life</em>, and a customized, user-friendly <em>Second Life</em> client.</p>
<p>What <em>Omnicom </em>and <em>Millions of Us</em> have planned at this stage is anyone's guess - advertising is where the smart money is, of course. Could MoU be becoming the general virtual worlds arm of <em>Omnicom</em>? Could be.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/10/12/omnicom-drives-a-stake-into-millions-of-us/">Omnicom drives a stake into Millions of Us</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 12 Oct 2007 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://secondlife.reuters.com/stories/2007/10/11/omnicom-buys-stake-in-millions-of-us/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/10/12/omnicom-drives-a-stake-into-millions-of-us/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1011549/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/10/12/omnicom-drives-a-stake-into-millions-of-us/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>CBS</category><category>CSI</category><category>electric-sheep-company</category><category>gaia-online</category><category>millions-of-us</category><category>omnicom</category><category>reuben-steiger</category><category>second-life</category><category>zwinky</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Fri, 12 Oct 2007 02:00:00 EST</pubDate></item></channel></rss>
