I've been critical of Guild Wars 2's living world over the past year. It was an experiment that I thought sounded excellent on paper but hadn't proved itself in practice. ArenaNet's goals for the story were very ambitious, but most video game fans -- and MMO players especially -- are used to develo...
Posted on Dec 21st 2014 12:00PM
Posted on Dec 21st 2014 10:00AM
Posted on Dec 21st 2014 8:00AM