I've been critical of Guild Wars 2's living world over the past year. It was an experiment that I thought sounded excellent on paper but hadn't proved itself in practice. ArenaNet's goals for the story were very ambitious, but most video game fans -- and MMO players especially -- are used to develo...
Posted on Jan 29th 2015 10:00AM
Posted on Jan 29th 2015 8:00AM
Posted on Jan 28th 2015 8:00PM