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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[All Points Bulletin still set for consoles, but in a different form]]></title><link>http://massively.joystiq.com/2010/05/24/all-points-bulletin-still-set-for-consoles-but-in-a-different-f/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/24/all-points-bulletin-still-set-for-consoles-but-in-a-different-f/</guid><comments>http://massively.joystiq.com/2010/05/24/all-points-bulletin-still-set-for-consoles-but-in-a-different-f/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><div style="text-align: center;"><a href="http://www.apb.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/apb-console-epl-524.jpg"  alt="" /></a></div>
The longstanding search for a console MMO is ongoing, with <a href="http://www.apb.com"><em>All Points Bulletin</em></a> coming up as one of the bigger hopes for the near future. It's been announced, however, that while the game is still slated for consoles, it's not going to be ported straight over from the PC version. That's the word from <a href="http://massively.joystiq.com/tag/EJ-Moreland/">EJ Moreland</a>, lead designer, who <a href="http://www.gamasutra.com/view/news/28663/Console_APB_To_Be_A_Different_Game_That_Fits_Better.php">recently went on record</a> saying that as the development of the game progressed, it became more and more obvious that the game wouldn't work as a straight port of the PC version.<br />
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Before anyone throws up their hands in despair, however, the game is still planned for release on consoles. There's no specific timetable for it, as the team chose to focus on the PC version first, but it is still slated for release. As to how the game will be different, the only clue is the cryptic explanation that it will be in <a href="http://www.gamasutra.com/view/news/28663/Console_APB_To_Be_A_Different_Game_That_Fits_Better.php">a form more suited to console play</a>. What precisely that means is unclear, but every <em><a href="http://massively.joystiq.com/category/All-Points-Bulletin/">All Points Bulletin</a></em> fan can only hope that the game will still hold on to its unique multiplayer experience.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/24/all-points-bulletin-still-set-for-consoles-but-in-a-different-f/">All Points Bulletin still set for consoles, but in a different form</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 24 May 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/view/news/28663/Console_APB_To_Be_A_Different_Game_That_Fits_Better.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/24/all-points-bulletin-still-set-for-consoles-but-in-a-different-f/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19489264/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/24/all-points-bulletin-still-set-for-consoles-but-in-a-different-f/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>all-points-bulletin-game</category><category>apb-ea</category><category>apb-game</category><category>console-release</category><category>console-version</category><category>consoles</category><category>development</category><category>ea-all-points-bulletin</category><category>ea-apb</category><category>ea-games</category><category>ej-moreland</category><category>electronic-arts</category><category>electronic-arts-all-points-bulletin</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 24 May 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Massively interviews All Points Bulletin's Chris Collins and EJ Moreland]]></title><link>http://massively.joystiq.com/2010/01/26/massively-interviews-all-points-bulletins-chris-collins-and-ej/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/26/massively-interviews-all-points-bulletins-chris-collins-and-ej/</guid><comments>http://massively.joystiq.com/2010/01/26/massively-interviews-all-points-bulletins-chris-collins-and-ej/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/all-points-bulletin/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/q357y53y35wegfe.jpg" alt="" /></a></div>
If you're anywhere as excited as us for <a href="http://www.apb.com/"><em>All Points Bulletin</em></a> you'll be happy to know we had the chance to ask Lead Designer <a href="http://massively.joystiq.com/tag/ej-moreland">EJ Moreland</a> and Community Manager <a href="http://massively.joystiq.com/tag/chris-collins/">Chris Collins</a> a bevy of questions, which they answered with supreme openness.<br />
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We've got the scoop on all sorts of topics, from Realtime Worlds' stance on community interaction, whether or not the game will have official forums, content updates post-launch and plenty more. We hope you enjoy reading the interview as much as we did conducting it!<p><a href="http://massively.joystiq.com/2010/01/26/massively-interviews-all-points-bulletins-chris-collins-and-ej/" rel="bookmark">Continue reading <em>Massively interviews All Points Bulletin's Chris Collins and EJ Moreland</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/26/massively-interviews-all-points-bulletins-chris-collins-and-ej/">Massively interviews All Points Bulletin's Chris Collins and EJ Moreland</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 Jan 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/26/massively-interviews-all-points-bulletins-chris-collins-and-ej/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19330292/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/26/massively-interviews-all-points-bulletins-chris-collins-and-ej/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>apb-evolved</category><category>celebrity</category><category>chris-collins</category><category>combat</category><category>community</category><category>customization</category><category>ej-moreland</category><category>featured</category><category>interview</category><category>official-forums</category><category>realtime-worlds</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Tue, 26 Jan 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin video podcast answers questions from game's fans]]></title><link>http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/</guid><comments>http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://www.apb.com/2009/12/14/apb-podcast-episode-15-qa-special/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/apbvidpodcast15graphic580.jpg" /></a><br />
The latest <a href="http://www.apb.com"><em>All Points Bulletin</em></a> video podcast is a Q&amp;A where <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a> devs field questions from fans of the upcoming urban crime title. Lead Gameplay Designer <a href="http://massively.joystiq.com/tag/jesse-knapp">Jesse Knapp</a> and Lead Designer <a href="http://massively.joystiq.com/tag/ej-moreland">EJ Moreland</a> discuss a wide range of topics this week. They go into the possibility of releasing browser versions of the editors and letting players experiment with <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>APB</em></a>'s extensive customization system -- although this won't be something we'll see at release. The <em>APB</em> devs also explain the limitations of layers in customizing your character's look, the next wave of beta invites (January), and reaffirm they're still looking at a Spring 2010 launch. <br />
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The video Q&amp;A is also sprinkled with bits of footage showing things such as the damage states of vehicles (no broken glass though) and how layers can be used to alter your character's appearance. Stick with us past the jump for embedded footage of <a href="http://www.apb.com/2009/12/14/apb-podcast-episode-15-qa-special/"><em>All Points Bulletin</em>'s 15th video podcast</a>.<p><a href="http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/" rel="bookmark">Continue reading <em>All Points Bulletin video podcast answers questions from game's fans</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/">All Points Bulletin video podcast answers questions from game's fans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Dec 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.apb.com/2009/12/14/apb-podcast-episode-15-qa-special/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19281084/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>crime</category><category>ej-moreland</category><category>jesse-knapp</category><category>new-titles</category><category>podcasts</category><category>realtime-worlds</category><category>urban-crime</category><category>video</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 16 Dec 2009 09:00:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin podcast #12 delivers community Q&amp;A]]></title><link>http://massively.joystiq.com/2009/10/16/all-points-bulletin-podcast-12-delivers-community-qanda/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/16/all-points-bulletin-podcast-12-delivers-community-qanda/</guid><comments>http://massively.joystiq.com/2009/10/16/all-points-bulletin-podcast-12-delivers-community-qanda/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/all-points-bulletin/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/rdsy7ty9ygh5w3.jpg" alt="" /></a><br /></div>
<em><a href="http://www.apb.com">All Points Bulletin's</a></em> 12th video podcast sees the conclusion of the Mark Rein walkthrough and an informative Q&amp;A with the game's design lead, EJ Moreland. Some of the questions are things we already knew but bore repeating, like that the game is going to be PC only for its first release.<br /><br />There's new information in there, too. Like the fact that a car you design cannot be stolen from you while driving it, unlike a car you steal from a pedestrian. There's also talk about player and clan housing as future additions to the game.<br /><br />We think the video podcasts are a great way to clear the air of any misconceptions while simultaneously giving the community a chance to meet the people designing the game they so very much want to play. So hopefully we'll be seeing more of these in the coming weeks leading up to wider beta and eventually, launch.<br /><br />Check out the video after the break.<p><a href="http://massively.joystiq.com/2009/10/16/all-points-bulletin-podcast-12-delivers-community-qanda/" rel="bookmark">Continue reading <em>All Points Bulletin podcast #12 delivers community Q&amp;A</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/16/all-points-bulletin-podcast-12-delivers-community-qanda/">All Points Bulletin podcast #12 delivers community Q&amp;A</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Oct 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.apb.com/2009/10/14/apb-podcast-episode-12-ej-qa-4u/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/16/all-points-bulletin-podcast-12-delivers-community-qanda/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19195865/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/16/all-points-bulletin-podcast-12-delivers-community-qanda/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>clan-housing</category><category>ea-partners</category><category>ej-moreland</category><category>guild-housing</category><category>mark-rein</category><category>player-housing</category><category>podcast</category><category>realtime-worlds</category><category>video-podcast</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Fri, 16 Oct 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin video podcast fields questions from the fans]]></title><link>http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/</guid><comments>http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/chriscollinsapbvidpodcastgrabat580.jpg" alt="" /></a><br />The team at <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a> has been releasing a series of video podcasts about <a href="http://www.apb.com"><span style="font-style: italic;">All Points Bulletin</span></a>, their upcoming urban crime MMO. The term "MMO" isn't an exact fit for this game though, as anyone who's been following our coverage of <a href="http://massively.joystiq.com/category/all-points-bulletin"><span style="font-style: italic;">APB</span></a> will have noted. In fact, the game is so different that this latest <span style="font-style: italic;">APB</span> podcast is basically a Q&amp;A with Design Lead <a href="http://massively.joystiq.com/tag/ej-moreland">EJ Moreland</a>. He answers a barrage of questions, ranging from the game's business model to whether or not we should expect a console release. <br /><br />In addition to all that, Moreland drops some info about <span style="font-style: italic;">All Points Bulletin</span>'s current state of development, and when <a href="http://massively.joystiq.com/category/betas">beta testing</a> is expected to begin. For those of you wanting to see a little more of the game, the video also gives us a look at emotes, explained by Senior Animator Ben Stanton, who shows off some avatar dance moves and taunts along the lines of bird flips. He also says that emotes will be gender specific, so the ladies will get a slightly different array of emotes than the guys. We've got an HD embed of the video for you, so stick with us after the jump.<p><a href="http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/" rel="bookmark">Continue reading <em>All Points Bulletin video podcast fields questions from the fans</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/">All Points Bulletin video podcast fields questions from the fans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Jul 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=V45nU7YNYQg>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19098985/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>ben-stanton</category><category>business-models</category><category>chris-collins</category><category>crime</category><category>design-lead</category><category>deum</category><category>dundee</category><category>ej-moreland</category><category>new-titles</category><category>podcasts</category><category>realtime-worlds</category><category>scotland</category><category>senior-animator</category><category>urban-crime</category><category>video</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 15 Jul 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin players to help determine game's evolution]]></title><link>http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/</guid><comments>http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/apbplayersdeterminedirectionsat580.jpg" /></a><br />The team at Massively is pretty happy to see that <a href="http://www.realtimeworlds.com">Realtime Worlds</a> has broken radio silence with <a href="http://www.apb.com"><em>All Points Bulletin</em></a>, first with the <a href="http://massively.joystiq.com/2009/06/01/e3-2009-ea-and-realtime-worlds-partner-on-all-points-bulletin/">E3 2009 announcement</a> and a <a href="http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/">video podcast</a>, and now with some in-depth interviews about the urban crime game. <a href="http://www.gamasutra.com">Gamasutra</a>'s Christian Nutt recently spoke with <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>APB</em></a> lead designer <a href="http://massively.joystiq.com/tag/ej-moreland">EJ Moreland</a> about some of the elements that could make this game different from most anything else presently on the market. <br /><br />The game is clearly a departure from some of the conventions and game mechanics typical of an MMO. The game's emphasis is on dynamic action; Moreland describes <em>APB</em> as <em>"an online action game with persistence."</em> And, of course, there's that <a href="http://massively.joystiq.com/2009/06/06/e3-2009-a-look-at-apbs-extensive-character-customization/">incredible potential for customization</a> they've shown off.<p><a href="http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/" rel="bookmark">Continue reading <em>All Points Bulletin players to help determine game's evolution</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/">All Points Bulletin players to help determine game's evolution</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 28 Jun 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=24223>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19080608/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>christian-nutt</category><category>crime</category><category>customization</category><category>ej-moreland</category><category>gamasutra</category><category>game-design</category><category>interviews</category><category>lead-designer</category><category>mmo-industry</category><category>new-titles</category><category>realtime-worlds</category><category>urban-crime</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 28 Jun 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin video podcast shows off scope of customization]]></title><link>http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/</guid><comments>http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/apbenforcerscustomizationat580.jpg" alt="" /></a><br />Things were very quiet on the <a href="http://www.apb.com"><em>All Points Bulletin</em></a> front for quite some time, but now we're seeing why. <a href="http://www.realtimeworlds.com">Realtime Worlds</a> has been busy, and since <a href="http://massively.joystiq.com/tag/e3-2009">E3 2009</a> the <em>APB</em> team at Realtime Worlds has revealed a ton of info about their upcoming game. Massively <a href="http://massively.joystiq.com/2009/06/07/e3-2009-apb-lead-designer-ej-moreland-on-player-customization/">interviewed APB lead designer EJ Moreland</a> who gave us some perspective on what the title will be like, but we're always looking out for more info. On that note, the <em>All Points Bulletin</em> game site revamp was accompanied by a new series of video podcasts, the second of which is now out. <br /><br />This <a href="http://www.apb.com/2009/06/15/apb-podcast-episode-2-e3-and-beyond/">second <em>All Points Bulletin</em> video podcast</a> "E3 and Beyond" has Chris "Deum" Collins from the <em>APB</em> community team speaking with lead gameplay designer Jesse Knapp about the game's extensive customization options, and is in two parts. Actually it's largely a montage of the E3 customization videos with commentary from the <em>APB</em> devs, where they answer questions posed to them by the game's fans. It's a great look at what's possible in the game and we highly recommend you give it a look. However, if that's not enough to get you to check it out, we've got two words for you: <em>Suicide Girls</em>. <br /><br />We've got YouTube embeds of both parts for you below the cut. Have a look:<p><a href="http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/" rel="bookmark">Continue reading <em>All Points Bulletin video podcast shows off scope of customization</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/">All Points Bulletin video podcast shows off scope of customization</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Jun 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.apb.com/2009/06/15/apb-podcast-episode-2-e3-and-beyond/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19072648/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>chris-collins</category><category>crime</category><category>customization</category><category>deum</category><category>e3-2009</category><category>ej-moreland</category><category>jesse-knapp</category><category>new-titles</category><category>realtime-worlds</category><category>suicide-girls</category><category>urban-crime</category><category>video-podcast</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 19 Jun 2009 15:00:00 EST</pubDate></item></channel></rss>
