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Posts tagged edward-castronova

Working As Intended: Niche MMOs vs. the everything box

The MMO industry has lately focused on niche titles, niche communities, niche gameplay. It's not one particular niche, mind you. It's lots of different niches, all being catered to in different titles: PvPers, sadistic gankers, raiders, dungeoners, roleplayers, crafters, explorers, achievers, soloe...

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The Think Tank: Confronting the 'unbundling' of MMORPGs

Last month, the long-running, scholarly virtual world blog Terra Nova updated with a post suggesting that the blog, like the worlds it covered, might be coming to an end (the blog, at least, has been saved in the interim). Founder Dr Edward Castronova argued that virtual worlds and MMOs have seen a...

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A virtual economist's defense of the subscription model

ZeniMax Online and Bethesda's decision to release The Elder Scrolls Online as a subscription-based game unleashed a fresh wave of debate on the future of MMO payment models and the unique advantages and drawbacks offered by each. Virtual economist Isaac Knowles is the latest expert to offer his opi...

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The Guild Counsel: A color-blind world

A couple of interesting points came out of last week's review of The Raid, and I'm going to use them as a springboard for this week's column. There were two topics that dominated the discussion: one was Edward Castronova's analogy of raiding as sport and the downing of the Lich King as a World Cu...

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The Guild Counsel: Why The Raid is worth seeing

Over the weekend, Gary Gannon from Gamebreaker.TV hosted a unique event in the world of MMOs: a film premiere, complete with fancy suits and ties and even an afterparty (albeit in the form of a chat room). The film is The Raid, which followed the World of Warcraft guild Double Dragons as it worke...

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Terra Nova blog slowing down as we enter new era

Virtual worlds and massively multiplayer online games have truly evolved over the past several years. It wasn't so long ago that incorporating virtual economies into games was a new idea. Nor was it so long ago that we were overwhelmed at the depth that was possible in massively multiplayer online g...

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The slow demise of virtual tax havens

Is taxation of commerce in the virtual space inevitable? We've been hearing more and more about this coming out of China, South Korea, and Sweden, but a recent piece on BBC News -- "Slapping a tax on playtime" -- hits a bit closer to home for many of us. Flora Graham, a technology reporter for BBC N...

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Edward Castronova reveals lessons learned from Arden

As you may recall, Edward Castronova, professor at Indiana University and researcher of virtual world economics, had been developing a Shakespeare-based MMO, only to close it down because, in his words, 'It's no fun. We failed to design a gripping experience.' In the current issue of Wired, Castrono...

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Curtain falls on "Shakespeare World"

You may never have heard of Arden, the brain child of Edward Castronova and now you never really will. The project was ambitious, aiming to create a MMORPG that also educated the players in the world and works of someone regarded by many as the greatest wordsmith the English language has ever seen. ...

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Exodus to the Virtual World review from the other virtual world

As we've previously covered on Massively.com before, virtual worlds researcher Edward Castronova's new book is entitled Exodus to the Virtual World: How Online Fun is Changing Reality -- but if you want to know if it's actually worth reading, there's a review over at Rik Santos's personal blog. I'm ...

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