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Posts tagged editorial

The Think Tank: Massively's MMO industry predictions for 2015

It's that time of year for looking ahead and trying to predict just what will happen in the MMO industry in the year ahead of us. Will we play it safe this year or predict all sorts of wild and crazy things that everyone can quote and laugh about next December? Magic 8 ball says yes. Go big or go h...

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The Think Tank: What was the best MMO launch of all time?

After any year of bad MMO launches -- so, you know, pretty much every year -- we pause for a moment of reflection and comparison. Was this launch really the worst ever? Or is it just the freshest? We're going to turn that question on its head for today's Think Tank. I didn't ask our writers abou...

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The Think Tank: Digging out of MMO doom

This year, we've been watching multiple MMO companies dig themselves into deep holes with mistake after mistake, some seemingly preventable. Do you think there's a hole so deep that an MMO studio can never dig out? Do you think that serial goof-ups like WildStar and ArcheAge can pull a SWTOR and ac...

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The Think Tank: Giving thanks for MMOs

Indulge us a little today, won't you? In our Think Tank today, we the Massively writers gather 'round the virtual feasting table on our virtual golden yacht to express thanks for those MMO-related things we're grateful for. Won't you share yours down in the comments also? We can get back to arguing...

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The Soapbox: Six reasons MMOs should abandon raiding, part 3

In parts one and two of this Soapbox miniseries, I tackled four of the reasons the MMO genre should abandon raiding as a central gameplay element, but one key argument has been left out until now: The social aspect of raiding. Whatever else is true of raiding, it is definitely social. Communitie...

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The Soapbox: Six reasons MMOs should abandon raiding, part 2

In yesterday's Soapbox, I had some things to say about why it's time to dump raiding. I'm writing this before I've seen the comment responses, but I'm willing to bet that a fair amount of angry shouting was involved in the comments because that's what I usually expect. But I wasn't done, as suggest...

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The Soapbox: Six reasons MMOs should abandon raiding, part 1

Raiding is no longer doing MMOs any favors. I've compared raiding to open PvP in the past, and the comparison still holds up. It's something that a lot of games developed in response to a specific genre-defining game have featured. But it's not doing those games any favors, and it might be time ...

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The Soapbox: In praise of SWTOR's 12X experience

It's taken 12 times the normal XP rate, but Star Wars: The Old Republic is finally my main MMO (at least for another week or so). Well, OK, it's also taken a series of spectacularly ill-considered decisions by XLGAMES and Trion, but that's a rant for another day. I've been playing SWTOR quite a ...

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The Think Tank: Assessing Draenor's launch

World of Warcraft's Warlords of Draenor launch has come and gone, driven by the chaos we've come to expect from this year's MMO launches. Was it a bad launch... or the baddest launch ever?! In today's Think Tank, I asked the Massively writers, as players or industry watchers, how the launch and Bli...

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Working As Intended: Niche MMOs vs. the everything box

The MMO industry has lately focused on niche titles, niche communities, niche gameplay. It's not one particular niche, mind you. It's lots of different niches, all being catered to in different titles: PvPers, sadistic gankers, raiders, dungeoners, roleplayers, crafters, explorers, achievers, soloe...

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Make My MMO: December 14 - 20, 2014

Posted on Dec 20th 2014 7:00PM

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