Posts tagged economy 
The Daily Grind: Can crafted gear coexist with loot drops?
Recently we asked whether you prefer RNG or tokens when it comes to MMORPG loot. There's a third option, though, and that option is player-crafted gear. Games that focus on crafted materials over loot have fallen out of favor in recent years, but they may see something resembling a comeback ...
LotRO's Update 10 converts your Seals to Medallions
Lord of the Rings Online's Update 10 is bringing in some shiny new content, and with that shiny new content comes the problem of currency and reward. LotRO uses a unified currency system of Marks, Medallions, and Seals. In order to make sure that players aren't immediately able to purchase new ...
Hands-on with DUST 514 on the cusp of open beta
Less than a week before DUST 514's January 22nd open beta launch, CCP invited Massively and other publications to attend an orbital bombardment event in San Francisco. We've been regularly reporting on the progress of the orbital bombardment system, but this time we witnessed the process in ...
Some Assembly Required: The ultimate MMORPG
It's been raining for four days straight, and I've been cooped up in my house with nothing but a head cold and a bunch of time to think about my ideal sandbox MMORPG. For this week's Some Assembly Required, then, I'm shamelessly borrowing the format from Massively's MMO Blender column to ...
The Daily Grind: What's the absolute worst MMO economy?
I'm known around Massively as a total player economy junkie. Crafting is nice and all, but trading is really what gets me excited. Auction houses, hawking wares in global chat, buying and selling on player vendors -- however it's done in the MMO du jour, that's where I want to be, playing the ...
2012: The year of the MMO Kickstarter
Kickstarter is perhaps the biggest story in the world of gaming since the birth of the home video console or the integration of online components into consumer entertainment. No new product, innovation, or invention has carried with it such immense potential for shifting the way the industry ...
CCP talks about connecting DUST 514 with EVE Online
CCP is going into uncharted territory in its attempt to fuse its new console shooter, DUST 514, to its long-running MMO, EVE Online. When breaking new ground like that, it's sensible to take it slow, make sure you're not going to fall into an endless pit, trip over a sleeping cobra, or suddenly ...
EVE Evolved: Top ten ganks, scams, heists and events
It's been called "boring," "confusing," and "the world's biggest spreadsheet," but every now and then a story emerges from sci-fi MMO EVE Online and grabs the gaming world's attention. Tales of massive thefts, colossal battles, high-value kills, record-breaking scams, political dirty deals, and ...
MMO Blender: Jef's SWG/Star Citizen mashup
Thus far I've managed to keep my nose out of Massively's MMO Blender column. This is primarily because I don't need 1000 words to describe the ideal MMORPG when a short phrase like "Star Wars Galaxies minus the IP" basically sums everything up. That said, something happened a couple of weeks ...
ArenaNet offers explanation for Guild Wars 2's diminishing returns mechanics
ArenaNet game designer Jon Peters has explained the reasoning behind the diminishing returns karma mechanics that many Guild Wars 2 players have complained about in recent weeks. "These systems are put in place to protect the economy from botters and exploiters. We will close exploits as ...
Featured Stories
Tattered Notebook: A guide to EQII's Moonlight Enchantments (with new stuff!)
Posted on May 18th 2013 8:00PM
The Mog Log: Final Fantasy XIV beta phase 1 and 2 - FATEs and dungeons
Posted on May 18th 2013 4:00PM


