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Posts tagged eSports

Not So Massively: LoL's world championship victors, Elite's shindig, and Citizen Con 2014

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. South Korean e-sports team Samsung White took the League of Legends World Championships 2014 crown over the...

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Not So Massively: RuneScape's TCG, Destiny's playerbase, and Firefly Online's engine

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Destiny now has 3.2 million daily players. Players have already spoiled bits of the DLC. Jagex revealed...

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EVE Evolved: Fixing EVE's player activity

It's been a sort of running gag in EVE Online throughout the years that players spend inordinate amounts of time docked in stations and spinning their ships around in the hangar, but this is oddly close to the truth. Those of us who have been hooked to EVE for years know just how intense the game...

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Not So Massively: Star Citizen's Guinness record, Dota 2's mega patch, and GTAO's last team standing

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Star Citizen hit 55 million in crowdfunding funds, setting a new Guinness record for "the largest crowdfunding...

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World of Warcraft offers up the complete Tales of Pandaria

Do you feel that you got a sense of all the storytelling to be found in Mists of Pandaria? Probably so; you've had more than a year to get through everything, after all. But there's more to the lore than just what's found in World of Warcraft. The complete Tales of Pandaria series of short stories...

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How Blizzard is improving World of Warcraft's e-sports appeal

World of Warcraft is no stranger to e-sports, though its cousins deeper in the Blizzard family tree have fared far better. During the Hearthstone qualifiers at last weekend's DreamHack Stockholm, Blizzard Senior Manager of eSports Kim Phan spoke to PCGamesN about the challenges faced by World of...

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Not So Massively: Patches for Destiny, Path of Exile, and Diablo III

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Path of Exile announced a total of 7,000,000 registrations, 154,000 peak player concurrency, and a new patch...

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Not So Massively: SOTA's greenlight campaign, LoL's free song, and Destiny's first raid

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Riot released Imagine Dragons' League of Legends song for free. Project Morpheus is 85% complete. SMITE...

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StarCraft II: An MMO player's perspective

StarCraft is of immense importance to the world of online gaming. It's one of the franchises responsible for establishing Blizzard Entertainment as a titan (get it!?) of the games industry. It serves, for many, as the ideal example of what an RTS game should aspire to be. And it was among the first...

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Not So Massively: Hellgate's return, HEX's beta, and Elite's pricing

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Massively's Justin investigated how Hellgate survived being Flagshipped. We examined MMOTCG HEX's closed beta and...

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