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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Warhammer Online: Three years later]]></title><link>http://massively.joystiq.com/2011/09/18/warhammer-online-three-years-later/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/18/warhammer-online-three-years-later/</guid><comments>http://massively.joystiq.com/2011/09/18/warhammer-online-three-years-later/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/18/warhammer-online-three-years-later/"><img alt="WAR" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/war1.jpg" /></a></div>
To this day, I don't know what quite came over me when I decided to throw my chips into the blogging scene to cover <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a>, eight months before the game launched. Like many of you, I had been a long-time reader of MMO blogs, but I was intimidated at trying my hand at joining in, perhaps elevating these writers to the status of legendary wordsmiths who penned unequaled prose in our lifetimes.<br />
<br />
Or I just didn't want to be one of a thousand <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> bloggers who dominated the scene. Just a thought.<br />
<br />
In any case, it was a terrific decision to do so on my part. I found that I had a passion not only for MMOs but for talking about them, and I loved connecting with other writers and readers and players, which happens with blogging. I've been asked from time to time if I regret picking <em>Warhammer Online</em> as the game that I latched onto for a couple of years, and I always say no -- no regrets. The game was fun, but the coverage was an unparalleled rollercoaster of anticipation, hype, fun, speculation, promise, disappointment, and above all, ideas. Wonderful, flawed, captivating ideas.<br />
<br />
I haven't touched <em>WAR </em>since 2010, so perhaps I'm not the best source for the latest and greatest in the game. But what I do have to offer is a humble blogger's perspective on what went right, what went wrong, and why I'm ultimately happy that <em>WAR </em>came into being and is chugging along on today, its third anniversary.<p><a href="http://massively.joystiq.com/2011/09/18/warhammer-online-three-years-later/" rel="bookmark">Continue reading <em>Warhammer Online: Three years later</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/18/warhammer-online-three-years-later/">Warhammer Online: Three years later</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 18 Sep 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/18/warhammer-online-three-years-later/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20039992/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/18/warhammer-online-three-years-later/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>bears-bears-bears</category><category>beta</category><category>blizzard</category><category>ddo</category><category>dungeons-and-dragons-online</category><category>dye</category><category>featured</category><category>guild-wars</category><category>hype</category><category>launch</category><category>living-cities</category><category>living-guilds</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mark-jacobs</category><category>mythic</category><category>mythic-entertainment</category><category>paul-barnett</category><category>public-quests</category><category>servers</category><category>skaven</category><category>squig-herder</category><category>tabula-rasa</category><category>third-anniversary</category><category>three-years</category><category>tome-of-knowledge</category><category>trinkets</category><category>war</category><category>warhammer</category><category>warhammer-online</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 18 Sep 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Lost Pages of Taborea: Customization in Guild Wars 2 and Runes of Magic]]></title><link>http://massively.joystiq.com/2011/08/29/lost-pages-of-taborea-customization-in-guild-wars-2-and-runes-o/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/29/lost-pages-of-taborea-customization-in-guild-wars-2-and-runes-o/</guid><comments>http://massively.joystiq.com/2011/08/29/lost-pages-of-taborea-customization-in-guild-wars-2-and-runes-o/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a>, <a href="http://massively.joystiq.com/category/lost-pages-of-taborea/" rel="tag">Lost Pages of Taborea</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/29/lost-pages-of-taborea-customization-in-guild-wars-2-and-runes-o/"><img alt="Guild Wars 2 and Runes of Magic screenshots" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/massively2gw2andromheader.jpg" /></a></div>
It took me a little while, but you should know by now that I was going to do a <a href="http://massively.joystiq.com/category/guild-wars-2/"><em>Guild Wars 2</em></a> comparison. It's a little later than I previously said I'd write it, but there's no time like the present, right?<br />
<br />
<a href="http://massively.joystiq.com/category/runes-of-magic/"><em>Runes of Magic</em></a> has been chugging along for over two years now, while <em>GW2</em> is -- sort of -- just around the corner, and <a href="http://massively.joystiq.com/category/guild-wars/"><em>Guild Wars</em></a> is the veteran of the bunch at six years of age.<br />
<br />
What do these MMOs have in common that would provoke me to attempt a comparison? I'll give you a hint: It has nothing to do with jumping. What they do share is character customization, which, really, many MMOs have. It's a pretty standard feature.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/lost-pages-of-taborea/">Lost Pages of Taborea</a>, I thought it would be interesting to take a look at how <em>RoM</em> could have taken some customization cues from <em>GW</em>, while <em>GW2</em> might be taking some from <em>RoM</em> -- sort of like a movie based off a show based off a movie.<p><a href="http://massively.joystiq.com/2011/08/29/lost-pages-of-taborea-customization-in-guild-wars-2-and-runes-o/" rel="bookmark">Continue reading <em>Lost Pages of Taborea: Customization in Guild Wars 2 and Runes of Magic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/29/lost-pages-of-taborea-customization-in-guild-wars-2-and-runes-o/">Lost Pages of Taborea: Customization in Guild Wars 2 and Runes of Magic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Aug 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/29/lost-pages-of-taborea-customization-in-guild-wars-2-and-runes-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20028571/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/29/lost-pages-of-taborea-customization-in-guild-wars-2-and-runes-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aggregator</category><category>anet</category><category>arenanet</category><category>armor-customizing</category><category>armor-dye</category><category>armor-dyes</category><category>coloring</category><category>components</category><category>customization</category><category>customizing</category><category>dye</category><category>enhancement</category><category>featured</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>guild-wars</category><category>guild-wars-2</category><category>gw</category><category>gw2</category><category>jeremy-stratton</category><category>lost-pages-of-taborea</category><category>ncsoft</category><category>rom</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>statistics</category><category>stats</category><category>transmutation-stones</category><category>upgrading</category><dc:creator><![CDATA[Jeremy Stratton]]></dc:creator><pubDate>Mon, 29 Aug 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Enter at Your Own Rift: Sightseeing in Sanctum]]></title><link>http://massively.joystiq.com/2011/01/19/enter-at-your-own-rift-sightseeing-in-sanctum/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/19/enter-at-your-own-rift-sightseeing-in-sanctum/</guid><comments>http://massively.joystiq.com/2011/01/19/enter-at-your-own-rift-sightseeing-in-sanctum/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/" rel="tag">Enter at Your Own Rift</a></p><div style="text-align: center;"><a href="http://www.riftgame.com/en/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/rift1.jpg" /></a></div>
One of the things I love about <a href="http://www.riftgame.com/en/"><em>RIFT</em></a> is its smaller, more intimate feel. Don't get me wrong -- there's still plenty of space to explore and get lost in, but the space that is present is used to great effect and isn't just there to make it seem bigger for bigger's sake. This is echoed in the two capital cities of the game, Sanctum (Guardian) and Meridian (Defiant). Both are gorgeously detailed and impressive in their own way, yet they're comfortable and accessible instead of sprawling and vast.<br />
<br />
If one thinks of the quest hubs, camps and villages dotting the world as mom and pop stores, then the capital cities are the Walmarts of <a href="http://massively.joystiq.com/category/rift/"><em>RIFT</em></a>: one-stop shops for all your character's needs. They're both fairly compact, although I found myself preferring Sanctum's beachfront atmosphere and circular layout over Meridian's underground labyrinth.<br />
<br />
Because all players will be traveling to and extensively using capital cities during the course of their in-game careers, I figured we might as well take a look at what capital cities -- Sanctum specifically -- have to offer. Jump on our people-mover as we wind our way through the sights and sounds of civilization!<p><a href="http://massively.joystiq.com/2011/01/19/enter-at-your-own-rift-sightseeing-in-sanctum/" rel="bookmark">Continue reading <em>Enter at Your Own Rift: Sightseeing in Sanctum</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/19/enter-at-your-own-rift-sightseeing-in-sanctum/">Enter at Your Own Rift: Sightseeing in Sanctum</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 19 Jan 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/19/enter-at-your-own-rift-sightseeing-in-sanctum/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19804905/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/19/enter-at-your-own-rift-sightseeing-in-sanctum/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>artifact-master</category><category>artifacts</category><category>auction-house</category><category>auctioneer</category><category>bank</category><category>capital-cities</category><category>capital-city</category><category>class-trainers</category><category>collections</category><category>crafting</category><category>crafting-trainers</category><category>defiant</category><category>dye</category><category>dyes</category><category>faction</category><category>faction-vendors</category><category>factions</category><category>featured</category><category>guardian</category><category>meridian</category><category>mitch</category><category>mounts</category><category>mr-mailbox</category><category>porticulum</category><category>porticulum-master</category><category>professions</category><category>pvp</category><category>rift</category><category>rift-planes-of-telara</category><category>riftperts</category><category>sanctum</category><category>soul-trainers</category><category>souls</category><category>telara</category><category>trion</category><category>trion-worlds</category><category>wal-mart</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 19 Jan 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Waging WAR: Inside patch 1.4]]></title><link>http://massively.joystiq.com/2010/11/20/waging-war-inside-patch-1-4/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/20/waging-war-inside-patch-1-4/</guid><comments>http://massively.joystiq.com/2010/11/20/waging-war-inside-patch-1-4/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/waging-war/" rel="tag">Waging WAR</a></p><div style="text-align: center;"><a href="http://www.warhammeronline.com"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/patch144-new.jpg" /></a></div>
<em>The Verminous Horde game update aka <a href="http://herald.warhammeronline.com/patchnotes/index.php?id=2010_1-4#patch:-1">patch 1.4</a> for </em><a href="http://www.warhammeronline.com">Warhammer Online: Age of Reckoning</a><em> is pretty much old news by now. Despite that, Greg takes a look at some of the highlights from the patch as well as the RvR Packs in this week's <a href="http://massively.joystiq.com/category/waging-war/">Waging WAR</a></em>.<br />
<br />
Wow! What a patch! There are so many new little tidbits, toys and tweaks in this patch that it's really sort of hard to describe them all in the space of a single issue of Waging WAR. On top of all the free content in the patch itself, there are also the progression and personality packs available on the <a href="http://eastore.ea.com/store/ea/search/?keywords=warhammerRvR&amp;resid=4q1puQoHAtQAAARpdmIAAAAL&amp;rests=1290138963959">EAStore</a> ($10ea/$15combo). In fact, there is so much new content in <a href="http://massively.joystiq.com/category/warhammer-online/"><em>WAR</em></a> right now, it's going to take quite a bit of time for us to exhaust it all and start complaining about stagnation again. <br />
<br />
Follow along after the break as I talk about some of the highlights from the patch.<p><a href="http://massively.joystiq.com/2010/11/20/waging-war-inside-patch-1-4/" rel="bookmark">Continue reading <em>Waging WAR: Inside patch 1.4</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/20/waging-war-inside-patch-1-4/">Waging WAR: Inside patch 1.4</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 20 Nov 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/20/waging-war-inside-patch-1-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19725054/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/20/waging-war-inside-patch-1-4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware-ea</category><category>Bioware-MMO</category><category>bioware-mmorpg</category><category>bioware-mythic</category><category>Blizzard</category><category>Blizzard-Entertainment</category><category>dye</category><category>EA</category><category>ea-mythic</category><category>ea-store</category><category>eastore</category><category>Electronic-Arts</category><category>endless-trial</category><category>featured</category><category>mythic</category><category>mythic-ea</category><category>Mythic-Entertainment</category><category>patch1.4</category><category>personality-pack</category><category>progression-pack</category><category>renown-rank-100</category><category>rvr</category><category>rvr-pack</category><category>skaven</category><category>skaven-dungeon</category><category>snotling-herald</category><category>verminous-horde</category><category>waging-war</category><category>war</category><category>warhammer-ea</category><category>Warhammer-Online</category><category>Warhammer-Online-Age-of-Reckoning</category><category>will-of-the-forsaken</category><category>will-of-the-forsaken-nerf</category><category>world-of-warcraft</category><dc:creator><![CDATA[Greg Waller]]></dc:creator><pubDate>Sat, 20 Nov 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: Horton hears a patch]]></title><link>http://massively.joystiq.com/2010/10/29/the-road-to-mordor-horton-hears-a-patch/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/29/the-road-to-mordor-horton-hears-a-patch/</guid><comments>http://massively.joystiq.com/2010/10/29/the-road-to-mordor-horton-hears-a-patch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;"><a href="http://www.lotro.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/rtm1-1288273039.jpg" alt="" /></a></div>
Few things get me more excited than the promise of a big steak dinner and a big, beefy patch. Both get the mouth watering, the senses tingling, and the anticipation racing. However, the former comes and goes within minutes, while the latter is here to stay. I love devouring a good set of patch notes, chewing every morsel of information as my mind tries to picture it in action.<br />
<br />
Mental note -- I should not be writing columns when I'm hungry. <br />
<br />
I trust you were as pleased as I was when you woke up to the <a href="http://www.lotro.com/"><em>Lord of the Rings Online</em></a> <a href="http://bit.ly/aAc2O2">November update patch notes</a> this past week (<em>Standard Disclaimer: These are for the test server and are subject to change, void in Nevada</em>). We knew that <a href="http://massively.joystiq.com/tag/turbine/">Turbine</a> had a few substantial projects in the works for November, but this is far beyond what I'd speculated. It's one of those "There's something for everyone -- well, almost everyone" updates that has a little of everything, a buffet of sumptuous delights. Sure, it's not going to please folks looking for new dungeons, the promised LI and housing revamps, or the continuation of the epic storyline. That said, Turbine's first post-F2P patch is considerably bigger than anticipated, and if this is any indication of the course the company is setting with releases, I'm happy to be on board.<br />
<br />
Let's break down this <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>LotRO</em></a> update after the jump, and see just who this patch is for and what it has to offer, shall we?<p><a href="http://massively.joystiq.com/2010/10/29/the-road-to-mordor-horton-hears-a-patch/" rel="bookmark">Continue reading <em>The Road to Mordor: Horton hears a patch</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/29/the-road-to-mordor-horton-hears-a-patch/">The Road to Mordor: Horton hears a patch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 29 Oct 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/29/the-road-to-mordor-horton-hears-a-patch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19692643/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/29/the-road-to-mordor-horton-hears-a-patch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cosmetic-outfit</category><category>crafting</category><category>ddo</category><category>dungeons-and-dragons-online</category><category>dye</category><category>epic-storyline</category><category>ered-luin</category><category>evendim</category><category>f2p</category><category>farming</category><category>featured</category><category>free-players</category><category>free-to-play</category><category>legendary-items</category><category>leveling-sigil</category><category>lord-of-the-rings-online</category><category>lore-master</category><category>lotro</category><category>lotro-weekly</category><category>mathom</category><category>november-update</category><category>patch</category><category>rep</category><category>rep-grind</category><category>reputation</category><category>roll-one-hundred</category><category>skirmishes</category><category>steak</category><category>task-system</category><category>turbine</category><category>turbine-points</category><category>update</category><category>vault</category><category>vip</category><category>warden</category><category>wardrobe</category><category>world</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 29 Oct 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[Wasteland Diaries: A year? Already?]]></title><link>http://massively.joystiq.com/2010/09/24/wasteland-diaries-a-year-already/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/24/wasteland-diaries-a-year-already/</guid><comments>http://massively.joystiq.com/2010/09/24/wasteland-diaries-a-year-already/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/wasteland-diaries/" rel="tag">Wasteland Diaries</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center"><a href="http://www.fallenearth.com/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/feoneyear.jpg" /></a></div>
Has it been a year already? I guess it has been. <em><a href="http://www.fallenearth.com/">Fallen Earth</a></em> <a href="http://massively.joystiq.com/2009/09/22/fallen-earth-launch-day-roundup/">launched on September 22nd</a>, the same day as <em><a href="http://na.aiononline.com/">Aion</a></em>. But by launch day I was already working my way to Sector 3. I pre-ordered and got to start playing on the 9th. My performance at work suffered that first week as I tried to keep up with the power-levelers. Ultimately, I couldn't. But on launch day I was nearly level 30 and still, to this day, I couldn't tell you why I was rushing. I made it to the level cap of 45 a couple of weeks after the official launch. My next three trips through the wastes would be more slow-paced and lackadaisical.<br />
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While <em><a href="http://massively.joystiq.com/category/fallen-earth">Fallen Earth</a></em> is still the same game, it has changed drastically since launch day. Drastic change can be good or bad, but in <em>FE's</em> case, it's all good. The game has gotten nothing but better. Sure, the developers have added some mediocre content, but overall the game has been improving by leaps and bounds. And there seems to be no end in sight for these improvements. Let's take a look back at <em>Fallen Earth's</em> transformation from buggy, beta-like MMO to a first-rate gaming experience. After the cut, I'll break it down by patches.<p><a href="http://massively.joystiq.com/2010/09/24/wasteland-diaries-a-year-already/" rel="bookmark">Continue reading <em>Wasteland Diaries: A year? Already?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/24/wasteland-diaries-a-year-already/">Wasteland Diaries: A year? Already?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Sep 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/24/wasteland-diaries-a-year-already/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19645352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/24/wasteland-diaries-a-year-already/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>blood-sports</category><category>clan-wars</category><category>content</category><category>duel</category><category>dueling</category><category>dye</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>featured</category><category>icarus</category><category>icarus-studios</category><category>mounts</category><category>new-content</category><category>paint</category><category>patch</category><category>patches</category><category>pvp</category><category>serendipity</category><category>veteran-rewards</category><dc:creator><![CDATA[Edward Marshall]]></dc:creator><pubDate>Fri, 24 Sep 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online Producer's Letter teases 1.3.5 improvements]]></title><link>http://massively.joystiq.com/2010/03/31/warhammer-online-producers-letter-teases-1-3-5-improvements/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/31/warhammer-online-producers-letter-teases-1-3-5-improvements/</guid><comments>http://massively.joystiq.com/2010/03/31/warhammer-online-producers-letter-teases-1-3-5-improvements/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a></p><div style="text-align: center;"><a href="http://www.warhammeronline.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/war.jpg"  alt="" /></a></div>
As March winds down to a close, the <a href="http://www.warhammeronline.com/"><em>WAR</em></a> continues -- and Mythic producer Carrie Gouskos steps up to rally the troops behind a few juicy, if tantalizingly vague, quality of life improvements coming in the 1.3.5 patch.  Take my hand, Dorothy, for it's dyes, scenarios, Marauders and minimaps, oh my!<br />
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Following <a href="http://massively.joystiq.com/category/warhammer-online/"><em>Warhammer Online's</em></a> <a href="http://massively.joystiq.com/2010/02/23/war-1-3-4-patch-live-brings-scenario-and-city-siege-enhancement/">patch 1.3.4</a>, the team has kept a close eye on the PvP scenarios, and while they are happy overall, the plague of player /AFK's have taken their toll.  Carrie promises that they are <em>"actively investigating a solution for this problem."</em>   She also highlighted the improved communication efforts of the team, as seen on <a href="http://forums.warhammeronline.com/warhammer/board?board.id=dev_discussions">the official Dev Discussions forum</a>.<br />
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Small but attractive improvements are in store for <em>WAR's</em> 1.3.5 patch, including a sharper look for armor dyes, "gutters" for the minimap to show off-map objective directions, and dual wielding for the mutated Marauder class.<p><a href="http://massively.joystiq.com/2010/03/31/warhammer-online-producers-letter-teases-1-3-5-improvements/" rel="bookmark">Continue reading <em>Warhammer Online Producer's Letter teases 1.3.5 improvements</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/31/warhammer-online-producers-letter-teases-1-3-5-improvements/">Warhammer Online Producer's Letter teases 1.3.5 improvements</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 31 Mar 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/31/warhammer-online-producers-letter-teases-1-3-5-improvements/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19420700/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/31/warhammer-online-producers-letter-teases-1-3-5-improvements/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carrie-gouskos</category><category>dev-discussion</category><category>dual-wielding</category><category>dye</category><category>marauder</category><category>mythic</category><category>Mythic-Entertainment</category><category>patch-1.3.4</category><category>patch-1.3.5</category><category>producers-letter</category><category>pvp</category><category>rvr</category><category>scenarios</category><category>unlimited-trial</category><category>war</category><category>Warhammer-Online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 31 Mar 2010 10:00:00 EST</pubDate></item></channel></rss>
