<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Virtual Whirl: Community guide to Virtual Worlds]]></title><link>http://massively.joystiq.com/2010/01/24/the-virtual-whirl-community-guide-to-virtual-worlds/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/24/the-virtual-whirl-community-guide-to-virtual-worlds/</guid><comments>http://massively.joystiq.com/2010/01/24/the-virtual-whirl-community-guide-to-virtual-worlds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/there/" rel="tag">There</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/blue-mars/" rel="tag">Blue Mars</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/the-virtual-whirl/" rel="tag">The Virtual Whirl</a></p><p style="text-align: center;"><a href="http://massively.joystiq.com/category/the-virtual-whirl/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/vwhirl4-580.jpg" /></a></p>
<p>Welcome to <a href="http://massively.joystiq.com/category/the-virtual-whirl/">The Virtual Whirl</a>, a new weekly Massively column covering virtual environments generally. The term 'virtual world' is slowly seeing less use, being supplanted by the more general 'virtual environment', but the world term still has a fair bit of life left in it.</p>
<p>Virtual environments covers a whole <em>lot</em> of ground. From William Crowther's original efforts in 1976 that based a game in a virtual version of the Mammoth Cave in Kentucky, virtual environments have been a part of gaming, artificial intelligence and behavioral research, modeling, telemetry and process control and more.</p>
<p>Nowadays we're seeing <a href="http://secondlife.com/" style=""><em>Second Life</em></a>, <a href="http://bluemars.com/" style=""><em>Blue Mars</em></a>, <em><a href="http://www.there.com/" style="">There.com</a></em>, <a href="http://imvu.com/" style=""><em>IMVU</em></a> and others trying to find places in non-game contexts, like content-development and prototyping, publishing and performance, entertainment and social, education and business; efforts that are met with varying amounts of success.</p><p><a href="http://massively.joystiq.com/2010/01/24/the-virtual-whirl-community-guide-to-virtual-worlds/" rel="bookmark">Continue reading <em>The Virtual Whirl: Community guide to Virtual Worlds</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/24/the-virtual-whirl-community-guide-to-virtual-worlds/">The Virtual Whirl: Community guide to Virtual Worlds</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 24 Jan 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/24/the-virtual-whirl-community-guide-to-virtual-worlds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19329205/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/24/the-virtual-whirl-community-guide-to-virtual-worlds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-mars</category><category>copper-robot</category><category>dusan-writer</category><category>facebook</category><category>featured</category><category>forterra</category><category>forterra-systems</category><category>frenzoo</category><category>haiti</category><category>identity</category><category>imvu</category><category>linden-lab</category><category>m-linden</category><category>mammoth-cave</category><category>mark-kingdon</category><category>mark-zuckerberg</category><category>metanomics</category><category>michael-wilson</category><category>mitch-wagner</category><category>new-world-notes</category><category>privacy</category><category>second-life</category><category>second-life-2.0</category><category>second-life-viewer</category><category>simon-newstead</category><category>the-metaverse-journal</category><category>the-virtual-whirl</category><category>there.com</category><category>virtual-worlds</category><category>virtual-worlds-news</category><category>william-crowther</category><category>windlight</category><category>worlds-in-motion</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Sun, 24 Jan 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Linden Lab, then and now: Tools, policy, self-perception and anthropology]]></title><link>http://massively.joystiq.com/2009/07/28/linden-lab-then-and-now-tools-policy-self-perception-and-ant/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/28/linden-lab-then-and-now-tools-policy-self-perception-and-ant/</guid><comments>http://massively.joystiq.com/2009/07/28/linden-lab-then-and-now-tools-policy-self-perception-and-ant/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><p><a href="http://massively.com/category/second-life"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/tan-desk-job-225.jpg" /></a>During 2005, sociocultural anthropologist Thomas Malaby performed an ethnographic study at <a href="http://massively.com/tag/linden-lab">Linden Lab</a>. Not of <a href="http://secondlife.com/"><em>Second Life</em></a> and its users, <em>per se</em>, but of Linden Lab itself, as a key component in the collective structure in and around <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a>.</p>
<p>Malaby found an organization whose actions, functions, and effects were frequently at odds with those which its employees and managers believed it to have. In the years since his research, now documented in his book, <em><a href="http://www.amazon.com/Making-Virtual-Worlds-Linden-Second/dp/0801447461/ref=ntt_at_ep_dpi_1" rel="external nofollow">Making Virtual Worlds: Linden Lab and Second Life</a></em>, the Lab has performed a 180 in some areas, but have their perceptions of themselves as an organization, and as an agency actually changed?</p><p><a href="http://massively.joystiq.com/2009/07/28/linden-lab-then-and-now-tools-policy-self-perception-and-ant/" rel="bookmark">Continue reading <em>Linden Lab, then and now: Tools, policy, self-perception and anthropology</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/28/linden-lab-then-and-now-tools-policy-self-perception-and-ant/">Linden Lab, then and now: Tools, policy, self-perception and anthropology</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Jul 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/07/28/linden-lab-then-and-now-tools-policy-self-perception-and-ant/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19111672/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/28/linden-lab-then-and-now-tools-policy-self-perception-and-ant/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>culture</category><category>dusan-writer</category><category>linden-lab</category><category>mmo-industry</category><category>opinion</category><category>second-life</category><category>thomas-malaby</category><category>virtual-worlds</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Tue, 28 Jul 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Second Life grid protocol leaks avatar locations?]]></title><link>http://massively.joystiq.com/2008/10/17/second-life-grid-protocol-leaks-avatar-locations/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/17/second-life-grid-protocol-leaks-avatar-locations/</guid><comments>http://massively.joystiq.com/2008/10/17/second-life-grid-protocol-leaks-avatar-locations/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/search-places.jpg" />According to Dusan Writer, the Instant Messaging portion of the <a href="http://secondlife.com/"><em>Second Life</em></a> grid network protocols <a href="http://dusanwriter.com/?p=987">contains location information about every avatar who sends an IM to you</a>. It's been known for some time that the fields designed to encapsulate that information were present (though only the estate information was available to the recipient via the <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a> viewer) but it has not been clear that the information about the location of the sender was actually filled in.</p>
<p>Apparently, it is -- and it isn't really that hard to get at, for anyone who can implement the protocol, use an existing library or modify and rebuild the viewer source code. This might be considered something of a <em>faux pas</em>, as a similar information leak a couple of years ago required considerable retooling of protocols to avoid anyone who wanted to know your business from ... well, knowing your business.</p><p><a href="http://massively.joystiq.com/2008/10/17/second-life-grid-protocol-leaks-avatar-locations/" rel="bookmark">Continue reading <em>Second Life grid protocol leaks avatar locations?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/17/second-life-grid-protocol-leaks-avatar-locations/">Second Life grid protocol leaks avatar locations?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 Oct 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://dusanwriter.com/?p=987>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/17/second-life-grid-protocol-leaks-avatar-locations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1345431/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/17/second-life-grid-protocol-leaks-avatar-locations/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dusan-writer</category><category>exploits</category><category>linden-lab</category><category>privacy</category><category>second-life</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Fri, 17 Oct 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Lab's teasing 'placeholer': Xbox, PS3, iPhone?]]></title><link>http://massively.joystiq.com/2008/07/01/labs-teasing-placeholer-xbox-ps3-iphone/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/01/labs-teasing-placeholer-xbox-ps3-iphone/</guid><comments>http://massively.joystiq.com/2008/07/01/labs-teasing-placeholer-xbox-ps3-iphone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><p><img width="225" height="211" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/slmobile.jpg" /><a href="http://dusanwriter.com/?p=651">Dusan Writer</a> has spotted an HTML comment in the source for <a href="http://search.secondlife.com/">search.secondlife.com</a> which says "<strong>&lt;!-- placeholer page for XBOX, PS3, and iPhone versions of client when they launch next real soon now --&gt;</strong>"</p>
<p>Definitely quite the tease. Certainly, <a href="http://secondlife.com/"><em>Second Life</em></a> can be made to run on a PS3 (and there's at least one enterprising user who has had some success on that front); the Xbox 360 would present a much more considerable technical challenge; and as for the iPhone, well, Linden Lab has been making noises about lighter-weight clients/viewers for some months.</p>
<p>We're not sure quite how much credence to put to the message, however, as "real soon now" is a piece of engineer slang/sarcasm generally taken to mean "Whenever, when it's ready, maybe never". However this could neatly dovetail with <a href="http://massively.joystiq.com/2008/06/25/will-kapor-bore-rumors-say-sale/">Kapor's "very important announcement" coming up in seven days</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/01/labs-teasing-placeholer-xbox-ps3-iphone/">Lab's teasing 'placeholer': Xbox, PS3, iPhone?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Jul 2008 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/01/labs-teasing-placeholer-xbox-ps3-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1241853/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/01/labs-teasing-placeholer-xbox-ps3-iphone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dusan-writer</category><category>iphone</category><category>linden-lab</category><category>mitch-kapor</category><category>ps3</category><category>second-life</category><category>second-life-viewer</category><category>xbox-360</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Tue, 01 Jul 2008 02:00:00 EST</pubDate></item><item><title><![CDATA[Contest for newbie viewer UI]]></title><link>http://massively.joystiq.com/2008/06/05/contest-for-newbie-viewer-ui/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/05/contest-for-newbie-viewer-ui/</guid><comments>http://massively.joystiq.com/2008/06/05/contest-for-newbie-viewer-ui/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p><a href="http://world.secondlife.com/resident/a59d5cfb-5ec5-4977-9aa3-a8cb1af75d38"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/resident-dusan-writer.jpg" alt="" /></a>Dusan Writer has decided to put his money where his mouth is and <a href="http://dusanwriter.com/?p=557">hold a competition for UI designs for a newbie-viewer</a>, offering a total L$800,000 prize-money for the top three designs.</p>
<p>You don't need to be a coder to participate. This is about <em>designs</em>, so mock-up images are what's required. If you've been foaming at the mouth about how Linden Lab can't make a decent newbie-friendly UI, this is your chance to demonstrate that you're not just full of smoke and wind. The first prize of L$500,000 doesn't exactly sour the pot, either.</p>
<p>We're already itching to see the results, so <a href="http://dusanwriter.com/?p=557">check out the competition rules and conditions</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/05/contest-for-newbie-viewer-ui/">Contest for newbie viewer UI</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 Jun 2008 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/06/05/contest-for-newbie-viewer-ui/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1217427/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/05/contest-for-newbie-viewer-ui/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>competition</category><category>dusan-writer</category><category>second-life</category><category>second-life-viewer</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 05 Jun 2008 23:30:00 EST</pubDate></item></channel></rss>
