Posts tagged dungeon-maker 
The Tattered Notebook: My EQII journey with the ghosts of Frostfell
As the year comes to a close, it's really amazing to look back and follow the twisty path of EverQuest II's evolution. This past year in particular stood out for me because the first half was marked by unconventional (some would say radical) ideas that broke away from the EverQuest tradition. The ...
The Tattered Notebook: A guide for new and returning EverQuest II players
With the Chains of Eternity expansion now live, I've seen lots of comments and even a couple of emails from players who are looking to try out EverQuest II or are thinking of coming back after an extended hiatus. And because the game is free-to-play, it's easy to get in-game and check things out ...
EverQuest II's 8th anniversary: Celebrating a pivotal year
What a difference a day makes. And what a difference 365 days make! Every EverQuest II anniversary retrospective notes a number of changes, tweaks, and additions to the lands of Norrath, but none can boast the depth and breadth of changes that have happened over the previous 12 months. Between ...
The Tattered Notebook: Touring EQII's winning player-generated dungeons
In my spare time, I love to watch cooking competition shows because I can sit back on the couch and pontificate about how the contestants did this wrong and plated that poorly and how I could do it so much better. And then when I get into the kitchen, I thank Tunare I don't have a clock at my ...
EverQuest II's Qeynos revamp goes live July 24th
Say bye-bye to the Baubbleshire. Anyone wanting screenshots of his favorite EverQuest II boroughs will want to log in and get them quick because Sony Online Entertainment has announced the day that Qeynos will be reborn on the live servers. On July 24th, players will log into to find a city with ...
EverQuest II announces finalists in Dungeon Maker contest
EverQuest II's Dungeon Maker is a love-it-or-hate-it feature. Some love it for the story possibilities and the player-generated content; some hate it because of the number of 50 Tokens Solo Nao dungeons that infest the feature. In a move that promoted the former use of the feature, Sony Online ...
The Tattered Notebook: EQII's level-agnostic dungeon maker
This past week, EverQuest II fans heard even more details about the upcoming summer update. The big news, of course, is the Qeynos revamp, but another nice addition will be the ability to play as ourselves in player-made dungeons. The announcement by EQII Producer Holly "Windstalker" Longdale ...
EverQuest II shares planned updates and changes for June
Although news of late for SOE's flagship game EverQuest II has been focused on the soon-to-be-released SOEmote, the company spilled the beans about other plans in the works for the month of June, including a few changes players have been clamoring for. One bit of news that many players have ...
EverQuest II producer talks May updates, player-made dungeon tweaks
May is shaping up to be an interesting month for EverQuest II fans. Producer Holly "Windstalker" Longdale has given us a new blog entry that talks about new testing tools, NPC quest-update functionality, and of course, the usual optimizations and bug-fixing that follow any large game update. ...
Why I Play: EverQuest II
Because. Remember back when this answer was lobbed at you as the definitive answer (often by moms tired of incessant "why"s or as a precursor to "I said so!")? But since I am not your mom -- and more importantly, the boss isn't about to pay me for a one word article -- let me elaborate, ...
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The Daily Grind: Should big guilds have a mechanical advantage over smaller ones?
Posted on May 25th 2013 8:00AM



