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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Daily Grind: Single or dual classes?]]></title><link>http://massively.joystiq.com/2009/03/22/the-daily-grind-single-or-dual-classes/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/22/the-daily-grind-single-or-dual-classes/</guid><comments>http://massively.joystiq.com/2009/03/22/the-daily-grind-single-or-dual-classes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div align="center"><a href="http://massively.joystiq.com/category/runes-of-magic/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/rom_dualclass_425kv.jpg" /></a><br />
<div align="left">As more and more of the Massively staff jump in and check out <a href="http://runesofmagic.com"><em>Runes of Magic</em></a>, we're having a ball playing around with different dual class combinations. <a href="http://massively.joystiq.com/bloggers/shawn-schuster">Shawn Schuster</a>, our Managing Editor, is running a Warrior/Mage combination he says is a lot of fun. <a href="http://massively.joystiq.com/bloggers/kyle-horner">Kyle Horner</a> has a shiny new Mage he's thinking about what he wants to add to the mix. I've opted for a Rogue/Priest combination since I'll run the Rogue solo, and will be keeping the Priest to run with friends who are several levels lower. That way, I figure so long as I keep the Rogue's level well above the Priest, I can level the second class along with my friends who don't play as often. <br /><br />Of course, this system really isn't anything new - it falls in line with <a href="http://www.playonline.com/ff11us/index.shtml"><em>Final Fantasy XI</em></a>'s job system, offering players the chance to combine a couple of different things on the same character without requiring you to keep an alt to see a second class. This morning, though, we thought we'd ask what you thought. Do you think that more games should introduce a dual class system, allowing you to play two completely different classes (or a hybrid of them) at the same time? Or do you prefer to focus on one class at a time so you're not split in terms of trying to gear it up, or having to spend too much time to level two classes at the same time? </div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/22/the-daily-grind-single-or-dual-classes/">The Daily Grind: Single or dual classes?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 22 Mar 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/22/the-daily-grind-single-or-dual-classes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1494883/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/22/the-daily-grind-single-or-dual-classes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dual-class</category><category>dual-classes</category><category>ffxi</category><category>final-fantasy-xi</category><category>frogster-interactive</category><category>jobs</category><category>rom</category><category>runes-of-magic</category><category>runewaker-entertainment</category><category>square-enix</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sun, 22 Mar 2009 08:00:00 EST</pubDate></item></channel></rss>
