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Posts tagged drops

Guild Wars 2's February update gives players a bit more loot

Guild Wars 2 might sell itself as not being a loot-focused game, but let's face it: No one wants to pound on a giant for five straight minutes without getting a new sword. So players were more than a little annoyed when exactly that was happening. After extensive investigation, director Colin ...

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The Daily Grind: Do you like need vs. greed loot distribution?

MMO gaming: It's all about the loot. OK, maybe not all about it, but there sure is a lot of thought and angst devoted to the items that fall from various AI-creature piñatas -- who got the best stuff, who didn't get any stuff, and how it's not fair that he got better stuff than you did. ...

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Wings Over Atreia: Boss world tour -- Eltnen

They're big! They're bad! They're da boss(es)! And they've got your loot! That's right: Lurking about all corners of Aion, powerful monsters beckon (lure?) Daevas with promises of tantalizing loot and illustrious glory. Who doesn't like the rush of downing a powerful foe or nabbing a coveted ...

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Fallen Earth's newest patch aimed at improving a life of crafting

Crafting has always been one of the major elements of Fallen Earth, and with good cause, really: you're in a post-apocalyptic wasteland and you can't just buy all your supplies down at the S-Mart. But that doesn't mean crafting is all roses and happy thoughts; some items are far rarer than ...

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The Daily Grind: What rewards aren't worth the effort?

A gauntlet of fiendish bosses. Horrible traps and puzzles solved in an instanced format, with no chance for other parties to help you. A collection of dangerous encounters and perilous chances with your characters, in which a single death would mean undoing hours of work. All of that work for... ...

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Wings Over Atreia: Drop -n- shop

Hot topic! Hot topic! Fresh outta the community oven! In a much-hyped announcement a while back, NCsoft proclaimed that drop rates in Aion were being significantly increased in the 2.1 patch. The company even employed a certain wide-eyed Shugo named Victor to outline his experiments and prove ...

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Final Fantasy XI talks drop rates and fishing woes

Drops in any MMO are sometimes a frustrating business. You can kill an enemy for its head, a clearly visible part of its body, and yet no head is dropped when it dies. You can kill a boss dozens of times before you finally get its weapon, even though that weapon is visible each time. And in Final ...

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Wasteland Diaries: Serendipity tour

There are three new serendipity drops in Fallen Earth, one per sector. While few have been found, even fewer have been reported. The old serendipity mobs usually spawn in the same general vicinity, making them easier to harvest. That almost takes the luck factor right out of the equation. But the ...

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The Daily Grind: What do you think of random loot?

Random loot has existed in games pretty much since the first game that featured some sort of loot, and for good reason. It's not exactly a conceptual leap to assume that Ingvar the Plunderer from World of Warcraft might have a powerful axe, seeing as he swings an axe around to great effect while ...

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The Daily Grind: When have you gotten dramatic?

Nobody likes drama in an MMO. We might enjoy pretending to have drama, but actual explosions and confrontations between players aren't anyone's idea of a good time. After all, most of us get enough of that every day at work or school. And while a small portion of a game's playerbase will throw a ...

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