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Posts tagged drm

Second Life's Linden Lab expands with digital distribution service

Second Life's Linden Lab has announced this week that it has acquired the digital distribution service Desura. What's Desura? Think of it as a lesser-known version of Steam, yet without the DRM headaches and more focused on player mods. So, not really like Steam. Linden Lab's CEO, Rod Humble,...

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EA's Gibeau: SimCity 'plays like an MMO'

Remember when EA announced its SimCity MMO over a year ago? No? We don't either, and that's because the MMO moniker was only recently applied following the title's disasterific launch. Not so, according to EA president Frank Gibeau, though. Speaking to GamesIndustry.biz, he insisted that the...

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Not So Massively: SimCity is not an MMO

Doubts were cast on SimCity's always-online requirement this week when a player managed to hack the game into playing completely offline despite developers saying it wouldn't be possible. Maxis General Manager Lucy Bradshaw also caught a lot of flack from gamers this week for claiming that the...

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SimCity GM: 'In many ways, we built an MMO'

SimCity has not had the smoothest of launches. Players were (understandably) frustrated by connection woes, most of which seemed to be due to the always-online component of the game. In an interview with Polygon, developers framed the always-online component as an integral part of the game...

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Shroud of the Avatar promises offline mode with no DRM

As Richard Garriott's Shroud of the Avatar Kickstarter campaign continues, the team has posted an update on a few topics that in no way have to do with the recent SimCity kerfuffle. The post states that the team is creating an offline version of the game for those who prefer that style (or...

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Not So Massively: Diablo III's console constroversy and Wrath of Heroes' shutdown

It's been a huge week for MOBAs, with the release of several new characters, a ton of balance changes, and even a game closing down for good. League of Legends announced that it will start officially supporting Mac and released a new Smart Ping system designed to help players work together as a...

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Valve, Blizzard wary of Windows 8

Earlier this week Valve head honcho Gabe Newell made headlines by labeling Microsoft's forthcoming Windows 8 operating system "a catastrophe for everyone in the PC space." Newell, whose company is responsible for the Steam digital download service, is concerned that Microsoft's move toward a...

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German consumer advocacy group accuses Blizzard of deceptive marketing with Diablo III

The debate over Diablo III's always-online requirement doesn't seem to be over for a German consumer advocacy group. The Federation of Consumer Organizations is officially claiming that Blizzard Entertainment used deceptive advertising when marketing Diablo III and has given the company until...

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Blizzard acknowledges Diablo III always-on is DRM

Despite weeks of insisting that Diablo III's internet connection requirements were all about improving the experience for gamers, Blizzard has finally copped to the fact that the feature was actually designed to prevent piracy. "While we've never said that this requirement guarantees that...

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The Soapbox: Games-as-a-service sucks for the consumer

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. If you pay close attention to game industry marketing-speak,...

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