Posts tagged dreamworld 
The Daily Grind: Are graphical upgrades a waste of dev resources?
You all know the adage, so say it with me: gameplay > graphics. While most of us appreciate pretty pixels, high resolutions, and slickly mo-capped animations, many of us would also point out that these bells and whistles pale in comparison to fun game mechanics and the staying power of a ...
Funcom shows off new Age of Conan Dreamworld video
If you're curious about the current MMORPG standard for graphics but aren't currently subbed to Age of Conan, you'll want to check out the new Dreamworld Technology: Powering AoC video that Funcom is showing off on its YouTube portal. The clip features voiceover narration by game director ...
The Anvil of Crom: Is it just a dream (world)?
So the Dreamworld update is finally here, and Funcom has either made a mess of things or kicked a lot of graphical butt, depending on your perspective (as well as how your computer decided to handle the new engine rollout). Yes 2.1.3 went live last week, and it's got the Age of Conan community ...
Age of Conan Dreamworld patch goes live, faction grind reduced
Today's the big day for Age of Conan's Dreamworld engine upgrade, and Funcom has made the extensive notes available as it deploys the update to the live servers. Dreamworld features improved memory handling, loading times, framerates, and network latency as well as several visual upgrades ...
Massively Exclusive: Age of Conan's Craig Morrison on Blood and Glory, grind, and the future
Interesting times are just over the horizon for Age of Conan, and whether it's due to the Dreamworld game engine upgrade or the recently announced Blood and Glory PvP servers, Funcom's sword and sorcery epic isn't standing still as it moves toward its third anniversary in May of 2011. On the ...
Age of Conan's Morrison talks tech upgrades
Age of Conan's Craig Morrison is back with his latest monthly development update. The October edition is very tech-heavy, with a lot of emphasis on the tweaks and additions that Funcom engineers have been making to the game's Dreamworld engine. While a lot of the details may go unnoticed to your ...
The Anvil of Crom: Deconstructing the development update
Crom bless Craig Morrison. Not just because Age of Conan is developing into a terrific MMO under his watch, but also because he's one of the rare developers who communicate with both the fans and the press on a regular basis. From a fan's perspective, it's gratifying to see the head honcho ...
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The Daily Grind: Should big guilds have a mechanical advantage over smaller ones?
Posted on May 25th 2013 8:00AM



