Madness is a very powerful narrative tool. Unfortunately, it also gets used horribly, taken out back, and worked over with brass knuckles until it bleeds. Instead of diving into madness, players are most often more content to flirt with the surface elements, have a character who spits out funny n...
Posted on Dec 19th 2014 8:00PM
Posted on Dec 19th 2014 6:00PM
Posted on Dec 19th 2014 11:00AM