Madness is a very powerful narrative tool. Unfortunately, it also gets used horribly, taken out back, and worked over with brass knuckles until it bleeds. Instead of diving into madness, players are most often more content to flirt with the surface elements, have a character who spits out funny...
Posted on Aug 30th 2014 1:15PM
Posted on Aug 30th 2014 10:00AM
Posted on Aug 30th 2014 8:00AM