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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Further job adjustments en route for Final Fantasy XI]]></title><link>http://massively.joystiq.com/2010/09/04/further-job-adjustments-en-route-for-final-fantasy-xi/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/04/further-job-adjustments-en-route-for-final-fantasy-xi/</guid><comments>http://massively.joystiq.com/2010/09/04/further-job-adjustments-en-route-for-final-fantasy-xi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><div style="text-align: center;"><a href="http://www.playonline.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/ffxi-jobupdate-epl-903.jpg" /></a></div>
Due out next week, <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a>'s <a href="http://massively.joystiq.com/tag/September-version-update/">September version update</a> is going to increase the level cap once again, giving jobs access to a plethora of new abilities. But the development team isn't stopping there. Several existing job abilities <a href="http://www.playonline.com/pcd/topics/ff11us/detail/5811/detail.html">will also be seeing improvements and refinements</a>, with a number of the upgrades targeting the many pet classes in the game. Even the smallest upgrades are notable improvements to quality of life, such as blue magic remaining set when the job is changed out as a main job, rather than forcing players to re-select their abilities.<br />
<br />
Summoners can look forward to more effective Blood Pacts and reduced sustain costs past level 76, while beastmasters gain additional jug pets, as well as changes to pet food to tier the existing types and make them more effective. Dragoons will receive a wyvern that levels up in <a href="http://massively.joystiq.com/tag/Abyssea/">Abyssea</a>; puppetmasters gain a new way to call their automaton and a faster recharge for the summon; and several other class abilities see their negatives removed and positives enhanced. Nearly every player will want to take a look at <a href="http://www.playonline.com/pcd/topics/ff11us/detail/5811/detail.html">the full list of changes</a>, which should help ensure that even with <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> on approach, <a href="http://massively.joystiq.com/category/Final-Fantasy-XI/"><em>Final Fantasy XI</em></a> will remain engaging.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/04/further-job-adjustments-en-route-for-final-fantasy-xi/">Further job adjustments en route for Final Fantasy XI</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 04 Sep 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playonline.com/pcd/topics/ff11us/detail/5811/detail.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/04/further-job-adjustments-en-route-for-final-fantasy-xi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19620378/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/04/further-job-adjustments-en-route-for-final-fantasy-xi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ability-improvements</category><category>abyssea</category><category>beastmaster</category><category>blue-mage</category><category>class-abilities</category><category>classes</category><category>coming-changes</category><category>dragoon</category><category>ff</category><category>ff11</category><category>ffxi</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>job-abilities</category><category>jobs</category><category>patches</category><category>puppetmaster</category><category>september-version-update</category><category>square</category><category>square-enix</category><category>summoner</category><category>upcoming-patches</category><category>update</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 04 Sep 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: The worrying future of Final Fantasy XI]]></title><link>http://massively.joystiq.com/2010/01/30/the-mog-log-the-worrying-future-of-final-fantasy-xi/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/30/the-mog-log-the-worrying-future-of-final-fantasy-xi/</guid><comments>http://massively.joystiq.com/2010/01/30/the-mog-log-the-worrying-future-of-final-fantasy-xi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/ffxi-moglog-future-epl-124.jpg"  alt="" /></a></div>
There's a growing unease in the <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> community. It's one of those subtle things that no one is willing to outright talk about, but it's still there, just beneath the surface of a surprising number of discussions. And it's a bit unusual for an MMO, because it's not fear or anxiousness about something being broken from the last update or an upcoming update.<br />
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No, it's more about the question of whether the upcoming updates will be the last, or if there will even be any changes that <em>could</em> break something. There is an elephant in the room with a big number fourteen on its side, and while few fans of the game are upset that <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> is coming... well, it raises no shortage of questions about the future of the game we're already playing.<br />
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And it's not new. People were saying as far back as <a href="http://petfoodalpha.com/2009/07/version-update-sneak-peek/">the leadup to the July update</a> that something was rotten in the state of Jeuno. But when coupled with the promise that <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XI/">Final Fantasy XI</a></em> isn't over... well, there's <a href="http://ffxi.allakhazam.com/story.html?story=21249">an excellent article that almost every fan needs to read</a> on Allakhazam, summarizing what no small number of fans have been thinking. Where are we actually going to be when the dust clears?<p><a href="http://massively.joystiq.com/2010/01/30/the-mog-log-the-worrying-future-of-final-fantasy-xi/" rel="bookmark">Continue reading <em>The Mog Log: The worrying future of Final Fantasy XI</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/30/the-mog-log-the-worrying-future-of-final-fantasy-xi/">The Mog Log: The worrying future of Final Fantasy XI</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 30 Jan 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/30/the-mog-log-the-worrying-future-of-final-fantasy-xi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19328871/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/30/the-mog-log-the-worrying-future-of-final-fantasy-xi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advanced-jobs</category><category>climb</category><category>content</category><category>dragoon</category><category>endgame-content</category><category>expansion</category><category>expansions</category><category>ff</category><category>ffxi</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-xi</category><category>final-fantasy-xiv</category><category>grind</category><category>merit-points</category><category>rank-missions</category><category>solo-content</category><category>square</category><category>square-enix</category><category>subjobs</category><category>treasures-of-aht-urghan</category><category>vanafest</category><category>vanafest-2010</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 30 Jan 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[The Digital Continuum: Week two of vacationing in Vana'diel, part 2]]></title><link>http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/</guid><comments>http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-digital-continuum/" rel="tag">The Digital Continuum</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><p><a href="http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/" rel="bookmark">Continue reading <em>The Digital Continuum: Week two of vacationing in Vana'diel, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/">The Digital Continuum: Week two of vacationing in Vana'diel, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Jun 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19081013/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bastok</category><category>black-mage</category><category>chocobo</category><category>dragoon</category><category>elvaan</category><category>ffxi</category><category>final-fantasy</category><category>final-fantasy-xi</category><category>konschtat-highlands</category><category>ranger</category><category>samurai</category><category>square-enix</category><category>valkurm-dunes</category><category>white-mage</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Mon, 29 Jun 2009 13:00:00 EST</pubDate></item></channel></rss>
