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Posts tagged dragon-age

Jukebox Heroes: EverQuest II's soundtrack, part 2

Last week, the laid-back folks at Sony Online Entertainment released the 118th expansion for EverQuest II, Chains of Eternity. Fortunately, it's available as a digital download so you won't have to suffer the embarrassment of a store clerk yelling, "PRICE CHECK ON 'CHAINS OF ETERNITY' FOR THIS...

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Jukebox Heroes Extra: An interview with Inon Zur

Did you grow up watching Power Rangers? I didn't, but then again, I was slightly over the age demographic there. But it tickles me pink (ranger) that the guy who got his start doing background music for one of the cheesiest shows of all time ended up scoring many of the greatest video games of...

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The Soapbox: This fantasy is far from fantastic

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. "More innovation!" is the common rallying cry of the...

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Analyst: SWTOR caused Dragon Age III delay

There's been a lot of discussion following the recent EA earnings report in which the company announced that Star Wars: The Old Republic has 1.3 million subscribers, down from its previous 1.7 million mark. We've heard from the fans, the critics, and the studio itself -- now it's time for the...

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Creating a new world: 38 Studios discusses the formation of Amalur's IP

As MMO fans, we're keeping a close eye on 38 Studios for its development of Project Copernicus, the MMO that will serve as the follow-up to next month's Kingdoms of Amalur: Reckoning. The risk factor of not only developing two major intertwined projects in parallel but to have the additional task...

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Hyperspace Beacon: Illusion of choice

Before I begin this little rant about Star Wars: The Old Republic, there are a couple things I want to make clear: This edition of the Hyperspace Beacon will have a lot of spoilers, and I really like SWTOR as a whole. First off, the spoilers mentioned here will be about the DragonAge and Mass...

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Music to kill by: The making of Rift's score

The musical score is often one of the little-appreciated aspects of MMOs, providing mood, tone and emotion for the player while hopefully refraining from being annoying or too repetitive. In a new dev diary, Trion Worlds showcases the audio talent behind Rift: Planes of Telara's score. Audio...

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EA giving free game to disgruntled APB buyers [Updated]

Tweet Ticked off about the recent closure of Realtime Worlds' All Points Bulletin? Well you're not alone, and surprisingly enough it seems like Electronic Arts has heard your cries for justice. According to reports from CVG and SavyGamer, the publishing giant is ponying up a free download from...

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Waging WAR: RvR packs, the "wait and see" edition

This week Waging WAR rides the double rainbow of gameplay customization via downloadable content and takes a cursory glance at the RvR packs being teased by the folks behind the development of Warhammer Online: Age of Reckoning. Let's follow along and see what Greg can unleash this time. It is...

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TOR's conversation system rebuilt to be like Mass Effect's

BioWare lead designer and storywriter Daniel Erickson drops a few interesting nuggets about Star Wars: The Old Republic's well-publicized voice system. In an interview with CVG, he gives credit to Mass Effect, BioWare's celebrated single-player RPG, for inspiring a complete change in The Old...

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