In our editorial Soapbox this week, a Massively writer suggested that MMO players have a difficult time agreeing on what constitutes an MMO at least in part because of fundamental confusion over the term "massive." I've always thought the word too relative to be useful; I like the idea of playing...
Here's an interesting conundrum: Are our standards for MMOs getting higher or lower? In a way, I can see both from the general tone of dedicated MMO fans. On one hand, it certainly seems as though the community demands much more from newer MMOs and has far less patience for mistakes than ever...
Posted on Oct 25th 2014 8:00AM
Posted on Oct 24th 2014 8:00PM
Posted on Oct 24th 2014 7:00PM