ArenaNet has already taken the stance of waiting for players to adjust to the current state of the game before making big changes to skills and overall balance in Guild Wars 2. That mindset, as laid out by Game Director Colin Johanson in a forum post, is also being applied to dungeon difficulty...
Posted on Nov 25th 2014 8:00PM
Posted on Nov 25th 2014 2:00PM
Posted on Nov 25th 2014 12:00PM