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Posts tagged dogfighting-module

The Stream Team: Scoping out Star Citizen

Have you wanted to sneak a peek inside Star Citizen? The game is not even to an alpha stage yet, but Massively's MJ will be diving in to show off the hanger and dogfighting modules that have been released to backers. Join us live at 3:00 p.m. for a look into the game that holds the crowdfunding cro...

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Star Citizen's Arena Commander is live

Cloud Imperium has released Star Citizen's dogfighting module, more commonly known as Arena Commander. Qualified backers can now access the Vanduul Swarm and Freeflight modes using three different spacecraft: the Aurora, the 300i, and the Hornet. The current version includes limited multiplayer ...

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Star Citizen's Arena Commander delayed

Despite the best efforts of a dev team that's been working around the clock for the past two weeks, Cloud Imperium has decided to delay today's planned Arena Commander release for Star Citizen. CIG's Chris Roberts offers a lengthy explanation on Star Citizen's official website, complete with a l...

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Star Citizen's Arena Commander is launching on May 29th

Star Citizen fans, mark your calendars for May 29th. If all goes well, you'll be playing at least a single-player version of Arena Commander as Cloud Imperium begins to roll out portions of its long-awaited dogfighting module. CIG chairman Chris Roberts has posted his weekly recap, which contain...

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PAX East 2014: Star Citizen and the DFM are 'more than just PvP'

Chris Roberts took the stage at a backer-only pre-PAX event in Boston last night to show off some of Star Citizen's alpha dogfighting footage. Despite a few technical glitches, fans were able to get an extended glimpse of the game's first playable module, which Roberts said will likely release in a...

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Stick and Rudder: Getting perspective on Star Citizen's development

I recently spent a week enjoying the hell out of Elite: Dangerous. CCP's Valkyrie project -- a virtual reality EVE Online riff powered by Oculus -- is apparently far enough along to merit public demos and a slow-burning hype train. And Star Citizen? Well, I can still solo around in my hangar, fitti...

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212 devs are working on Star Citizen, dogfighting launch 'shortly after PAX'

Feel like you're not getting enough info on Star Citizen's development progress? Cloud Imperium chairman Chris Roberts has penned an epically long update that's now live on the game's website. "The concept is simple -- a high level monthly production progress report from the various teams from arou...

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Star Citizen's Roberts talks dogfighting module, Elite alpha, and more

Cloud Imperium has released Chris Roberts' latest 10 From the Chairman video blog. If you haven't seen one of these before, it's basically a 10- to 12-minute show where Roberts answers gameplay questions submitted by members of Star Citizen's early adopter community. This time around, he elabora...

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