Posts tagged do-over 
The Daily Grind: Do you start over when you return to an old game?
So you've decided to return to a game that you played in the past. A fine choice, really. But that leaves you with an interesting dilemma. You could log in on your existing character, but that would mean re-learning things, trying to figure out where you had left off, and all of that. Or you ...
Guild Wars 2 sells makeovers, explains authenticator issue
If you haven't been completely satisfied with how you styled your Guild Wars 2 character to look but don't have the heart (or time) to reroll, ArenaNet has a solution... for a price. The studio added two options to the game's cash shop that allow players to fiddle with their characters' visuals. ...
The Mog Log: Apparently I enjoy receiving hate mail
I like Final Fantasy XI, and not just because it was the game that introduced me to how awesome MMOs could be, although that's certainly a part of it. I like the game because it has a lot of things that are genuinely likable, several elements that are well-designed, and some really excellent ...
The Road to Mordor: A fresh start
I don't know about you, but sometimes I fall into the trap of forcing myself to do something in a game because I feel internally obliged to do it. Somewhere along the line, "setting a goal" became a Bataan Death March that absolutely had to be accomplished before I'd allow myself to do what I ...
The Daily Grind: Should MMOs offer respecs?
MMOs last for so long that you're almost guaranteed to get bored or make a mistake at some point during character development. Most games know this and allow you a do-over, be it through unlearning skills in sandboxes like Glitch and Ultima Online or respecing talent point choices in World of ...
Wasteland Diaries: Do-over
Have you ever fantasized about a second chance? To go back to some major turning point in your life and do things differently from there? Well, as far as I know that's impossible in real life. But we can do it in games. Rolling an alt (as it's referred to) is a rather common thing among many MMO ...
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Hartsman: 'The traditional AAA style of development and distribution' is broken
Posted on May 22nd 2013 4:30PM



