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Posts tagged divergence

Make My MMO: Crowdfunding February 9 - 22, 2014

In the world of MMOs, no news is not necessarily good news -- especially when it comes to crowdfunding. Silence often denotes a lack of progress on a game, and that can certainly make investors nervous. Thankfully, many games provide players with updates that we, in turn, provide for you here. I...

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Make My MMO: Crowdfunding November 3 - 16, 2013

A quiet fortnight in the land of crowdfunding these past two weeks have not been. In fact, with the popularity of this funding model, it may never be quiet again. The past two weeks have had their share of campaigns starting, campaigns closing, and campaigns obliterating goals and funding records a...

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Make My MMO: Crowdfunding October 20 - November 2, 2013

The news meter for crowdfunding keeps right on ticking. The last two weeks have seen a score of changes in the realm of community funding initiatives, with some titles experiencing success, others not meeting their goals, and even more joining the ranks. One big name in gaming, Brad McQuaid, is eve...

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Make My MMO: Crowdfunding September 22 - October 5, 2013

Not all games that turn to crowdfunding need a boost to get off the ground. In fact, one new addition to our column this week -- 8BitMMO -- is utilizing this avenue to help accommodate the exponential growth it has experienced over the last couple of years. The other newcomer, however, is actually ...

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Divergence: Online aims to Kickstart 'true player freedom' with a new sandbox

If the name Divergence: Online looks familiar, then the summer sun hasn't melted all your memories. Last February, the hard-core sandbox hopeful resurfaced with an IndieGoGo campaign to get started and create a working demo. Having met that goal, creator Ethan Casner is back with another crowdfundi...

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Hardcore sci-fi sandbox Divergence Online returns, seeks crowdfunding

Several years ago we posted about an up-and-coming sci-fi sandbox MMO called Divergence. At the time, the game promised a hybrid interface that allowed players to toggle between an action mode with crosshairs and a more traditional MMO targeting and auto-attack setup. The game subsequently droppe...

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