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Posts tagged discussion

The Daily Grind: Do you think there's too much group mentality in MMO discussion?

When it comes to MMO design, people tend toward certain viewpoints. Some players think that immersion requires an open world, open PvP, and open targets; others think it just requires an interesting story and a player willing to invest. There are people who think that cash shops are a short step ...

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Teasing an interview with Guild Wars 2 on PvP

As the promise of an open beta dances in the minds of the hopeful and the systems continue a slow unveiling, Guild Wars 2 continues to fascinate potential players with even the barest hint of what might be around the corner. The team at Guild Wars Insider had a chance to sit in on a roundtable ...

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The Daily Grind: How frugal are you in F2P games?

Those of you who shun free-to-play titles or are determined to never spend a single red cent in them are dismissed from today's discussion. But for those of you who do spend money in F2P MMOs -- and by all accounts, that's quite a few of you out there -- I'm curious just how frugal you are with ...

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Final Fantasy XI and XIV open official forums

When Final Fantasy XI first launched in North America, official forums were not ubiquitous. Some games had them, and some didn't, but their absence from the launch wasn't odd. Final Fantasy XIV's launch late last year, however, came well after an official board became standard practice. ...

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The Mog Log: Community watch

The summer slump is just about over, and those who have enjoyed an entire summer away from school are going to have to get back into the swing of it in the very near future. The rest of us will simply have to acclimate ourselves to the decrease in the temperature, the decrease in big-budget movies, ...

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Fan Faire 2010: John Smedley and the SOE crew talk EverQuest Next

EverQuest Next, the surprise news out of this year's Fan Faire, has certainly gathered a lot of attention from the general MMOGsphere since word broke about the game last night. Across Twitter, Facebook, and myriad blogs, many people are wondering just precisely what the plans are, and what this ...

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It's the end of EverQuest's 51/50 server, but players feel fine

Generally, MMO players don't like giving up even the smallest advantage -- but sometimes having a special server isn't as important as having people to play with. That's certainly the case for EverQuest, and it's resulted in a scenario where the game's special Mayong server is being merged with the ...

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The Mog Log: We interrupt this broadcast for a conversation

The verdict on our Chains of Promathia trial is... postponed for a little bit. (I did warn everyone.) With the revelations of E3 and the new Final Fantasy XIV benchmark, not to mention the upcoming June version update, we've had plenty to talk about in the community of late. There's news about how ...

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The Mog Log: The trial of Chains of Promathia, part one

When the news first came out about the removal of the level cap in several Chains of Promathia areas, Sera and I had a bit of a disagreement on the news. Or, more accurately, we had a bit of a disagreement regarding the expansion as a whole. Sera was of the opinion that it was quite possibly the ...

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The Mog Log: A little more conversation

Well, gee, not much has happened since the last time we did a community spotlight in this column. Except maybe for that little VanaFest thing, and huge drops of new info on Final Fantasy XIV, and the beginning of the latter's beta testing. So, yeah, slow month all around. This should be a pretty ...

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Featured Stories

The Daily Grind: Do you game on a Mac?

Posted on Feb 11th 2012 8:00AM

Storyboard: Over, done, finished, finito

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Betawatch: February 4 - 10, 2012

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