When I was playing Final Fantasy XIV's pre-launch beta, it was gathering that made me realize I was in real trouble with this game. Normally I consider gathering to be a necessary evil, a part of the game that exists and only occasionally overlaps with what I like to do. But the first time I...
If you liked absolutely nothing else about the launch of Final Fantasy XIV, you have to admit that the development team really went the distance to try and make crafting relevant and unique. Even though a lot of games add some depth to crafting beyond waiting for a bar to fill, most of those...
Posted on Nov 24th 2014 11:00AM
Posted on Nov 24th 2014 8:00AM
Posted on Nov 23rd 2014 8:00PM