A year ago, we mentioned that Sony Online Entertainment had opened up their EverQuest II database to researchers, allowing scientists from noted universities the ability to study the demographics of their server in an anonymous fashion. Slowly but surely, more studies are coming out that are using...
A new study has appeared over at the Virtual Worlds Observatory, the home of a team of social scientists interested in researching online games, and it delves into perceptions of gender in online games and the reality behind it. Utilizing EverQuest II, the study uses a sample size of over 7,000...
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