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Posts tagged difficulty-level

Lord of the Rings Online explains Moria revamp

Since the word came down recently that Turbine is revamping much of Lord of the Rings Online's Moria, players have been buzzing about the merits and scope of such a project. Content Developer Lauren Salk posted an article on the official site explaining the reasoning behind the decision as well...

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Behind the Mask: The separation of newbie and expert

Last week on Behind the Mask, we got into a little discussion about why Champions Online's Elite difficulty needs to be buffed (and possibly also the very hard difficulty as well). This led to a discussion of whom Elite would be tailored for. I'm sure this is a big issue over at Cryptic right...

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Behind the Mask: Elite doesn't mean casual

Back in the early days of Champions Online, there was no difficulty slider. We got stuck playing the same stuff regardless of player or character ability, and often that meant high-skill players and their nigh-invincible god characters smashed through insignificant minions like freight trains....

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Wasteland Diaries: Hardcore mode

So during your wait for Sector 4, have you conquered it all in Fallen Earth? You've overcome every obstacle and achieved every achievement? You've amassed wealth beyond dreams and have become a king among men in the wastes? Maybe not, but let's assume you have. What do you do now? Well, I've got...

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Runes of Magic invites adventurers to delve into the Dungeon of Dalanis

Runes of Magic players are in for a rich treat with a nugaty center this May, as Frogster is about to deliver its second expansion to the game: Chapter III: The Elder Kingdoms. Part of this exciting expansion is the fabled Dungeon of Dalanis, the first new six-person dungeon added since the game's...

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The Daily Grind: How difficult do you like your crafting?

Once, long ago, when you wanted to craft in EverQuest, you had to know precisely what it was you wanted to put into your crafting box/bag/spit/etc. - or you could sit there swapping things in and out in combination for hours. Once you'd hit upon a combination that would create something, you then...

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