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Posts tagged dice

Storyboard: Don't fight with /random

Most of my Storyboard columns center on larger issues, providing advice in some way. This one does not. This one is purely about one of the elements of roleplaying in MMOs that I particularly dislike: using in-game random rolls to determine the outcome of actions during tense scenes (or out-of-game...

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CCP adds Owen O'Brien to EVE: Valkyrie roster

CCP has announced its new Executive Producer for the multiplayer dogfighting shooter EVE: Valkyrie; Owen O'Brien is joining the team based at the company's Newcastle studio. O'Brien previously hails from the development studio DICE (owned by publisher EA), where he had a long tenure leading the...

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CCP taps EA's Sean Decker as new VP of product development

Big changes from Iceland today, as CCP announced that it has brought on Sean Decker as senior vice president of product development. Decker is a 12-year EA veteran and recently headed the publisher's free-to-play focused games group, along with previously overseeing DICE and EA Los Angeles. EVE...

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Check out the D.I.C.E. awards finalists

The nominees for the 16th annual D.I.C.E. (hint: It's spelled out right in the image) awards have been listed! While Journey is (deservedly) leading the list with 11 nominations, MMOs and not-quite-MMOs have done their genre proud. Diablo III, Torchlight II, and Guild Wars 2 are all in the running...

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Blizzard admits to 'grossly underestimating demand' for World of Warcraft in 2004

If World of Warcraft is credited with a smooth initial launch, that's only because time tends to smooth over the growing pains that come with every MMO. Blizzard co-founder Frank Pearce was quite up-front with the studio's stumbles in 2004 as WoW launched to unprecedented demand; he's admitted...

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MMO Family: Six kid-friendly MMOs that need to be made

Back in 2010 at DICE, game developer and Carnegie Mellon Professor Jesse Schell gave a thought-provoking talk about extrinsic motivations in games. In it, he postulated that there's a blurring of the lines, and that we're moving toward a day when our everyday actions are driven by "points" and...

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Blizzard speaks (briefly) about new MMO plans

"To break the mold, sometimes you have to start over," says Blizzard CEO Mike Morhaime. Apparently the monolithic development firm's next MMO won't be a World of Warcraft sequel, and In fact, the company expects the two titles to co-exist for a number of years. "We're really trying to leverage...

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BioWare: WoW is the "touchstone" for The Old Republic

Debate has raged long and hard in fan circles as to whether or not BioWare's upcoming Star Wars: The Old Republic MMORPG is a "WoW clone." Speaking on the keynote panel at the DICE Summit in Las Vegas, BioWare co-founder Greg Zeschuk added a bit of fuel to that particular fire by outlining how...

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Exploring Eberron: The great dice notation debate

Recently there was a community kerfuffle over the way the dice notation is phrased in Dungeons and Dragons Online. Instead of the traditional 1d6, 2d4, etc., the game was stating "does 6-16 damage," for example. The change was made because players new to the game and unfamiliar with traditional DnD...

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Battlefield Heroes stealths into second beta

As of today, February 11th, the second beta test for Battlefield Heroes has tip-toed out into the hands of old and new testers alike. And while there isn't any information about additions to this beta, we're certain that DICE hasn't just been lazing about all these months having tea parties. Now...

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