Posts tagged diary 
Flameseeker Chronicles: PAX 2011 travel diary
Welcome to my own version of post-holiday letdown. Just like last year, PAX is over and I'm a little sad. I'm dead tired, my feet are killing me, and I'm dreading trying to organize and pack the chaos of my hotel room, but I wish it were last Friday morning again. I had meetings that took me all ...
Around the world in eight days: A journey in Wurm Online, part two
My journey around the world of Wurm Online continues on today through the second half of the trip. In yesterday's story, we explored the eastern and southern shores of the map's mainland, and now we get to see the western and northern shores in all their glory. Although that southwestern-most ...
Around the world in eight days: A journey in Wurm Online, part one
Wurm Online is a unique MMO. I can't think of many other games that allow the freedom of Wurm, which may be why I still consider it my favorite online game to this date. For anyone who hasn't tried the game or heard me yammer on about it on the Massively Speaking podcast, I'll explain the ...
An animated video diary from the team behind Super Hero Squad Online
Animation is responsible for a lot in an MMO. A lot of the visual personality of the game is conveyed through animations, both the mechanically important ones for special abilities and the ubiquitous flavor emotes such as dancing. So Super Hero Squad Online has both an advantage and disadvantage ...
City of Heroes developer diary: Going Rogue, new powersets, new enemies, new problems
As of right now, City of Heroes is in a state of flux. Like any game with a new expansion, the superhero game boasts features that are changing and endgame structures that are being disrupted, and the changes of Issue 19 promise to introduce an actual endgame into a game that's long lacked one. But ...
Earthrise dev diary highlights West Horizon lore
Ready for more sci-fi lore, courtesy of the Earthrise dev team? If so, head over to MPOGD.com and check out the latest journal entry for the sci-fi MMORPG. Like the previous two installments, the piece focuses on the history of a particular location in the world of Enterra, and this time around ...
Third video diary for Going Rogue explores City of Heroes lore and powers
With only a short stretch of time left until the release of Going Rogue, Paragon Studios has released a new video documentary about the anticipated City of Heroes expansion. This time, the focus is split between the new characters and powers to be featured within the expansion, diving into the lore ...
Exclusive: The moral genesis of City of Heroes: Going Rogue
While the Praetorian areas designed for Going Rogue are new, the actual concept of Praetoria has been in City of Heroes for quite some time. Of course, as it existed in the game prior to the upcoming expansion, it was simply the Mirror Universe ported over to the game world: all the good guys were ...
Exclusive City of Heroes developer diary on the design of Dual Pistols animation
Even if you hate the ranged powers in City of Heroes with the heat of the sun, it's impossible to deny how stylish the animations for Dual Pistols look. The amount of movement in every single power makes the set feel organic and action-oriented, regardless of any other mechanical elements. But what ...
Warhammer Online talks more about the design of RvR Sieges
If there's a part of Warhammer Online's upcoming patch 1.3.5 that should excite veteran players -- and there is -- it's the shift of city sieges to an RvR-designed focus. One of the central selling points of the game has always been the strength of its PvP, and as the game works to shore up its ...




