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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[SWTOR has dialogue trees, irreversible choices, love interests]]></title><link>http://massively.joystiq.com/2008/10/21/swtor-has-dialogue-trees-irreversible-choices-love-interests/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/21/swtor-has-dialogue-trees-irreversible-choices-love-interests/</guid><comments>http://massively.joystiq.com/2008/10/21/swtor-has-dialogue-trees-irreversible-choices-love-interests/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><a href="http://massively.joystiq.com/photos/star-wars-the-old-republic-concept-art/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/swtor_225.jpg" /></a>In the midst of all the frenzy over the announcement of <a href="http://www.swtor.com"><em>Star Wars: The Old Republic</em></a>, we learned that players will have NPC <a href="http://massively.joystiq.com/2008/10/21/biowares-kotro-mmo-to-have-companion-characters/">companions</a> like they do in single-player <a href="http://www.bioware.com">BioWare</a> games. But there's more: <a href="http://massively.joystiq.com/tag/bioware">BioWare</a> has <a href="http://uk.gamespot.com/pc/rpg/starwarstheoldrepublic/video/6199708">said</a> that players will be able to engage in dialogue trees with their companions, and the decisions made in those trees will have irreversible implications.<br /><br />Anger your companion, and he or she might leave your party forever, or become your enemy. BioWare also hinted that romances with NPCs will be possible -- again, as in the single-player games. This all fits nicely into <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>SWTOR</em></a>'s commitment to storytelling as an addition to traditional MMO gameplay. Things just gets better and better, don't they?<br /><br />Some questions are raised by this: how will players socialize with one anotherwhen they're constantly tied up in dialogue trees? Will it use the old BioWare dialogue method found in the <em>KotOR</em> games, or will it use the new, cropped <em>Mass Effect</em> one? Stay tuned, ya'll!<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/star-wars-the-old-republic-concept-art/">Star Wars: The Old Republic Concept Art</a></strong></p><a href="http://massively.joystiq.com/photos/star-wars-the-old-republic-concept-art/#1255574"><img src="http://www.blogcdn.com/www.massively.com/media/2009/01/ca_20090102_colorstudy03_1600x780_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-wars-the-old-republic-concept-art/#2004016"><img src="http://www.blogcdn.com/www.massively.com/media/2009/05/ca4_800x257_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-wars-the-old-republic-concept-art/#1255575"><img src="http://www.blogcdn.com/www.massively.com/media/2009/01/ca_20090102_human_male_concept_863x1076_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-wars-the-old-republic-concept-art/#2243369"><img src="http://www.blogcdn.com/www.massively.com/media/2009/08/ca1_800x450_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-wars-the-old-republic-concept-art/#1255576"><img src="http://www.blogcdn.com/www.massively.com/media/2009/01/ca_20090102_ithorian_concept_1600x1375_thumbnail.jpg" alt="" title="" /></a></div><br /><hr />
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/sw_425_thumbnail.jpg" alt="Star Wars: The Old Republic is here!" /></a></td>
            <td><em><a href="http://massively.joystiq.com/tag/Bioware/">Bioware</a> has finally unveiled <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/">Star Wars: The Old Republic</a>, their new MMO! Massively's got you covered on all the details -- from <a href="http://massively.joystiq.com/2008/10/21/massively-and-joystiq-liveblog-the-star-wars-bioware-announcem/">liveblogging the announcement</a> to <a href="http://massively.joystiq.com/2008/10/21/views-from-star-wars-the-old-republic/">screenshot galleries and more</a>. Join us in the Galaxy far, far away!<br /></em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/21/swtor-has-dialogue-trees-irreversible-choices-love-interests/">SWTOR has dialogue trees, irreversible choices, love interests</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Oct 2008 18:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.gamespot.com/pc/rpg/starwarstheoldrepublic/video/6199708>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/21/swtor-has-dialogue-trees-irreversible-choices-love-interests/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1348994/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/21/swtor-has-dialogue-trees-irreversible-choices-love-interests/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>dialog</category><category>dialog-trees</category><category>dialogue</category><category>dialogue-trees</category><category>featured</category><category>lucasarts</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Tue, 21 Oct 2008 18:40:00 EST</pubDate></item></channel></rss>
