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Posts tagged diablo-iii

Not So Massively: Hearthstone's expansion fee, Elite's console potential, and Destiny's mobile app

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Dota 2's The International tournament is underway. Hearthstone's Curse of Naxxramas expansion will cost $24.99 to...

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Diablo III is going to China

If you're a Diablo III fan in the US, you've been able to play the game for quite some time, delving into seas of monsters and beating your way through fields of enemies. If you're a Diablo III fan in China, you're anxiously awaiting the game to actually be released locally. So it's good news to...

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Rob Pardo leaves Blizzard

In a rather surprising move, Blizzard's Executive Producer Rob Pardo announced today that he is leaving the company. At this time he has announced no immediate career plans or subsequent goals, although he mentions a desire to spend the summer with his family and consider his next move. Pardo's...

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Not So Massively: GTAO's update, Hearthstone's tourney, and LoL's Summoner's RIFT revamp

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Diablo III's new patch will add leaderboard seasons. The auction hall officially closes this week. The Dreamhack...

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Diablo III is closing the auction house for good next week

Diablo III's auction house is on its last leg, giving up its ghost, and seeing a hellish light at the end of the tunnel. As of June 24th, all traces of the controversial feature will be removed from the game for good. Blizzard sent out a reminder today about the auction house, stating that while...

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Diablo III: Reaper of Souls' first update bringing seasonal play

Diablo III has begun testing its first big update for Reaper of Souls, which will add an updated version of Diablo II's ladder system and more. Patch 2.1.0 will also add "seasons" to the game. These are a new type of play that requires players to start a fresh character to level up. Why would...

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Not So Massively: Destiny, Star Citizen, and Elite at E3

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Destiny powered through convention week with multiple videos, both embedded below. The game is currently alpha...

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Not So Massively: Destiny's pre-orders, The Division's delay, and Heroes of the Storm's Murky

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Destiny announced pre-orders and pre-loading on the PS3 and PS4 and claimed to be reinventing the first-person...

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Why F2P won't eliminate paid games

Champions RPG co-creator and former EA and Capcom marketer Steve Peterson has published a lengthy rebuke of conventional F2P-is-the-future wisdom. "The reality is that many game designs don't lend themselves to free-to-play monetization," Peterson writes. "Virtual items in story-centered games...

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Diablo III keeping legendary drop rate increase

Blizzard game designer Travis Day brought some welcome news to Diablo III fans on the game's official forums last night. "Due to the overwhelming popularity of our anniversary buff we have decided to keep the increased legendary drop rate once the anniversary celebration ends," Day wrote. "Once...

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