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Posts tagged development

Hearthstone offers a peek at more content under development

If you've played the beta for Hearthstone, the virtual card game based off of World of Warcraft, you might have thought to yourself that you could use a little more World of Warcraft in your Hearthstone. As it turns out, the development team was apparently thinking the same thing, because now ...

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TUG wraps up Kickstarter, shows off art video

TUG has crossed the finish line of its Kickstarter with its fists thrust triumphantly toward the sky, as the little sandbox that could has raised its funding goal and then some. While it fell short of its first $300,000 stretch goal, over 7,200 fans have thrown their financial support behind this ...

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TUG hits its Kickstarter goal

Good news, friends! Or more specifically, friends who are also fans of TUG. The indie sandbox exploration game has hit its funding goal with two days to go, meaning that development can continue on the title. While its success was somewhat in doubt over the long weekend, fans made up the last bit ...

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Rumor: Blizzard's Titan has fallen, won't be getting up until 2016 [Updated]

Are you looking forward to Titan? It's a bit odd, since the game hasn't had so much as a screenshot released yet, but we can understand it. If that's the case, though, we've got some bad news for you, as the project is rumored to have been completely restarted. According to an unnamed GamesBeat ...

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Ken Hartsook discusses Ultima Forever from behind the scenes

Looking forward to having some nostalgic adventures with Ultima Forever when it releases this summer? Then you might enjoy a trip behind the scenes of development with Ken Hartsook, a software engineer working on the title at Mythic. Hartsook is the subject of a new video detailing some of the ...

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TUG tech video shows off in-house engine

Recently Nerd Kingdom promised more demonstrations of the tech behind its new TUG MMO hopeful. The company has made good with a new video that shows off the in-house engine, and lead programmer Brandon Nelson starts things off with an interesting tidbit about the game's contouring algorithm. "An ...

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World of Darkness development shown at EVE Fanfest 2013

When the World of Darkness MMO was first announced in November 2006, it was just an idea and we knew that it wouldn't be released any time soon. The chance to play a sandbox game set in the Vampire: The Masquerade universe nevertheless made fans of the series go nuts, but now over six years ...

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Tracy Hickman tapped for writing duties on Shroud of the Avatar

If you were a fan of fantasy games in the 1980s, you know Richard Garriott from the Ultima series. (Our younger readers are more familiar with him as someone who went to space.) Odds are good that you were also familiar with Tracy Hickman, co-author of the popular Dragonlance novels during the ...

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Take over DUST 514's planets one piece at a time

DUST 514 doesn't just interact with EVE Online by being set in the same universe. Taking control of territory and planetary surfaces has always been part of the design goals behind the shooter, reminiscent of the interstellar control offered by the older game, and the latest development blog ...

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A Mild-Mannered Reporter: Champions Online, Lemurian events, and you

Every so often, I'm told that I don't understand an issue under discussion, and it's entirely true. There are a lot of issues out there, and the best I can do is get some of the information, form an opinion, and then change that opinion based upon new information. So I do my best, but I'm going ...

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