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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Chris Cao: DCUO's Update 2 is all about "chance"]]></title><link>http://massively.joystiq.com/2011/03/21/chris-cao-dcuos-update-2-is-all-about-chance/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/21/chris-cao-dcuos-update-2-is-all-about-chance/</guid><comments>http://massively.joystiq.com/2011/03/21/chris-cao-dcuos-update-2-is-all-about-chance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/photos/dc-universe-online-screenshots/#/0"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/dcuotwoface1530kv.jpg" vspace="4" /></a></div>
We heard some tantalizing details of what <a href="http://www.massively.com/tag/soe">Sony Online Entertainment</a> has planned for <a href="http://www.dcuniverseonline.com"><em>DC Universe Online</em></a>'s March patch a few weeks ago when Game Director <a href="http://massively.joystiq.com/tag/Chris-Cao/">Chris Cao</a> and Art Director and <a href="http://massively.joystiq.com/tag/Mark-Anderson/">Mark Anderson</a> sat down on the Stickam chat to <a href="http://massively.joystiq.com/2011/03/09/soe-teases-the-penguins-appearance-in-dcuo-update-2/">offer a teaser</a> of what players could expect. Following up, we had a chat with Cao to find out some more specific details on what exactly our superheroes can expect coming in March.<br />
<br />
According to Cao, the primary theme for this update is "chance," which is reflected both in our chance to face off against The Penguin as boss and in the addition of Two-Face/Harvey Dent in Legends PvP play and as an instance character. That fifth-dimensional trickster Mister Mxyzptlk is likewise being introduced to the game as part of a holiday event themed around St. Patrick's Day. We knew most of this from the Stickam chat; that's why we went digging deeper for the scoop on <em><a href="http://massively.joystiq.com/category/DC-Universe-Online/">DC Universe Online</a></em>'s development. Check it out behind the break!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/dc-universe-online-screenshots/">DC Universe Online</a></strong></p><a href="http://massively.joystiq.com/photos/dc-universe-online-screenshots/#4169086"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/dcuogu3screenshotsleagueofassasinsalert1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/dc-universe-online-screenshots/#4169091"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/dcuogu3screenshotsrasalghul1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/dc-universe-online-screenshots/#4169087"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/dcuogu3screenshotsleagueofassasinsalert2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/dc-universe-online-screenshots/#4169093"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/dcuogu3screenshotsspecialevents1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/dc-universe-online-screenshots/#4169090"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/dcuogu3screenshotsleagueofassasinsalert4_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2011/03/21/chris-cao-dcuos-update-2-is-all-about-chance/" rel="bookmark">Continue reading <em>Chris Cao: DCUO's Update 2 is all about "chance"</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/21/chris-cao-dcuos-update-2-is-all-about-chance/">Chris Cao: DCUO's Update 2 is all about "chance"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Mar 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/21/chris-cao-dcuos-update-2-is-all-about-chance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19884522/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/21/chris-cao-dcuos-update-2-is-all-about-chance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>batcave-3</category><category>brainiac</category><category>bug-fixes</category><category>chat-overhaul</category><category>chat-system</category><category>chris-cao</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>development-plans</category><category>featured</category><category>fortress-of-solitude</category><category>game-improvements</category><category>green-lantern</category><category>harvey-dent</category><category>interview</category><category>march-update</category><category>mark-anderson</category><category>Mister-Mxyzptlk</category><category>patch</category><category>patches</category><category>raiding</category><category>soe</category><category>sony-online-entertainment</category><category>st-patricks-day</category><category>st-patricks-day-2011</category><category>the-penguin</category><category>two-face</category><category>update</category><category>update-2</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 21 Mar 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Avatar Creations lays out plans for Perpetuum's future]]></title><link>http://massively.joystiq.com/2011/02/16/avatar-creations-lay-out-plans-for-perpetuums-future/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/16/avatar-creations-lay-out-plans-for-perpetuums-future/</guid><comments>http://massively.joystiq.com/2011/02/16/avatar-creations-lay-out-plans-for-perpetuums-future/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/perpetuum/" rel="tag">Perpetuum</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/perpetuum/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/perpetuum-online-530kv.jpg" /></a></div>
While there are some still players steaming about the <a href="http://massively.joystiq.com/2011/02/14/perpetuum-reels-from-robot-insurance-fraud/">recent insurance fraud situation</a> in <a href="http://www.perpetuum-online.com/"><em>Perpetuum</em></a>, many others are excited about the plans that <a href="http://massively.joystiq.com/tag/Avatar-Creations/">Avatar Creations</a> has revealed in its most recent dev blog. After receiving player feedback indicating that the company wasn't doing as good a job of communicating its plans for the game as many players would like, the team decided to <a href="http://blog.perpetuum-online.com/posts/2011-02-15-the-future-of-perpetuum/">lay out its development goals</a> well into the latter half of this year in <a href="http://blog.perpetuum-online.com/posts/2011-02-15-the-future-of-perpetuum/">a new dev blog</a> -- and those goals look pretty awesome!<br />
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Starting off, players will be glad to hear that the upcoming PvE content that the devs were hinting at isn't just more missions and mob grinding. Instead, players are going to be treated to a new system: artifact scanning and discovery. By scanning down hidden spots, players can net basic goodies like salvage containers all the way up to special alien intel revealing special missions or new Mk2 robots. What's better, the devs intend to add more things into the artifacting system as things develop, offering a plethora of possibilities for everyone from the solo carebears to the largest groups. <br />
<br />
Among the other plans are a new energy-credit system (which will give players the chance to pick up even more new modules and components), changes to the Assignments currently offered in-game, help for corporations seeking to recruit new players, area-of-effect explosions for your PvP fiends, new lands, terraforming, and much more. So if you've been curious about the plans for this fascinating indie sci-fi sandbox, then head over to the <em><a href="http://massively.joystiq.com/category/Perpetuum/">Perpetuum</a></em> site and check out all the details <a href="http://blog.perpetuum-online.com/posts/2011-02-15-the-future-of-perpetuum/">in this wide-ranging devblog</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/16/avatar-creations-lay-out-plans-for-perpetuums-future/">Avatar Creations lays out plans for Perpetuum's future</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Feb 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/16/avatar-creations-lay-out-plans-for-perpetuums-future/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19846217/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/16/avatar-creations-lay-out-plans-for-perpetuums-future/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>artifact-scanning</category><category>assignments</category><category>avatar-creations</category><category>corporation-recruitment</category><category>dev-blog</category><category>dev-blogs</category><category>devblog</category><category>development</category><category>development-plans</category><category>discovery</category><category>energy-credits</category><category>hybrids</category><category>mk2-robots</category><category>perpetuum</category><category>perpetuum-online</category><category>pve</category><category>pvp</category><category>roadmap</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Wed, 16 Feb 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Nexon MMOs not coming to Mac or consoles any time soon]]></title><link>http://massively.joystiq.com/2010/03/15/nexon-mmos-not-coming-to-mac-or-consoles-any-time-soon/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/15/nexon-mmos-not-coming-to-mac-or-consoles-any-time-soon/</guid><comments>http://massively.joystiq.com/2010/03/15/nexon-mmos-not-coming-to-mac-or-consoles-any-time-soon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/maplestory/" rel="tag">MapleStory</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://massively.joystiq.com/category/vindictus/" rel="tag">Vindictus</a>, <a href="http://massively.joystiq.com/category/dragon-nest/" rel="tag">Dragon Nest</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2010/03/15/gdc10-dragon-nest-hands-on/"><img hspace="4" border="1" align="top" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/nexon-nomac-epl-315.jpg" alt="" /></a></div>
There's been quite a bit of talk coming out of <a href="http://www.nexon.net/">Nexon</a> from the time of the GDC -- revealing <a href="http://massively.joystiq.com/2010/03/12/gdc10-nexons-vindictus-revealed/">two</a> <a href="http://massively.joystiq.com/2010/03/15/gdc10-dragon-nest-hands-on/">games</a>, more news on the venerable <a href="http://www.maplestory.com/"><em>MapleStory</em></a>, and even <a href="http://massively.joystiq.com/2010/03/04/nexon-initiative-launching-contest-for-new-games/">a developer initiative</a> announced shortly before the conference. But if you were waiting for the other shoe to drop, there is one after a fashion, because the company <a href="http://www.ugo.com/the-goods/nexons-mmos-not-coming-to-macs-or-consoles-anytime-soon">still has no plans to develop anything for the Mac or for consoles</a>. Both <em><a href="http://massively.joystiq.com/category/Vindictus/">Vindictus</a></em> and <em><a href="http://massively.joystiq.com/category/Dragon-Nest/">Dragon Nest</a></em> are apparently popular choices for players to request on consoles, but according to <a href="http://massively.joystiq.com/tag/Nexon-America/">Nexon America</a> vice president <a href="http://massively.joystiq.com/tag/Min-Kim/">Min Kim</a>, neither one is planned for development for the console platform.<br />
<br />
Kim went on to explain that his company's base of operations in Korea meant that <a href="http://massively.joystiq.com/tag/Mac/">Mac</a> support was a distant afterthought at best -- the market for non-PC games in Korea is minimal. Of course, in both cases he said that the support is something they would like to expand to eventually, but for now <a href="http://www.ugo.com/the-goods/nexons-mmos-not-coming-to-macs-or-consoles-anytime-soon">there's just not enough reason to expand</a>. Which is sad news if you're one of the many users who prefer a fruit-based computer, especially with more and more games expanding to be playable on any platform.<br />
<br />
[Thanks Tracey!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/15/nexon-mmos-not-coming-to-mac-or-consoles-any-time-soon/">Nexon MMOs not coming to Mac or consoles any time soon</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 15 Mar 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ugo.com/the-goods/nexons-mmos-not-coming-to-macs-or-consoles-anytime-soon>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/15/nexon-mmos-not-coming-to-mac-or-consoles-any-time-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19400446/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/15/nexon-mmos-not-coming-to-mac-or-consoles-any-time-soon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console-mmo</category><category>consoles</category><category>development</category><category>development-plans</category><category>dragon-nest</category><category>gdc-2010</category><category>korea</category><category>mac</category><category>mac-mmo</category><category>maplestory</category><category>min-kim</category><category>nexon</category><category>nexon-america</category><category>vindictus</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 15 Mar 2010 20:00:00 EST</pubDate></item></channel></rss>
