Posts tagged development-diary 
Camelot Unchained plans to bring random back
Mark Jacobs knows the problem with your games: They're too predictable. What MMOs need are some good old-fashioned chaos. What happened to the days when you would turn in a quest for which the reward could be endgame armor or it could be a piece of moldy cheese? Let's bring that back into style! ...
Massively Exclusive: The MapleStory developers talk about the Root Abyss
When dealing with international games like Nexon's MapleStory, it's a simple reality that updates are often going to be coming out later for US players. It's just the nature of the beast; new updates have to first be tested natively, then localized. But the upcoming Root Abyss breaks the mold, ...
Lord of the Rings Online offers a new design diary on the Captain
Oh Captain, our Captain, your fearful balancing is done. Well, not quite, but there is a new round of balancing and changes incoming for the captain in Lord of the Rings Online. The release of Rise of Isengard will see a new slew of balance updates, with the chief ones outlined in the new ...
Developer diary outlines the goals for Lord of the Rings Online's upcoming raid
Raid design is as much an art as a science. Lord of the Rings Online is slated for a big update to its raiding game with the removal of the radiance mechanic, but that's hardly the only feature in the queue for the upcoming patch. Ost Dunhoth is en route, and in a new developer diary, Joe Barry ...
A peek at Sector 4 of Fallen Earth
Sector 4 isn't available for players of Fallen Earth just yet, but it's impossible not to know that it's out there, the fourth piece of a building world. As it turns out, however, Sector 4 is more than just the next zone -- it's a look into what the game's world was like before everything went to ...
City of Heroes offers a new developer diary on the alignment system
City of Heroes players have been enjoying the newest expansion for just a little over a month now, bringing with it the long-awaited abilities for players to change their alignment. It seems like a natural extension of the game's comic book roots, after all -- you can hardly throw a rock in certain ...
RuneScape art director on the Zanaris redesign
RuneScape is a game with a long history and one that's attracted millions of devoted fans over the years. That said, we think most would concede that RuneScape was getting a bit long in the graphical tooth. Improving RuneScape's graphics seems to be a priority for Jagex Game Studios from what we've ...




