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Posts tagged developers

The Daily Grind: Which devs would you like to see in the MMO space?

We've seen a number of big-name game gurus make headlines in recent months with various MMOish development projects. Whether we're talking Chris Roberts, Mark Jacobs, or Richard Garriott, there's plenty of star power on display in both the MMO and crowdfunding arenas these days. Are there any ...

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The Think Tank: Does studio drama affect your opinion of a game?

Drama is a human condition that plagues some more than others, but it's generally unavoidable. When drama comes from a game developer, we, as players, usually respond with our own drama in the form of forum posts containing lots of all-caps. Whether it's an out-of-context interview faux pas or ...

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Vanguard welcomes the return of Brad McQuaid

If you're a fan of Vanguard, you know full well who Brad McQuaid is. If you're a fan of EverQuest, you're probably also familiar with the name. And now, the man behind both games has returned to Vanguard after a lengthy hiatus to rejoin the development team. Considering the game is heading toward ...

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Wartower video highlights why devs love Guild Wars 2

Wartower, a strong pillar of the German-speaking Guild Wars fanbase, has just put out a video detailing why ArenaNet staff members are so passionate about their upcoming game. The video is made of in-game footage captured from conventions and interviews from each of the 30 developers who were ...

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The Soapbox: Credible currency

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. With all of the other crises hitting the gaming world, it's ...

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New EVE video devblog series shows off revamped nebulae

With CCP Games' recent refocusing on in-space content for EVE Online, developers on the floor have been working harder than ever to bring us shiny new toys for the winter expansion. We've already heard that the player-designed Tornado would be released as part of a new tier of gun-heavy ...

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EVE Evolved: The human casualties

This time last year, EVE Online developer CCP Games was an untouchable powerhouse in the games industry. In addition to servicing around 350,000 EVE subscribers, the company was also developing the World of Darkness MMO and the full scale MMOFPS DUST 514 set on the planets of EVE. Everything ...

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Captain's Log: The voices of reason

Captain's Log, Stardate 65284.2... Hello, computer (and players)! It is often said that the voices of the gaming community are some of the loudest, and most passionate, around. This is especially true within the Star Trek Online community. While some may see particular posts made in Cryptic's ...

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The Soapbox: On armchair development

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. A couple of weeks ago I penned a Soapbox that, to put it ...

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Captain's Log: Incoming messages from the devs... again

Captain's Log, Stardate 65131.6... Hello, computer (and players)! I seem to mention this all the time, but I believe it to be true: The developers working on Star Trek Online are more transparent with their work than the devs of most other games. Whether or not this transparency has been ...

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