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Posts tagged developer-post

EVE dev blog explores balancing player load

CCP has posted yet another incredibly detailed and highly technical dev blog over on the official EVE Online community site, this one relating to how the studio balances the player load across the node-based single shard on which New Eden exists. The post begins by explaining that an increase in...

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Trion Worlds overhauls RIFT's Iron Pine Peak

Mid-level RIFT players have a new place to adventure after the game's 2.5 update; Iron Pine Peak has been completely redesigned. According to Trion Worlds, the zone has been rebuilt from the ground up with the challenges inside being tweaked to accommodate players from levels 27-35 instead of...

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Neverwinter dev blog dives deep into building the Hunter Ranger

Neverwinter's next expansion, Shadowmantle, will bring an all-new class to to game in the form of the Hunter Ranger. The Hunter Ranger will enable players to switch between melee and ranged combat on the fly, and possesses skills designed for mobility and destruction. Cryptic has posted a...

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DUST 514 dev blog showcases new assault weapons

Two new weapons are headed to the DUST 514 battlefield in the form of the Caldari rail rifle and the Minmitar combat rifle. These items join the Gallente assault rifle and Amarr scrambler rifle as the latest in DUST 514's race-specific weaponry; each gun possesses unique traits based on the...

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Albion Online unveils Player-vs-Player and Guild-vs-Guild details

Berlin-based studio Sandbox Interactive released a new dev blog today revealing a number of details regarding Player-vs-Player and Guild-vs-Guild combat in its upcoming title Albion Online. In Albion, much of the game world will be up for grabs, and guilds can claim territories in order to harvest...

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EVE dev blog covers Rubicon ship rebalancing

EVE Online's 20th expansion, Rubicon, goes live on November 19th. Rubicon brings many changes to EVE including mobile structures, new faction ships, controllable customs offices, and a completely overhauled warping system. And of course, Rubicon includes adjustments big and small to a wide variety...

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Neverwinter dev blog unveils Sword Coast Adventures

So you're a mighty adventurer of Neverwinter who has travelled the lands of Faerûn and amassed a small army of companions to accompany you on your travels, but what exactly do those companions get up to when they're not fighting by your side? Well, the folks at Cryptic Studios are giving you...

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The Elder Scrolls Online devs talk war campaigns, lockpicking, and lore in latest Ask Us Anything

It's time once again for another installment of The Elder Scrolls Online's biweekly Ask Us Anything feature, in which the folks at ZeniMax Online tackle a number of questions from information-hungry fans. This round of questions is a true grab bag, and topics run the gamut from PvP mechanics and...

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Camelot Unchained dev blog talks leprechauns

City State Entertainment issued a lengthy update this week centered on the Luchorpan race of Camelot Unchained. In the post, CSE walked through the lore of the Luchorpan, a short humanoid race that lists teleportation, ore detection, and distraction as its strengths while confessing slower movement...

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CCP unveils revamped EVE Online character selection screen

The folks over at CCP today previewed one of the smaller EVE Online changes set to debut with November 19th's Rubicon expansion: a prettier and easier-to-use character selection screen. As is CCP's custom, the reveal is accompanied by an in-depth dev blog that discusses every change in granular...

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