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Posts tagged developer-log

Lineage 2 talks aerial combat arena and changes to the olympiad coming with Gracia Final

Aerial combat is cool and all, but wouldn't you like a PvP gametype to go with it? Of course you would, and now you don't have to wait too long! Lineage 2's last expansion on the Gracia continent, Gracia Final, will be adding a brand new aerial combat PvP arena to the world, as well as making some ...

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Brawling changes hit Pirates of the Burning Sea

Pirates of the Burning Sea is a title that's been undergoing some major overhauls in terms of game mechanics. Flying Lab Software has been revamping the game's combat systems, both those of ship-based combat and avatar combat. We've mentioned a few of those changes in the past, such as the ...

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Captain skills tuning for all classes in PotBS build 1.2

A recent devlog at the Pirates of the Burning Sea site talks about the changes that are coming to captain skills (your at-sea arsenal) with build 1.2. It looks like every single class will have changes of some sort coming. These will be in the form of global changes to certain types of skills, and ...

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PotBS devlog looks at Open Sea Battle placement in 1.2

The way things currently are when engaging in an open sea battle in Pirates of the Burning Sea, players can often be dumped miles away from each other inside the private battle instance, even if they were very close when going in. This is one of the problems that is going to be fixed in build 1.2, ...

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PotBS devlog discusses the art of town creation

There's a lot more to building a town in a game than just plotting out the buildings and filling in key NPCs. You can leave it at that (and it's unfortunate when that's the case), but to stop it from feeling like a ghost town, certain steps can be taken to build up the ambiance of a locale. The ...

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Champions Online promises lots and lots of adrenaline

A second devlog over at the Champions Online official site gives a little glimpse of what we can expect to find ourselves playing once this new superhero MMO hits our hard disk drives. Titled, "Furious Action, Off-the-Charts Adrenaline" Our initial impression was to put on a gas-mask and some ...

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New Jumpgate Evolution developer log from Scott Brown

Scott Brown is one of the founders of NetDevil, makers of Jumpgate Classic, Auto Assault and the upcoming Jumpgate Evolution. In a new developer log posted on the JGE site Scott waxes philosophical on the burning question: Why Jumpgate Evolution? OK, maybe it's not a "burning" question to ...

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