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Posts tagged developer-interview

Dungeons and Dragons Online: Menace of the Underdark goes live [Updated]

Hope your dice are polished and your character sheets fresh from the copier: Dungeons and Dragons Online's first expansion has gone live on Turbine's servers. Menace of the Underdark is now available for all players who have purchased the digital expansion pack from the studio. Menace of the U...

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Free for All: Going on a hot date with Lucent Heart

Lucent Heart has really gotten under my skin. While my recent schedule has not allowed me as much time in the game as I would liked, I have been poking around the official site and Facebook page and sneaking in a few quests here and there. I really enjoyed chatting with the devs from Gamania duri...

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Massively interviews Shannon Posniewski about Champions Online's F2P changes

Champions Online has made quite the big change with the recent decision to go free-to-play. We got together with Shannon Posniewski, Executive Producer for CO, and asked quite a few questions about how the F2P changes will impact new, current, and returning players. In addition to these questi...

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Massively interviews Champions Online's Shannon Posniewski

Although it has been quite a while since the last big content update for Champions Online, Cryptic is moving forward with the Demonflame adventure pack slated for release next week. We previewed the adventure earlier this week, but we also snagged an interview with Executive Producer Shannon Posnie...

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Battle of the Immortals shows off new armor art

We spend our time stomping around in MMOs wearing (or coveting) armor that someone dreamed up, but sadly we don't often get a chance to hear about the time and effort that went into creating these interesting bits of art. That's why we are particularly intrigued by the new series called BoI Bluepri...

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Fan questions answered in DCUO Q&A video

SOE Austin recently put up a call for DC Universe Online fans to ask questions via Facebook for a video Q&A. Well, the team's answers are now live over at the social networking site and we think you'll be pleased with the results. New information has been fairly sparse for the last few month...

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Games Day '09: All about Warhammer Online's live events with Mark Davis pt. 2

How long does it take to put together your average live event? We usually take about three to six weeks for brainstorming and conception. Then there's the approval process, where I send the ideas to my boss, who sends them to "The Hickman," who sends them upstairs, who sends that to Games Worksho...

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Games Day '09: All about Warhammer Online's live events with Mark Davis

Mark Davis knows Warhammer Online's live events well. He should, because he's the man behind them! During Games Day '09, we had the chance to catch up with the live events lead and discuss some shop talk with him -- including a look at the newest live event, "Rise of the Tomb Kings," and a little ...

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LOTROcast chats with Aaron "Rowan" Campbell

While there are a bunch of great podcasts out there covering lots of different MMO games, we're always glad to see a new, promising show join the group. One such show that we've recently latched on to here at the Massively offices is LOTROcast, which is a mid-length, bi-weekly Lord of the Rings Onl...

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Shiny new interview with Age of Conan devs

Eurogamer got a chance to sit down with Ole Herbjornsen (associate producer), Joel Bylos (quest designer) and Erling Ellingsen (product manager) from the Age of Conan development team and chat them up about what's been going on with Age of Conan recently. Some of the subjects touched on are a bit ...

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