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Posts tagged dev

The Stream Team: Touring RIFT's Nightmare Tide with Trion's Daglar and devs

RIFT's latest expansion Nightmare Tide just launched last week, so there are plenty of new things to do and new places to see. And who better to guide you though those than the folks who made them? Executive Producer Bill "Daglar" Fisher, Senior Development Director Simon "DeadSimon" Ffinch, Senior...

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The Daily Grind: What advice would you give as a gamer to a developer?

Communication between developers and gamers isn't always as simple as a one-on-one chat. The devs have an enormous microphone that gamers can't help but hear, but they also have everything they say scrutinized and analyzed past the point of helpfulness. Gamers, on the other hand, can only shout int...

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The Stream Team: Celebrating Marvel Heroes' anniversary with a dev and gifts

Marvel Heroes is celebrating its anniversary this week, and Massively's MJ is inviting you to the party. Also attending is Ryan Collins (AKA Ryolnir), a font of knowledge for all things Marvel Heroes and the game's community manager. And what's a party without gifts? We'll have special codes availa...

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Not So Massively: Diablo III's Nephalem Rifts, PoE season six, and Firefall's ex-CEO comes under fire

There's just one day left to sign up to Star Citizen's Next Great Starship game modding competition, and 198 teams have signed up to compete. Following the recent delay of the dogfighting module, players who missed the livestream got an early peek at the delayed and buggy combat gameplay when the f...

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The Daily Grind: How transparent should developers be?

Sometimes I feel for developers, as they must walk a line between being too chatty and not chatty enough with fans. On one hand, players tend to take what developers say as sacred gospel that can and should be thrown back in the devs' faces if the game takes a different path, so some measure of res...

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Ryan Shwayder revives MMO lessons series

Former 38 Studios designer Ryan Shwayder is using his time off to work on his personal blog and share his perspective as a developer. He's revived a series from years ago called MMO Lessons, adding the 37th and 38th entries over the past two days. His 37th lesson is to create memorable moments...

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The Daily Grind: What's the worst thing an MMO dev's ever said?

The fall season has seen two massive PR fiascos in two MMOs that just couldn't be more different: World of Warcraft and EVE Online. At BlizzCon, Blizzard cluelessly cheered on a video featuring individuals making crass anti-gay comments. And CCP managed to alienate its loyalists with an arrogant,...

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RIFT Ember Isle developer diary talks art and lore

"1.4 was a big patch, 1.5 was an bigger patch... 1.6 is going to blow them away," declares Trion Worlds' Hal Hanlin in this most recent dev diary for RIFT's upcoming From the Embers patch. RIFT's Design Producer is joined by developers Morgan Lockhart, Michael Daugherty, Mike Chang, Jason Colombo...

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Captain's Log: Every day I'm tribbleing

Captain's Log, Stardate 65322.9... Hello, computer (and players)! For the past several weeks, Star Trek Online players have been checking out the latest F2P beta builds on the Tribble test server. While there have been a few patches on other days, more for stability fixes and minor tweaking, T...

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The Game Archaeologist jacks into The Matrix Online: Jamming with Ben 'Rarebit' Chamberlain

When we started into The Matrix Online month last week on The Game Archaeologist, one of the comments caught my eye. Massively reader stealthrider wrote: Please, please do a tribute to Rarebit. MxO was his baby, and no one took its death worse than he. He did everything for that game, much...

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