Posts tagged dev 
The Daily Grind: What's the worst thing an MMO dev's ever said?
The fall season has seen two massive PR fiascos in two MMOs that just couldn't be more different: World of Warcraft and EVE Online. At BlizzCon, Blizzard cluelessly cheered on a video featuring individuals making crass anti-gay comments. And CCP managed to alienate its loyalists with an arrogant, ...
RIFT Ember Isle developer diary talks art and lore
"1.4 was a big patch, 1.5 was an bigger patch... 1.6 is going to blow them away," declares Trion Worlds' Hal Hanlin in this most recent dev diary for RIFT's upcoming From the Embers patch. RIFT's Design Producer is joined by developers Morgan Lockhart, Michael Daugherty, Mike Chang, Jason ...
Captain's Log: Every day I'm tribbleing
Captain's Log, Stardate 65322.9... Hello, computer (and players)! For the past several weeks, Star Trek Online players have been checking out the latest F2P beta builds on the Tribble test server. While there have been a few patches on other days, more for stability fixes and minor tweaking, ...
The Game Archaeologist jacks into The Matrix Online: Jamming with Ben 'Rarebit' Chamberlain
When we started into The Matrix Online month last week on The Game Archaeologist, one of the comments caught my eye. Massively reader stealthrider wrote: Please, please do a tribute to Rarebit. MxO was his baby, and no one took its death worse than he. He did everything for that game, much ...
The Daily Grind: If you could ask a dev any question and get a straight answer, what would it be?
Today, let's pretend like marketing, public relations, and corporate secrecy don't exist, shall we? And while we're dreaming up crazy scenarios, let's imagine that you got to sit down with an MMO developer of your choice and ask him or her one direct question. The catch? That dev would have to ...
Massively's EVE Online CSM 6 candidate roundup
Starting life as a humble indie MMO development studio, CCP Games was always noted for its close relationship to the players of its flagship game EVE Online. That relationship diminished a lot over time as both the size of the playerbase and the scale of EVE's development grew to immense ...
EVE Online devblog discusses recent 3000-player battle and server stability
Recently, we reported on the largest battle ever held in EVE Online. Over 3200 pilots clashed in the lawless nullsec system LXQ2-T. What was meant to be a titanic battle between the Northern Coalition political conglomeration and its rival Russian power block from the drone regions was quickly ...
EVE CSM delegates voice disapproval of CCP's attitude to council summit
In recent years, CCP Games have made significant efforts to get players involved in EVE Online's game design efforts. In addition to pre-releasing features on a test server to collect feedback, CCP have involved players more effectively in the development process through their innovative Council of ...
LOTROcast chats with Aaron "Rowan" Campbell
While there are a bunch of great podcasts out there covering lots of different MMO games, we're always glad to see a new, promising show join the group. One such show that we've recently latched on to here at the Massively offices is LOTROcast, which is a mid-length, bi-weekly Lord of the Rings ...
CCP Games drops Linux client support for EVE Online
One of the nicer aspect to EVE Online, in terms of accessibility, is that you can play it across the trinity of operating systems: Windows, Mac, and Linux. The latter two have been made possible through the CCP Games partnership with TransGaming Technologies, via their Cider and Cedega technology, ...




