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Posts tagged dev-diary

Camelot Unchained's producer's letter offers concept art, new storefront

Camelot Unchained's April producer's letter begins with an apology; the planned testing scheduled for the end of March was delayed because of goal pushbacks, writes producer Tyler Rockwell. But we're pretty sure you'll forgive the team as Rockwell has uploaded some new bits of concept art of the...

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Landmark roundtable video on giving the toolset love

In this week's Landmark roundtable video, SOE Senior Brand Manager Omeed Dariani is joined by Lead Building and UI Designer Jake Sones to discuss the results of a player poll about which Landmark tool needs the most work and love. Sones tells viewers that the results of the poll were even;...

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Trials of Ascension details dynamic spawning feature

Trials of Ascension started its life with an unsuccessful Kickstarter campaign in November of last year that grew into a determination to rise up and continue making the player-driven sandbox MMO. Now the team is back this week to update us on the progress of several features including Dynamic...

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How Guild Wars 2 megaservers affect guilds, WvW, events, and world bosses

Yesterday, ArenaNet announced that it will soon begin to roll out megaserver technology for Guild Wars 2 in order to eliminate overflow and underpopulated servers. Today, it has delivered a pair of blog posts intended to clarify those plans. The first post tackles guilds and WvW. ArenaNet aims...

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Pathfinder Online's devs on dynamic escalations and new races

In the latest installment of the Pathfinder Online video blog, Goblinworks PvE designer Bob Settles joins lead designer Lee Hammock to discuss escalations and alternate races. Races are the simpler topic; Hammock explains that the team does plan to expand the available races significantly, noting...

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ArenaNet rolls out the Megaserver for Guild Wars 2

As part of what ArenaNet calls "just the beginning of our new approach to enhancing the in-game social environment," the Guild Wars 2 developer is announcing a new Megaserver technology that will allow similar players to play together more easily and more frequently. Launching with the April...

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EVE Online plans drone renaissance

EVE Online is giving much-needed love to its drones come this summer, and a new dev blog posted today has all of the copious details. "There are several aspects of drone balance that are not yet up to our current standards," the devs posted. "In the summer release we will be implementing a wide...

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World of Tanks unveils new 7v7 combat mode

Wargaming.net has just announced a brand-new combat mode for its tank-flavored MMO World of Tanks. The mode is a 7v7 random battles mode called Labyrinth. David Bowie is not included, but a new vehicle is: The only vehicle available in the upcoming mode will be the German self-propelled gun...

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Guild Wars 2 signals end of armor repair costs

The latest developments in Guild Wars 2's upcoming April feature pack will improve the quality of life around Tyria, as the game will be ending armor repair and sharing gear and WvW XP across accounts. The team said that it feels as though the loss of time is enough of a death penalty that it...

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Massively exclusive: Pirate101 announces new advanced pet system

Pirate101's pet system is getting an update, and KingsIsle tells us that a new test realm will soon open its doors to showcase the changes. Pet owners will be able to send their minions on various world-based training missions which will raise their level, unlock talents and powers, and more. ...

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