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Posts tagged dev-diary

Final Fantasy XIV Q&A teases future content and pacing

Final Fantasy XIV has been a little pokey in rolling out major new systems. Will this be the case going forward? Not so much, according to a new producer's letter Q&A, in which the team says that future updates should be coming more frequently. "Due to scheduling issues and circumstances...

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World of Warcraft cleans up UI for Warlords of Draenor

In a new dev diary, Blizzard vows to clean up the user interface in World of Warcraft: Warlords of Draenor. "We're making a number of changes to the WoW user interface -- changes that are designed to eliminate clutter, free up more of your inventory space, help you find your stuff more easily, and...

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Exclusive: The weapons of Firefall's Elemental Destruction

In the wake of Firefall's announcement of its September 16th Elemental Destruction launch date, Red 5's RudiKazootie returns with another dev diary about the update, this one focusing on the new elemental weapons, new weapon modifiers, and new primary archetype weapons arriving next week. Enjoy!...

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World of Warcraft outlines anniversary plans, delays Draenor raid

Blizzard has released a new World of Warcraft dev blog clarifying its 10th anniversary plans in light of Warlords of Draenor's impending launch on November 13th. In short, the festivities will begin on November 21st and run until well after the holidays on January 6th. Those who pony up for a sub...

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Exclusive: Firefall's Elemental Destruction update launches September 16th

It's official: The newly revitalized Firefall is due to release its first major update, Elemental Destruction, next week -- on Tuesday, in fact. The patch is bringing new dynamic encounters in addition to abilities and weapons. And if you're a Firefall nut, then today is your day because Red 5...

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H1Z1 takes out starting axe based on player feedback

This past month's conventions and player hands-on have been influential to the development of H1Z1, according to a new post today by Senior Game Designer Jimmy Whisenhunt. "After much discussion and some debate, we decided to make several targeted and deliberate changes to how the player will be...

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The Secret World announces Sidestories: The Last Pagan mission pack

The summer content drought for The Secret World is almost at an end, as Game Director Joel Bylos announced today that the game will be releasing a new mission pack "in the next couple of weeks." Sidestories: The Last Pagan will contain six additional missions to the game, including two...

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RIFT previews Nightmare Tide's Goboro Reef

Trion Worlds has begun showcasing the new zones and content coming in RIFT's Nightmare Tide expansion in this week's dev post on Goboro Reef, which will soon become your new favorite spot to drown to death. Expect mesmerizing mermaids, an endangered reef, a threatened well, a critter hatchery,...

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Guild Wars 2's trading post is reworked from the ground up

It seems as though you are not really a Guild Wars 2 player until you have had a good rant about the trading post at some point. Those rants might become scarce with this month's patch, as ArenaNet has reworked the game's auction house to be more user friendly. "The first iteration of the...

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Allods Online redesigns its June Catacombs trials

After identifying "a few flaws" in its June Catacombs trials, the Allods Online team is preparing to overhaul the experience with the upcoming 5.0.02 patch to make it more fun and less predictable. In the first round of the revised trials, players will be chasing after golems in order to destroy...

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