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Posts tagged dev-diary

New Firefall dev blog discusses raising the skill ceiling

The other day we talked about Red 5 Studios' new development philosophy for its upcoming MMOFPS, Firefall, and its decision to take things in a direction that's more focused on player skill than levels or gear. Today, the studio has released a new dev diary that expounds on this philosophy by ...

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RIFT Conquest video boasts 'this is where realities collide'

Curious how the makers of RIFT are going to turn a two-faction game into a three-faction PvP brawl? Us too! But Trion Worlds has a few clever ideas to capitalize on the best elements of PvP innovation and evolution with its upcoming Conquest system. "With Conquest we're really trying to ...

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ArenaNet talks about naming Guild Wars 2's world

While it's easy to get caught up in the big picture side of the development process, we risk overlooking the smaller but crucial work that goes into gluing the game together. One of these tasks is the naming of the world and all that lies within it. Content Designer Annie VanderMeer Mitsoda wrote ...

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Exclusive Star Trek Online Season 6 reveal: Fleet starbases

You read that headline right: Star Trek Online will be introducing player starbases in its upcoming Season 6. For the first time in the game, fleets will be able to band together to build a virtual home in the icy blackness of space. The project was spearheaded by Cryptic Lead Artist Jeremy ...

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World of Warplanes video diary details classes, roles

Looking for the latest World of Warplanes news? Wargaming.net has you covered with part two of its developer diary video series. The clip introduces us to some of the dev personalities working on the game as well as the three main aircraft classes (fighters, heavy fighters, and ground attack ...

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The Firing Line: 16th century fragging edition

What do War Thunder, World of Warplanes, Leonardo da Vinci, and Tribes: Ascend have in common? Not a whole lot aside from their respective appearances in this week's edition of The Firing Line. Won't you join me after the cut for a rundown on some recent and notable online shooter news? If ...

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LotRO's Fornost 'joining the modern MMO world'

"Fornost was designed and built in a different era of MMO," Turbine's devs said about the newly revised dungeon. "It is time for Fornost to join the modern MMO world." With Fornost slated for a massive overhaul with Update 7, the team posted a developer diary to explain the history of the ...

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Mike O'Brien: Guild Wars 2's beta weekend 'overwhelming'

Mike O'Brien said that the result of Guild Wars 2's initial public beta weekend was "overwhelming in more ways than one." ArenaNet's president took the time to write up a short blog post reflecting on the outcome of the past beta weekend and the reasoning behind this coming Monday's surprise ...

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TERA writer discusses the labor of love behind game writing

There's a conception among some gamers that working with video games for a living entails more "video games" than "working." A new development diary by TERA's writing team manager David Noonan is quick to disabuse readers of that notion. He does see the job as a labor of love, but he also freely ...

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Lord of the Rings Online explains Moria revamp

Since the word came down recently that Turbine is revamping much of Lord of the Rings Online's Moria, players have been buzzing about the merits and scope of such a project. Content Developer Lauren Salk posted an article on the official site explaining the reasoning behind the decision as well ...

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