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Posts tagged dev-diary

Fallen Earth's Global Territory Control creates a singular faction to rule them all

The GamersFirst crew is back with a closer look at one of the exciting PvP features that's being created for Fallen Earth: Global Territory Control. The idea behind GTC is that the devs wanted a comprehensive system that would track faction dominance in PvP across the entire game world. Global ...

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Darkfall specializes magic schools, replaces death with limbo system

Aventurine continues its trek toward Darkfall's game revamp, aka Darkfall 2.0, and in a new producer letter, Tasos Flambouras drops a few interesting info nuggets to tide loyal players over until the job is done. He states that the team is retuning each of the game's eight schools of magic so ...

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LotRO's buried treasure resurfaces in a new dev diary

Deep under the soil of Middle-earth are riches galore, and only the Dwarves know where to dig. Fortunately for players, the Dwarves are totally fine with interlopers coming along to try their luck at finding a bit of buried treasure -- and they've even made an event out of it. While we ...

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EVE Online's time dilation keeping game in sync

Leave it to one of the most popular MMO studios to figure out how to control time -- and do so successfully. Through technical wizardry, CCP did just that when it released a time dilation feature into EVE Online last month to reduce lag during massive space battles. So far, it's working great, ...

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You (yes, you) can expand Firefall's gameworld

Red 5 Studios is making a little marketing push for Firefall, and the first salvo takes the form of a new dev diary video starring CEO Mark Kern. If you're not familiar with the game, this clip is a great place to start. Kern explains how Firefall is really two titles in one, with the first ...

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Funcom reveals The Secret World skill deck templates

Funcom has penned a new dev diary at MMORPG.com, and the piece reveals three new skill decks from the firm's The Secret World title. What's a skill deck? It's The Secret World's answer to the how-do-you-make-a-level-free-MMORPG question, and it allows players to select from 500 abilities to ...

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Lime Odyssey dev blog highlights Muris race

This week's Lime Odyssey dev blog is all about the Muris, an inquisitive race of tricksters who like to "spread trouble wherever they go." Aeria Games has released a new cinematic and a couple of screenshots to go along with its textual description, and after viewing all of these after the ...

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'Just getting started': Scott Hartsman rallies the RIFT faithful for 2012

"What an amazing year it has been," begins Scott Hartsman in his one-year state of the game report for RIFT. Citing Trion Worlds' ability to "think about MMOs a little bit differently than everyone else," Hartsman recalls the mountain of accomplishments of the previous year, including the seven ...

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Champions Online 'ambitiously' re-itemizing the game

As the groundhog pops up to see his shadow, so too do the devs of Champions Online pop up with their monthly UNTIL Field Report, dishing out the plans and proposed future updates for the game. This month's report is rather lengthy and kicks off with a promise about upcoming "ambitious" ...

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Ultima producer's letter teases 2012 content

Did you know that Ultima Online turns 15 this year? It surely does, and if you're not having a geriatric fit over that fact and wondering where the time has gone, well, get off our lawns. In all seriousness, UO grand poobah Jeff Skalski has favored the masses with a producer's letter, and he ...

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