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Posts tagged dev-blog

Allods Online patch will offer enchanted weapons and new astral adventure

Allods Online is gearing up for a pretty substantial update and has a pair of new dev diaries to talk about what the players can anticipate for Patch 5.0.02. The Forgotten Legends update will kick off with a brand-new astral adventure called Reflection of Irdrich. In it, players will venture int...

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Pathfinder Online early enrollment will not be launching today

Pathfinder Online's early enrollment launch for paying backers has already been delayed multiple times since its original goal of September 15th, and last night we learned that release has been put off yet again. Goblinworks' Ryan Dancey explained that the ongoing stress tests convinced the team th...

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World of Warcraft chronicles the challenges of Draenor zone design

The third installment of World of Warcraft's Artcraft blog series is now live, and in it, Blizzard Senior Level Designer Ely Cannon discusses the visual style of zone design and how the artists and level designers team up to sculpt the look of zones and sub-zones within the limitations of the game ...

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Line of Defense's Derek Smart recaps ongoing test phase

3000AD's Derek Smart has penned a new Line of Defense developer blog outlining the current state of the MMOFPS title's early access test phase. Smart explains that more than half of the game's world stations have been opened to testers so far, with two more stations expected to open soon. The final...

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EVE's Phoebe introducing simultaneous multiple market sell orders

EVE Online's Phoebe release draws near, and as we approach the November 4th launch date, CCP is publishing all manner of dev blogs designed to apprise players of the patch's additions. The latest blurb concerns item-selling, and more specifically the long-awaited ability to create multiple market s...

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APB's lead designer on the changes in 1.18.0

If you're curious about what's happening in the world of APB: Reloaded, why not read the latest dev blog? Lead designer Ricardo Viana writes that the team's focus for the forthcoming 1.18.0 update is on APB's missions, dynamic events, and visual effects. He also mentions that the patch will twea...

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SWTOR's experience boost enables altaholics, story-lovers

Eagle-eyed gamers probably noticed the "leveling boost" tucked in with Star Wars: The Old Republic's Shadow of Revan pre-order announcement, but just in case you missed it, BioWare wants to make absolutely sure you understand what it entails, and it entails story -- a whole bunch of stories in a sh...

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Perpetuum officially launching on Steam this Friday

Perpetuum is officially launching on Steam this Friday, October 17th. Wait a minute, wasn't the sci-fi sandbox already on Steam? Well, yes. Yes it was, as an early access title. The latest Perpetuum dev blog details how and why Avatar Creations is moving its game out of early access even though ...

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EVE Online tightens things up for Phoebe

A new blog post at EVE Online reveals that the team is working on streamlining a few of its existing features for the upcoming Phoebe patch. The first tweak is to exploration, as the team will be making data sites more valuable and frequent. Career agents will also stop blabbing so much in the m...

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EVE Online: Phoebe improves quality-of-life for subscribers and trial members

Unpacking EVE Online's Phoebe content update is so involved that it takes another one of CCP's epic posts to do it. The big thing to take away from the notes is that this update features several quality-of-life improvements for both regular and trial players. When Phoebe hits on November 4th, pl...

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