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Posts tagged dev-blog

DC Universe Online dev weighs pros and cons of recent update

Lead Content Designer Donovan Kennedy has a new dev blog up on Gamasutra in which he breaks down the challenges the team faced with DC Universe Online's recent Amazon Fury Part 1 DLC pack. He first identified three "strengths" of the DLC: helpful early internal feedback, cool story missions, and...

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Elder Scrolls Online plans massive revamp of veteran rank content

ZeniMax has just posted a new Elder Scrolls Online dev blog, titled The Road Ahead, which outlines the studio's plans for the game in the relatively near future. Of note to MMO players are details for update 3, which is due to hit the test server "soon." The patch will enhance guild creation and...

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Cryptic removes exploration clusters from Star Trek Online

If you were particularly attached to Star Trek Online's exploration clusters, you'll probably want a shoulder to cry on for the next sentence. Cryptic has decided to remove them from the game altogether with this month's Season 9.5. The team explained the rationale behind the decision, saying...

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EverQuest II producer letter outlines summer plans

July and August will be a busy time for EverQuest II, if a recent producer's letter is to be believed. Starting this month, more items have been added to the status point merchants, special summer ethereal weapons have been included, Tinkerfest will return, an Aerakyn legend quest will challenge...

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EVE Online's in-game industry to be more challenging come Crius

The EVE Online team is trying out a new type of blog post today, this one taking time to look at the "bigger picture" of how in-game industry will function with the upcoming Crius release. According to the post, the team wants industry to be understandable by players and both interesting and...

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H1Z1 working hard on Steam early access prep

SOE Technical Director Tom Schenck penned the first dev blog for H1Z1 yesterday, saying that the team is in overdrive preparing the title for its debut on Steam Early Access. However, in regard to a specific date as to when H1Z1 will be publicly available, Schenck wasn't sharing. Schenck said...

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Destiny's alpha testers have played 6,461,871 games

"A lot of our friends asked us if this was a real Alpha," Bungie wrote today of its recently begun PlayStation 4 alpha test for Destiny. "It was. [...] You'll see the fruits of [our] labor as early as next month, assuming we're lucky enough to have you in our Public Beta." The studio just...

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World of Warcraft previews Warlords of Draenor's Shadowmoon Valley

Blizzard's official World of Warcraft blog updated this week with a preview of Shadowmoon Valley. No, not Outland's Shadowmoon Valley from The Burning Crusade; this is the version of Shadowmoon Valley you'll be time-traveling to in Warlords of Draenor, or rather, you will if you're playing...

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The Elder Scrolls Online illuminates its veteran dungeons

A new Creating ESO blog post on the official Elder Scrolls Online site today aims to give players an inside look at the process of creating the game's veteran dungeons. These dungeons are "much more than just tuned-up, harder versions of the original dungeon[s]," the post insists; they're special...

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Firefall introduces personalized missions-on-demand

With Firefall's official launch approaching, the devs are in a frenzy proclaiming the new features and systems that players will be seeing when that day arrives. In a new dev diary today, the team highlighted a personalized mission maker, called ARES. ARES Jobs allow players to create and launch...

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