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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Virtual Whirl: Vox virtualis]]></title><link>http://massively.joystiq.com/2010/05/08/the-virtual-whirl-vox-virtualis/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/08/the-virtual-whirl-vox-virtualis/</guid><comments>http://massively.joystiq.com/2010/05/08/the-virtual-whirl-vox-virtualis/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/blue-mars/" rel="tag">Blue Mars</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/the-virtual-whirl/" rel="tag">The Virtual Whirl</a></p><p><a href="http://massively.joystiq.com/category/the-virtual-whirl/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/vwhirl4-580.jpg" alt="" style="display: block; float: none; margin-left: auto; margin-right: auto;" /></a></p>
<p>A change is as good as a holiday, they say. Seriously, I don't actually know anyone who says this other than myself; though I'm assured that there are some folks out there who do.</p>
<p>With that tragically underutilized platitude in mind, then, last week I posed a question to a spread of well-known virtual environment users (at least to those that I felt would actually respond) and collected the responses.</p>
<p>The question put to the respondents was "<em>What's the single thing that the operators/developers could do to make you feel more satisfied with their virtual environment offering; what thing would help an operator keep you as a customer, or that would make some other operator more appealing than the one or ones you already have?</em>"</p><p><a href="http://massively.joystiq.com/2010/05/08/the-virtual-whirl-vox-virtualis/" rel="bookmark">Continue reading <em>The Virtual Whirl: Vox virtualis</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/08/the-virtual-whirl-vox-virtualis/">The Virtual Whirl: Vox virtualis</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 08 May 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/08/the-virtual-whirl-vox-virtualis/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19468898/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/08/the-virtual-whirl-vox-virtualis/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta-technologies</category><category>blue-mars</category><category>caledon</category><category>caledonia</category><category>culture</category><category>desmond-shang</category><category>education</category><category>featured</category><category>gentle-heron</category><category>gwyneth-llewelyn</category><category>ignatius-onomatopoeia</category><category>linden-prize</category><category>marianne-mccann</category><category>mitch-kapor</category><category>opensim</category><category>opinion</category><category>ordinal-malaprop</category><category>popcap</category><category>second-life</category><category>steampunk</category><category>the-virtual-whirl</category><category>virtual-ability</category><category>virtual-worlds</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Sat, 08 May 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Second Life's Caledon expands to Blue Mars]]></title><link>http://massively.joystiq.com/2009/12/17/second-lifes-caledon-expands-to-blue-mars/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/17/second-lifes-caledon-expands-to-blue-mars/</guid><comments>http://massively.joystiq.com/2009/12/17/second-lifes-caledon-expands-to-blue-mars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/blue-mars/" rel="tag">Blue Mars</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><p style="text-align: center;"><a href="http://sites.google.com/site/caledoniamars/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/tan-caledonia1.jpg" /></a></p>
<p>Desmond Shang, operator of one of the most popular and cohesive themed communities in <a href="http://secondlife.com/"><em>Second Life</em></a>, is extending his community into <a href="http://www.bluemarsonline.com/"><em>Blue Mars</em></a> in just a few days time. Shang's Caledon, popular among aficionados of Victoriana, Steampunk and Gaslight, is opening a sister colony, <a href="http://sites.google.com/site/caledoniamars/">Caledonia</a> on <a href="http://massively.com/category/blue-mars"><em>Blue Mars</em></a>, with an initial stake of roughly four million square metres.</p>
<p>Caledonia is roughly 30% larger than Caledon, sporting a lot of wilder country, forests, mountains and more. We'll be looking forward to seeing what the content development pipeline will really do. Initial reports are that Caledonia will, even when built out, be considerably less bandwidth intensive on its own than Caledon.</p><p><a href="http://massively.joystiq.com/2009/12/17/second-lifes-caledon-expands-to-blue-mars/" rel="bookmark">Continue reading <em>Second Life's Caledon expands to Blue Mars</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/17/second-lifes-caledon-expands-to-blue-mars/">Second Life's Caledon expands to Blue Mars</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 Dec 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/12/17/second-lifes-caledon-expands-to-blue-mars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19282940/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/17/second-lifes-caledon-expands-to-blue-mars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-mars</category><category>bm-caledonia</category><category>caledon</category><category>culture</category><category>desmond-shang</category><category>opinion</category><category>second-life</category><category>steampunk</category><category>virtual-worlds</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 17 Dec 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Linden Lab changes pricing/policy on void simulators]]></title><link>http://massively.joystiq.com/2008/10/27/linden-lab-changes-pricing-policy-on-void-simulators/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/27/linden-lab-changes-pricing-policy-on-void-simulators/</guid><comments>http://massively.joystiq.com/2008/10/27/linden-lab-changes-pricing-policy-on-void-simulators/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/tan-concerned-citizens-caledon2.jpg" alt="" /><br /><em>Concerned users gather in Caledon to discuss implications of the pricing/policy changes</em><br /></div>
<p>Linden Lab have announced an immediate set of policy changes for what they call openspace simulators (more commonly called void sims by <a href="http://secondlife.com/"><em>Second Life</em></a> users), and a deferred set of pricing changes that will take effect for all void sims come 1 January 2009.</p>
<p>From 1 January 2009, upfront fees for void sims will be increased by 50% and monthly fees will rise by 66%. Presently the fees are US$250 upfront and US$75/mo. The new fees from 1 January will be US$375 upfront and US$125/mo. Owners with groups of four void simulators will have those groups migrated to class 5 servers at that time.</p>
<p>The pricing change will certainly hit many quite hard. Void sims have been a popular alternative to regular simulators ever since the Lab encouraged more comprehensive use of the simulators, by increasing their capacities and making their pricing more accessible.</p><p><a href="http://massively.joystiq.com/2008/10/27/linden-lab-changes-pricing-policy-on-void-simulators/" rel="bookmark">Continue reading <em>Linden Lab changes pricing/policy on void simulators</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/27/linden-lab-changes-pricing-policy-on-void-simulators/">Linden Lab changes pricing/policy on void simulators</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 27 Oct 2008 23:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.secondlife.com/2008/10/27/openspace-pricing-and-policy-changes/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/27/linden-lab-changes-pricing-policy-on-void-simulators/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1354710/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/27/linden-lab-changes-pricing-policy-on-void-simulators/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>business-models</category><category>caledon</category><category>desmond-shang</category><category>economy</category><category>linden-lab</category><category>openspace-simulators</category><category>second-life</category><category>virtual-worlds</category><category>void-simulators</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Mon, 27 Oct 2008 23:45:00 EST</pubDate></item></channel></rss>
