| Mail |
You might also like: WoW Insider, Joystiq, and more

Posts tagged designer

Discover the wizardry of game design with WAR's Brian Wheeler

Gather around folks, get comfortable; we've got a tale of fantasy, kings and wizards to share with you. As seems to be the norm with our friendly neighborhood Mythic developers, Brian Wheeler has done his best to avoid bringing us a boring and straightforward Dev Diary, instead opting to explain ...

Continue Reading

Braid creator rips on WoW, talks artificial rewards and social gaming

In an interview with Gamasutra, game designer Jon Blow (who created the critically acclaimed Xbox Live Arcade game Braid) had a few things to say about World of Warcraft. His criticisms could be just as easily leveled against any Diku-based, WoW-like MMO. He began by saying that WoW employs ...

Continue Reading

Official Asheron's Call blog is nostalgic

Asheron's Call's 100th update is imminent, and to celebrate, Turbine has started a "Nostalgia Blog" in which old designers of the game reminisce about their experiences of elation and tribulation. The first entry is now live. It was written by Allan "Orion" Maki, who worked as a designer on nearly ...

Continue Reading

AO designer says adieu, moves on to The Secret World

Anarchy Online content designer Nina "Aythem" Sund has been writing developer journal entries over at Ten Ton Hammer for several months, sharing game design wisdom and insider anecdotes with players. Her latest entry had a different tone, though. She used the medium to bid farewell to AO players ...

Continue Reading

EQII dev Noel "Ilucide" Walling interviewed

EverQuest II developer Noel Walling (also known as "Ilucide") has given some of his time to let the fans find out more about him. His move into the gaming industry was born from a near-obsession with the original EverQuest, something that a number of readers may be able to relate to. After being a ...

Continue Reading

TR's Tom Potter knows what it will take

There's been a fairly substantial amount of buzz surrounding Tabula Rasa over the past couple weeks. Ever since long-time designer Paul Sage was announced to be leaving the game to be replaced by designer Tom Potter, fans and observers alike have been left to speculation about the state of flux ...

Continue Reading

AoC mount bug fixes and speed boosts on the way

If you already own a horse mount in Age of Conan, you are probably extremely unimpressed with your new companion's speed -- it almost seems like you don't move any faster at all. According to this post at AoC's official forums, this is in fact the case. One of the game's designers has confirmed ...

Continue Reading

Player vs. Everything: Those poor, poor designers

I've gotta hand it to MMOG designers. They really kind of get shafted. They spend weeks, months, and years fine-tuning tiny aspects of gameplay that you never even notice or care about (like the amount of silver that level 12 murlocs drop), coming up with interesting quests, trying to innovate the ...

Continue Reading

A day in the life of an Age of Conan designer

Joe Hegarty is an AI Designer for Funcom's Age of Conan project. And, it appears, he loves his job. In a 'Day in the Life' article at TenTonHammer, Hegarty describes the sheer enjoyment he gets from breathing life into the inhabitants of Hyborea. From street preachers to wayward children, all the ...

Continue Reading


Featured Stories

Storyboard: Over, done, finished, finito

Posted on Feb 10th 2012 9:00PM

Betawatch: February 4 - 10, 2012

Posted on Feb 10th 2012 8:00PM

The Firing Line: Controller wars edition

Posted on Feb 10th 2012 1:00PM

Engadget

Joystiq

WoW

TUAW