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Posts tagged design-process

WildStar's Stephan Frost on creating content and keeping within deadlines

Developing an MMO is not an easy process. We know that intellectually, but most of us have not actually built a game ourselves, so we don't know exactly how or why it's not difficult. Design producer Stephan Frost recently penned an article taking a look at the process of design in WildStar,...

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New ArenaNet dev diary outlines the making of the Battle of Kyhlo

ArenaNet's last Guild Wars 2 blog post explained the ins and outs of the Battle of Kyhlo PvP map, which will be playable later this month at PAX Prime. The team is now following up on that with a new blog post that outlines what went into the creation of the capture point-based battlefield. ...

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Featured Stories

Make My MMO: October 19 - 25, 2014

Posted on Oct 25th 2014 8:00PM

Perfect Ten: My World of Warcraft launch memories

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