The team at Red 5 Studios has been working hard on making Firefall the best game it can be, and as it turns out, that happens to be a game without traditional levels. A new video blog featuring lead designer Scott Youngblood and development VP James Macauley drops the news that the level system ...
The devs at Aventurine apparently never sleep, as releasing a major expansion and graphics revamp was the tip of the iceberg as far as what's happening on Darkfall's horizon. The team has generated three separate news items in the last week, all of them pointing towards exciting things in store for ...
Posted on Dec 7th 2013 1:00PM
Posted on Dec 7th 2013 12:00PM
Posted on Dec 7th 2013 10:00AM