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Posts tagged demetrius-comes

Turbine hires Rolston, game industry veterans for high-level positions

Turbine wants you to know that it has hired a smattering of industry veterans to complement its existing Boston-based development team. Notables include former Elder Scrolls and Kingdoms of Amalur lead Ken Rolston, who steps into Turbine's Director of Design role. Mortal Kombat veteran Alan...

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Video interview reveals Stargate Worlds stealth mechanics

Jon Wood at MMORPG.com is on a serious roll with Stargate Worlds video interviews. His latest is with Demetrius Comes, VP of Technology at Cheyenne Mountain Entertainment, on the Stargate Worlds stealth system. The system will be based off of combinations of abilities and gear, creating...

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Massively visits Stargate Worlds: The interview, part 4

In part four of our interview with Cheyenne Mountain's studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine, Lyon describes the philosophy behind the game's artistic style, and we learn more...

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Massively visits Stargate Worlds: The interview, part 3

In part three of our interview with Cheyenne Mountain's studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine, we discuss endgame content and go into great detail about the graphics and combat....

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Massively visits Stargate Worlds: The interview, part 2

Our part two of our interview with Cheyenne Mountain's studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine, we talk about the team's plans to reach out to Stargate fans with little gaming...

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Massively visits Stargate Worlds: The interview

During our visit to Cheyenne Mountain Entertainment's Arizona studio, we got to sit down with five of the top minds on the Stargate Worlds team -- studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin...

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April Fools' in Stargate Worlds

view original : close The dev team for Stargate Worlds has decided to change the direction of the in-game armor. Apparently, this decision was based on how much everyone loved the human body armor seen in the SGW trailer. Due to that overwhelming...

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Getting technical with a Stargate

Stargate Worlds' Technology Director, Demetrius Comes, recently got technobabbley about what goes on behind the curtain of their upcoming sci-fi epic. SGW uses Epic's Unreal 3 engine under the hood for the graphical shock and awe. Big World technologies powers the servers, but did you know that...

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